Cowboy Moment
Arcane
- Joined
- Feb 8, 2011
- Messages
- 4,407
I'd consider using a shield if it made all the shit enemies like harpies or mutants fun to fight, but I somehow doubt it.
It's just a playstyle, for me playing as a sorcerer is the most boring way. That's not the point though. All I'm saying is that this particular boss can be easily defeated that way. OTOH, Dancer's attacks should be roll-dodged... Different boss, different approach.Man, holding a shield and strafing is the most boring way to play souls games.
It's not boring, I primarily played like this in DS1 & 2 and switched it up with some rolls here and there.Man, holding a shield and strafing is the most boring way to play souls games.
You're going to love Dancer.
I didn't find Sullivan that bad though, he's a bit like the Fume Knight in that if you hug him and circle around him counterclockwise a good amount of his attacks will go above your head. I also found that the blue sword doesn't hit very hard so it's often preferable to eat a swing and keep attacking. And phase 2 you can kinda just mash R1.
Also, don't hate on DMC, attacking effectively actually takes skill in that game, unlike Souls. And you actually get strong reactive defensive options, making aggression very profitable for skilled players.
Annoyingly, two-handed attacks tend to use so much more stamina that they're often not worth using either (except to break shield guards, since one handed strikes get deflected) so I spent a lot of the game spamming one handed R1 attacks with a rapier.
You're going to love Dancer.
I didn't find Sullivan that bad though, he's a bit like the Fume Knight in that if you hug him and circle around him counterclockwise a good amount of his attacks will go above your head. I also found that the blue sword doesn't hit very hard so it's often preferable to eat a swing and keep attacking. And phase 2 you can kinda just mash R1.
even his grunts are pretty much the same as Fume's
i hate him because he's a spammer that rewards more perfect timing of rolls (i.e. twitch skills) than actually learning patterns and acting accordingly (i found the opposite to be true with Fume. just my opinion). fortunately, he's relatively easy to parry, and his clone succumbs rather fast to buffed weapons so...
Jesus, I need to make a list of all you guys so I can disregard your views on the game.
Shield scum, just the worst. Worse than parry spammers. Almost as bad as "chug at 70% hp". Almost.
I don't really recall stamina being an issue in DS2, you got a ridiculous number of souls really early so cranking your stamina up was no big deal. Rolling in DS3 does seem to use very little stamina, but your pool is tiny anyways unless you've totally neglected something important like vigor or whatever you're relying on for damage.
Jesus, I need to make a list of all you guys so I can disregard your views on the game.
Shield scum, just the worst. Worse than parry spammers. Almost as bad as "chug at 70% hp". Almost.
Nothing wrong with a safety estus. It sounds like someone is a little salty popcorn about a failed invasion or 10.
How Dare you parry me! Stop fishing for backstabs.!!!!. Is that a BBS?! ARMOR?! Spells? GOD... Why can't you just play the game exactly how I want!
In other news, Assassin starts with one of the longest ranged thrusting weapons (especially among swords) in the game. That weapon is fucking hilarious in pvp.