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treave I want to immediatly ask the village priest what he knows about the "demon-destroying" aura of the grand temple. What does the priest know of the aura's origin, effect and size/gaps.
Injury-induced? Definitely. Congenital? It depends on the origin. The regeneration pod cannot fix genetic ailments (yet), but it can repair prenatal physical damage that has contributed to blindness. Should that be the case, you would have to pluck out her old eyes and optic nerves first before the pod can do its work though.
Injury-induced? Definitely. Congenital? It depends on the origin. The regeneration pod cannot fix genetic ailments (yet), but it can repair prenatal physical damage that has contributed to blindness. Should that be the case, you would have to pluck out her old eyes and optic nerves first before the pod can do its work though.
Yeah, I was referring to her blindness. Still, that sounds quite metal. However, I'm sure between Erd, Zay and perhaps even the slimes, we can create some sort of extra-powerful Sleep spell/drug to induce her into temporal coma (the standard is to make her sleep until a beautiful prince Erdrick kisses her). For maximal effect, she should be taken into a random clearing of the forest so that the first thing she sees is a beautiful scene of nature. We could sweeten the deal by healing the wounded/crippled/ill miners from work relates accidents first (after blindfolding them to prevent leaking information). That should be enough to make a deal and solve Ontoglia's situation, we give the governor 2 weeks or so and one day to decide before coming back for her daughter (the wounded miners would be dealt with once or twice per month). Hell, at this point Erdrick can probably buy some magnetite himself with the accumulated money he has acquired so far, and also to pay the governor to help him consider the issue.
That reminds me: how much time would each expedition take, treave? The idea is to finish the easiest ones first before going to Yuria, since we need lots of preparation for that as well as to interrogate the priest for the temple's layout and such.
Just because an option is there doesn't man we have to pick it. As I see it, we do Yuiria's mission or all the others.
Yuiria - skip that trap
Virtue forest - Rin, Lucy, Aria, Petze, Orange (or any other color, except Pink)
Ontoglia - Erdrick, Arlin
Grahferde - The rest
Rin and Lucy are needed to resolve the bandit issue, Aria, Petze and one of the slimes are there just to level up. Arlin is choicen to use that silver tongue of his in Ontoglia. All the rest would just cause harm in Ontoglia.
Well, back in The Second Trip chapter, she mentioned something like this:
Rin glares at you, and you at her. Then, you sigh and wave your hand dismissively. “I have more important things to worry about than this at the moment.” You have to focus on what is important. Namely, your inability to get it up. “Aria, Arlin, what is the news from Erise?” As Rin stews and sulks, you turn your attention to the twins.
“They haven’t heard anything about the Knight-Captain’s death, so we might be clear on that front,” says Aria eagerly.
“Rumours of that large adventurer’s expedition we heard about have spread all the way here, though,” adds Arlin. “They do not seem to be setting off yet, but it may happen sometime in the near future. Maybe in a month or two. There’s even talk of adding some regular soldiers to the mix.”
“Zayan, is there anything you can do about that?”
“I would need more details to draw up a plan,” she says indifferently. “Give me those details, then we can talk.”
Granted, it's a bit of a stretch, but that does give me the impression that she would not be completely useless if she was sent to Yuria to check what the adventurers are doing.
However, I do agree with TOME and Grimgravy that we do not need to do everything at once right now.
That's why Yuria (especially the temple's infiltration) or Ontoglia should be left for later, once the other expeditions are resolved. Since Erdrick can teleport himself and others to any of these locations in mere moments, time is not a problem for us. That's why I insist first we should inquire the Erise priest about everything he knows about the temple, then, when it is time to go there, make an optimal party for the sneaking operation. In fact, if Zayan's magic SCIENCE! was able to create some sort of device that shielded Mercant from the worst effects of that anti-monster barrier, Erd could do this expedition entirely by himself: combining his ability to fly naturally, with Gygadine to bypass walls and Invisibility to stay concealed, he would be able to investigate the entire building with little issue... At least, until he's inevitably discovered by the Mysterious Priest of the Grand Temple and a fight ensues.
But that's something to worry about another day.
EDIT: By the way, treave, what happens with the characters that are left unassigned? I assume they would be able to provide support to those defending Grahferde if someone was to attack us, unless they left the village for some reason.
Azira, what exactly Robust is supposed to do in Yuiria? I kind of like your plan, but I can't figure out why we would need our champion gobbo with us. He is not too bright, and he tends to protect us when we realy do not need to be protected.
In fact, if Zayan's magic SCIENCE! was able to create some sort of device that shielded Mercant from the worst effects of that anti-monster barrier, Erd could do this expedition entirely by himself
I believe you misread my post: I never said anything about sending Zayan alone to Yuria's Grand Temple. I said that if she could create a shield device for Erdrick, he most likely would be able to do the operation alone thanks to his flexible skillset and powers. Of course, that doesn't mean he should do that without additional support and/or failsafe plan of some sort.
Personally I would leave both Yuria and Zayan alone for the time being, the former because it won't go anywhere while our comrades finish the other quests/expeditions, and the latter because she'll be able to keep working on the other research plans we were told about several chapters ago.
That's questionable. The dryads already went somewhere.
I am torn between the Ontoglia and Yuiria, personally, but of the two I consider Yuiria a far greater priority.
Why is everyone afraid of the Methussian angel if she were confined to a single place below earth? Can't they mobilize her? If a large shipment of ore goes missing (I doubt no one double-checks what happens to the ore - there is too much money involved), would that prompt a reaction from the capital? What about the expedition, wouldn't it affect our plans?
Our future is uncertain. I don't know how long we would be able to postpone this.
Azira, what exactly Robust is supposed to do in Yuiria? I kind of like your plan, but I can't figure out why we would need our champion gobbo with us. He is not too bright, and he tends to protect us when we realy do not need to be protected.
As I see it, the Yuiria mission is the most dangerous one and would need Erd, Rin and Zayan as big pieces and then some human support from Arlin and Aria. Zayan is needed to plan and SCIENCE, Rin for combat support and the twins come along just because they are humans and can bypas the antimonster barrier. And of course Erdrick would be needed there. That leaves only Lucy, gobbos and slimes to do the other mission. So it is Yuiria vs the rest for me.
Rin in Yuiria, eh? I am not sure about this. It's supposed to be a stealth mission. She can't enter the temple with us, can she?
Then again, if we need combat support, I guess we won't find anyone better. Then again, where do you expect combat to take place? If it's in the temple, Rin would be much less useful. If it's outside, it would be much more prudent to hightail it.
I am thinking of Erdrick, Zayan and Aria team myself.
Checking previous updates, it seems that the temple applies a debuff of -2 ranks to all stats. Rin could theoretically still support us in these conditions. However, Barbatoss' presence nearly disappeared when Erd stepped inside the temple ground. Perhaps it affects demons more strongly because of their "common" association with evil in general? Also, treave, what does Barb remember feeling about that place? Can he tell us something of interest? Sorry to ask you so much these days, but I wish to know further in order to avoid screwing up everything, if possible.
If we bring Aria to Yuria, I'm certain that Erdrick should spend a few minutes to give her a few pointers about how Gyga-Verdant works in order to allow her to do more than to instantly vaporize her current attire. Or at least let her bring spare clothes.
How about taking Lucy inside the temple as a long-term distraction. Cows can make a lot of noise/ruckus inside confined space, they're hard to remove without cooperation of the animal and I think it's unlikely the temple people will try to harm her inside the holy place.
I also want to send the slimes to the forest as a feeding/cleanup crew after the carnage. Gotta grow the lil buggers.
Cows can make a lot of noise/ruckus inside confined space, they're hard to remove without cooperation of the animal and I think it's unlikely the temple people will try to harm her inside the holy place.
A cow in the temple? Last time the cow got involved with high society, it killed the local Knight-Captain. It's what constituted the 'evidence' against us and was partly why we were linked to the attack.
Not every cow will lead people to these thoughts, of course, but a cow in the main temple is definitely unusual enough to raise suspicion.
Checking previous updates, it seems that the temple applies a debuff of -2 ranks to all stats. Rin could theoretically still support us in these conditions.
As you land in the courtyard, a tingling wave of pressure washes over you. Your strength and magic recede away like grains of sand pulled by the heavy tide. Protective wards of some sort, you reckon. Casting your senses about, you try to trace the wave back to its origin. It is not anywhere nearby, but buried deep beneath the earth. You cannot tell how deep it is, but to exert such an effect on you from that distance they must be strong indeed.
It suppresses him, pretty much knocks him out, but Barbatos is fairly certain it wouldn't be able to destroy him permanently. Partially because he is now a gauntlet, but also because his spirit is pretty damn strong. He rates his former self as being of a higher level than you are at the moment, by the way. Physically, if you are a C, Demon Barbatos would have been S-rank.
Cows can make a lot of noise/ruckus inside confined space, they're hard to remove without cooperation of the animal and I think it's unlikely the temple people will try to harm her inside the holy place.
A cow in the temple? Last time the cow got involved with high society, it killed the local Knight-Captain. It's what constituted the 'evidence' against us and was partly why we were linked to the attack.
Not every cow will lead people to these thoughts, of course, but a cow in the main temple is definitely unusual enough to raise suspicion.
Why?
The guy might not be sharpest one around here, but in his defence he didn't have any glue how capable we were. Sure we did gigadyne, but that spell does't really say anything about our defense capabilities expect we are high level wizard.
Besides I am interested in Aziras plan and want to get more screen time with our honor gobbo since slimes aren't in table.
I don't really know why would you solely drop the plan, because Robust is in it.