Mortmal
Arcane
- Joined
- Jun 15, 2009
- Messages
- 9,496
There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
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There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
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Compare a 2E Dragon with a 3.x Dragon. A 3.x Adult Red Dragon has over 250 hp on average. A 2E equivalent has about 80.There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
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I explained it to viktor in depth before, the damage output from pc is increased as much . If anything its not enough HP , the party can down a dragon in one round if they know what they are doing. Trust the old rusty Dm, i played everything and still do 5E bi weekly now.Compare a 2E Dragon with a 3.x Dragon. A 3.x Adult Red Dragon has over 250 hp on average. A 2E equivalent has about 80.There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
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You can deny it all you want, but the infinite rolling for HP of 3.0 meant there is HP bloat. Deal with it.
When you are talking about casters, their damage has NOT increased. The same level caps are still there. Fireball, for example, is still capped at 10d6 in both editions. That is why the blaster caster fell out of vogue in 3.x whereas in 2E, the blaster caster was feared as much as any other, if not more.I explained it to viktor in depth before, the damage output from pc is increased as much . If anything its not enough HP , the party can down a dragon in one round if they know what they are doing. Trust the old rusty Dm, i played everything and still do 5E bi weekly now.Compare a 2E Dragon with a 3.x Dragon. A 3.x Adult Red Dragon has over 250 hp on average. A 2E equivalent has about 80.There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
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You can deny it all you want, but the infinite rolling for HP of 3.0 meant there is HP bloat. Deal with it.
I play everything , my rpg knowledge is unmatched, started in 80's on BECMI. Casters are expanded in later editions, in 5E you will spec a warlock or/and sorcerer fordamage. Wizards are shining as control roles . I am not for forcing political agenda in games , but the rulesest by itself does not have so many flaws.When you are talking about casters, their damage has NOT increased. The same level caps are still there. Fireball, for example, is still capped at 10d6 in both editions. That is why the blaster caster fell out of vogue in 3.x whereas in 2E, the blaster caster was feared as much as any other, if not more.I explained it to viktor in depth before, the damage output from pc is increased as much . If anything its not enough HP , the party can down a dragon in one round if they know what they are doing. Trust the old rusty Dm, i played everything and still do 5E bi weekly now.Compare a 2E Dragon with a 3.x Dragon. A 3.x Adult Red Dragon has over 250 hp on average. A 2E equivalent has about 80.There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
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You can deny it all you want, but the infinite rolling for HP of 3.0 meant there is HP bloat. Deal with it.
The fact you play a woketards of the cunts edition after 3.5 is no recommendation as to your competence or knowledge.
Yeah, yeah, yeah. Whatever. Your refusal to acknowledge a simple and readily proven fact disproves your claim comprehensively.I play everything , my rpg knowledge is unmatched, started in 80's on BECMI. Casters are expanded in later editions, in 5E you will spec a warlock or/and sorcerer fordamage. Wizards are shining as control roles . I am not for forcing political agenda in games , but the rulesest by itself does not have so many flaws.When you are talking about casters, their damage has NOT increased. The same level caps are still there. Fireball, for example, is still capped at 10d6 in both editions. That is why the blaster caster fell out of vogue in 3.x whereas in 2E, the blaster caster was feared as much as any other, if not more.I explained it to viktor in depth before, the damage output from pc is increased as much . If anything its not enough HP , the party can down a dragon in one round if they know what they are doing. Trust the old rusty Dm, i played everything and still do 5E bi weekly now.Compare a 2E Dragon with a 3.x Dragon. A 3.x Adult Red Dragon has over 250 hp on average. A 2E equivalent has about 80.There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
.
You can deny it all you want, but the infinite rolling for HP of 3.0 meant there is HP bloat. Deal with it.
The fact you play a woketards of the cunts edition after 3.5 is no recommendation as to your competence or knowledge.
There's nothing to acknowledge, the original d&d roles are fighters , rogue, cleric , wizard. Decades later they have been divided in so many sub classes and they dont even fill the same role anymore. Fighter can be paladin , paladin can be oath of conquest, hes now a controller and not just a tank. Wizard , sorcerers , warlocks, now artificers too , so many subclasses , you just cant compare with ancient edition wizards. Those are more well rounded, have unlimited cantrips, rituals .Yeah, yeah, yeah. Whatever. Your refusal to acknowledge a simple and readily proven fact disproves your claim comprehensively.I play everything , my rpg knowledge is unmatched, started in 80's on BECMI. Casters are expanded in later editions, in 5E you will spec a warlock or/and sorcerer fordamage. Wizards are shining as control roles . I am not for forcing political agenda in games , but the rulesest by itself does not have so many flaws.When you are talking about casters, their damage has NOT increased. The same level caps are still there. Fireball, for example, is still capped at 10d6 in both editions. That is why the blaster caster fell out of vogue in 3.x whereas in 2E, the blaster caster was feared as much as any other, if not more.I explained it to viktor in depth before, the damage output from pc is increased as much . If anything its not enough HP , the party can down a dragon in one round if they know what they are doing. Trust the old rusty Dm, i played everything and still do 5E bi weekly now.Compare a 2E Dragon with a 3.x Dragon. A 3.x Adult Red Dragon has over 250 hp on average. A 2E equivalent has about 80.There no hp blo.. Oh fuck it.The HP bloat in 3.x and beyond is not at low levels. It is at mid-high levels.
.
You can deny it all you want, but the infinite rolling for HP of 3.0 meant there is HP bloat. Deal with it.
The fact you play a woketards of the cunts edition after 3.5 is no recommendation as to your competence or knowledge.
2E, the blaster caster was feared as much as any other, if not more.
so many subclasses , you just cant compare with ancient edition wizards.
That is just for NPCs and PC with class levels. The HP bloat is even more psycho with non-classed creatures (like the aforementioned dragon), and they manifest at a far lower level.2E, the blaster caster was feared as much as any other, if not more.
5E in high levels is very low lethality? Yes. However I don't know anyone who plays high level on 5E, so that a big problem. I believe that some polls reached the conclusion that less than 5% of 5E players even played above lv 10. So the hp bloat on lv 14+ is not that a big problem(not negating that exists).
The unique relative popular high level adventure for 5E is rise of Tiamat. Descend into Arvenus, which has the party literally going to hell ends on lv 13. I doubt that when "the domains of dread" is launched for 5E, they will maintain the original power of the Dark Lords. Meredoth for eg, would probably be a lv 14 necromancer instead of a lv 20. Strahd on 2E could easily kill a upper mid level party in a single round(his lv is 16) and he had tons of defensive abilities. High level enemy casters on 5E aren't treating. And necromancy in the realms of dread is even more terrifying.
so many subclasses , you just cant compare with ancient edition wizards.
2E did "subclasses" differently.
You have "kits" that often come with drawbacks. For example, Warlocks? Warlocks first come as a Witch kit on the Complete Wizard handbook - page 65. They are wizards which learn their magic from a outsider patron instead of a academy. The kits which appears on the book.
The HP bloat2E, the blaster caster was feared as much as any other, if not more.
5E in high levels is very low lethality? Yes. However I don't know anyone who plays high level on 5E, so that a big problem. I believe that some polls reached the conclusion that less than 5% of 5E players even played above lv 10. So the hp bloat on lv 14+ is not that a big problem(not negating that exists).
The unique relative popular high level adventure for 5E is rise of Tiamat. Descend into Arvenus, which has the party literally going to hell ends on lv 13. I doubt that when "the domains of dread" is launched for 5E, they will maintain the original power of the Dark Lords. Meredoth for eg, would probably be a lv 14 necromancer instead of a lv 20. Strahd on 2E could easily kill a upper mid level party in a single round(his lv is 16) and he had tons of defensive abilities. High level enemy casters on 5E aren't treating. And necromancy in the realms of dread is even more terrifying.
so many subclasses , you just cant compare with ancient edition wizards.
2E did "subclasses" differently.
You have "kits" that often come with drawbacks. For example, Warlocks? Warlocks first come as a Witch kit on the Complete Wizard handbook - page 65. They are wizards which learn their magic from a outsider patron instead of a academy. The kits which appears on the book.
The HP bloat2E, the blaster caster was feared as much as any other, if not more.
5E in high levels is very low lethality? Yes. However I don't know anyone who plays high level on 5E, so that a big problem. I believe that some polls reached the conclusion that less than 5% of 5E players even played above lv 10. So the hp bloat on lv 14+ is not that a big problem(not negating that exists).
The unique relative popular high level adventure for 5E is rise of Tiamat. Descend into Arvenus, which has the party literally going to hell ends on lv 13. I doubt that when "the domains of dread" is launched for 5E, they will maintain the original power of the Dark Lords. Meredoth for eg, would probably be a lv 14 necromancer instead of a lv 20. Strahd on 2E could easily kill a upper mid level party in a single round(his lv is 16) and he had tons of defensive abilities. High level enemy casters on 5E aren't treating. And necromancy in the realms of dread is even more terrifying.
so many subclasses , you just cant compare with ancient edition wizards.
2E did "subclasses" differently.
You have "kits" that often come with drawbacks. For example, Warlocks? Warlocks first come as a Witch kit on the Complete Wizard handbook - page 65. They are wizards which learn their magic from a outsider patron instead of a academy. The kits which appears on the book.
You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
A 2E Rogue 10 with 18 Str and a +3 longsword backstabbing for 4x damage would do on average (4.5+3+2)x4 = 38 average damage.You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
AD&D 2E Rogue backstab multiplier:
Level 10 - x4
Level 20 - x5
5E Rogue sneak attack
Level 10 - 5d6
Level 20 - 10d6
Does HP bloat correlate with damage increase? Yes/No/Epicz?
Yes, redefine the word bloat because it doesn't agree with your feels. Accuse others of not playing the game because they don't agree with your millennial shit. You and your dangerhaired ilk is the reason why DnD went down the gurgler.Higher hp is not the same as bloat, bloat is like jeff vogel avernum's end game with even filler fights taking ages . In 5e synergies and dynamic are such everything is done in a few rounds. Cael join real sessions, you are damaging yourself sperging but never playing anything.
A 2E Rogue 10 with 18 Str and a +3 longsword backstabbing for 4x damage would do on average (4.5+3+2)x4 = 38 average damage.You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
AD&D 2E Rogue backstab multiplier:
Level 10 - x4
Level 20 - x5
5E Rogue sneak attack
Level 10 - 5d6
Level 20 - 10d6
Does HP bloat correlate with damage increase? Yes/No/Epicz?
A 3E Rogue 10 with 18 Str and a +3 longsword will backstab for 4.5+3+4+5x3.5 = 29 average damage.
Which edition had the higher HP again?
And the handwaving starts.A 2E Rogue 10 with 18 Str and a +3 longsword backstabbing for 4x damage would do on average (4.5+3+2)x4 = 38 average damage.You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
AD&D 2E Rogue backstab multiplier:
Level 10 - x4
Level 20 - x5
5E Rogue sneak attack
Level 10 - 5d6
Level 20 - 10d6
Does HP bloat correlate with damage increase? Yes/No/Epicz?
A 3E Rogue 10 with 18 Str and a +3 longsword will backstab for 4.5+3+4+5x3.5 = 29 average damage.
Which edition had the higher HP again?
We were talking about 5E.
But anyway, I seriously doubt that you don't know how make a lvl 10 rogue in 3E (or 5E) to deal way more damage even without extrememunchkinismminmaxing.
And the handwaving starts.A 2E Rogue 10 with 18 Str and a +3 longsword backstabbing for 4x damage would do on average (4.5+3+2)x4 = 38 average damage.You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
AD&D 2E Rogue backstab multiplier:
Level 10 - x4
Level 20 - x5
5E Rogue sneak attack
Level 10 - 5d6
Level 20 - 10d6
Does HP bloat correlate with damage increase? Yes/No/Epicz?
A 3E Rogue 10 with 18 Str and a +3 longsword will backstab for 4.5+3+4+5x3.5 = 29 average damage.
Which edition had the higher HP again?
We were talking about 5E.
But anyway, I seriously doubt that you don't know how make a lvl 10 rogue in 3E (or 5E) to deal way more damage even without extrememunchkinismminmaxing.
Bwahahahahaha! You were the one who gave me the criteria.And the handwaving starts.A 2E Rogue 10 with 18 Str and a +3 longsword backstabbing for 4x damage would do on average (4.5+3+2)x4 = 38 average damage.You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
AD&D 2E Rogue backstab multiplier:
Level 10 - x4
Level 20 - x5
5E Rogue sneak attack
Level 10 - 5d6
Level 20 - 10d6
Does HP bloat correlate with damage increase? Yes/No/Epicz?
A 3E Rogue 10 with 18 Str and a +3 longsword will backstab for 4.5+3+4+5x3.5 = 29 average damage.
Which edition had the higher HP again?
We were talking about 5E.
But anyway, I seriously doubt that you don't know how make a lvl 10 rogue in 3E (or 5E) to deal way more damage even without extrememunchkinismminmaxing.
You provided numbers in favor of your POV by disregarding particularities of the corresponding rulesets,
ignored differences between level 10 in 2E and 3E,
ignored availability and ease of access to magic items and
now you talk about handwaving.
As the saying goes, a guilty mind betrays itself.
Bwahahahahaha! You were the one who gave me the criteria.And the handwaving starts.A 2E Rogue 10 with 18 Str and a +3 longsword backstabbing for 4x damage would do on average (4.5+3+2)x4 = 38 average damage.You keep telling yourself that HPs are not higher. For you, 56 is less than 29 because you don't feel that the opposite should be true. Your feels trumps basic math.
AD&D 2E Rogue backstab multiplier:
Level 10 - x4
Level 20 - x5
5E Rogue sneak attack
Level 10 - 5d6
Level 20 - 10d6
Does HP bloat correlate with damage increase? Yes/No/Epicz?
A 3E Rogue 10 with 18 Str and a +3 longsword will backstab for 4.5+3+4+5x3.5 = 29 average damage.
Which edition had the higher HP again?
We were talking about 5E.
But anyway, I seriously doubt that you don't know how make a lvl 10 rogue in 3E (or 5E) to deal way more damage even without extrememunchkinismminmaxing.
You provided numbers in favor of your POV by disregarding particularities of the corresponding rulesets,
ignored differences between level 10 in 2E and 3E,
ignored availability and ease of access to magic items and
now you talk about handwaving.
As the saying goes, a guilty mind betrays itself.
That aside, the availability of magic items is up to the individual DM.
If we look at the Gold Box games, by level 10 in DKK, for example, I'd be up to my armpits in +4 weapons. In Treasures, I'd have +3/+4 weapons long before level 10. In BG, by level 7, I had +2 weapons coming out my ears. +3 is not an unreasonable benchmark for level 10.
The rule of thumb for DnD right from the early days is about +1 every 4 levels or so.
But you keep trying to defend woketard of the cunts shit.
A what?A 2E Rogue 10 with 18 Str
the dirty little secret of ToEE is that the actual dungeon was sort of precedurally built by Gygax for his kids to play around in and wasn't ever really going to be a commercial product, but people reacted so well to T1 The Village of Hommlet and constantly wrote into Dragon Magazine requesting the full dungeon, that the company felt like they had to release something, so Gygax tasked Frank Mentzer to flesh out it from his copious stacks of notes, because he was so busy trying to run the business side of D&D, and was out in Hollywood trying to negotiate film deals and handling the cartoon, etc. The bottom line is that ToEE is a really crappy example of a dungeon; it's linear, it doesn't make a whole helluva lot of sense, and it's a slog. I was always surprised that ToEE got adapted into a CRPG, because it was always sort of looked at with mild disappointment by the people I gamed with in the mid to late 80s.*snip* I don't particularly care for Greyhawk as I didn't play much of 1st ed, and ToEE, played by the book, was a bit shit to be honest. I remember spending more time being miserable, half-dead and scrounging gold to level up or buy reagents to identify items (100gp black pearl iirc?) than actually exploring the dungeon. *snip*
The bottom line is, it's pointless to talk about HP bloat "in vacuum", you have to consider all other elements of the system.