Cowboy Moment
Arcane
- Joined
- Feb 8, 2011
- Messages
- 4,407
Strictly speaking, the only required bosses/areas in DS2 are the ones in the endgame starting at Drangleic Castle.
Did you use a shield? If not, you either have pretty good reflexes or learn movement patterns very quickly to have beaten Pontiff and Dancer in under 6 attempts. Both of those can punish small mistakes very harshly if you get unlucky.
can't wait to get to the endgame so that i can encounter these awesome bosses, because so far i've been thoroughly underwhelmedStill we should divide what it means linear in this case. Each level does have multiple paths to goal, shortcuts, optional areas and so on which means as levels they are not linear but early on you will have to beat one boss after another which in this case is linear. Only after you reach Sgrounds you will be able to go different directions fight different bosses etc.
Don't hold your breath, if you're quite good at the Soulsborne games there won't be anything overly challenging. I played DS1 and 2 to prepare myself for this one and the hardest boss (for me) only killed me six times. Anyway, as far as I can tell the end game bosses should be quite difficult for new/average players.
I honestly don't know why are you playing these games. By default you knew what build to make, you knew all the bosses patterns and you could execute every hit and roll with surgical precision. I mean where is the challenge when you are so good!?
Lol, dude, I'm not even bragging, you think it gives me a lot of satisfaction to breeze through most of the bosses? It's the opposite of that, what I was looking for was the frustration of getting stuck on a boss just like I did on O&S the first time and the satisfaction you feel once you overcome that. Also, where did I say that I knew all of the bosses patterns? I did my best to avoid spoilers and I had only seen the first three or so of them.
Did you use a shield? If not, you either have pretty good reflexes or learn movement patterns very quickly to have beaten Pontiff and Dancer in under 6 attempts. Both of those can punish small mistakes very harshly if you get unlucky.