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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Baron Tahn

Scholar
Joined
Aug 1, 2018
Messages
668
So what is the hardest start actually?
Hardest for me was actually Anatomists but I havent played all of them.

The reason I say this is because sure you get some cash but your bros are not amazing fighters and that lack of confident morale is crippling - to get mutagens you have to chase after enemies that often do morale damage and I didnt really find it paid off, gets even worse too as you start to face crises because it never goes away.

You dont get a lot of time to build up before it starts getting dangerous and you have to be more careful who you pick fights with midgame...leaves you with less options.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,878
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So what is the hardest start actually?

I found the three barbarian one difficult (Northern Raiders, is it?) because all the northern houses are hostile so you have to skitter down to the desert ASAP to escape.

It's a fun start though and ocassionally you'll get free fodder.

Yeah dunno about hardest but it's by far my most played start since it's so fun.
Muzak is p. good too.
 

Covenant

Savant
Joined
Aug 3, 2017
Messages
369
So what is the hardest start actually?
Hardest for me was actually Anatomists but I havent played all of them.

The reason I say this is because sure you get some cash but your bros are not amazing fighters and that lack of confident morale is crippling - to get mutagens you have to chase after enemies that often do morale damage and I didnt really find it paid off, gets even worse too as you start to face crises because it never goes away.

You dont get a lot of time to build up before it starts getting dangerous and you have to be more careful who you pick fights with midgame...leaves you with less options.
I feel like Anatomists probably have more endgame potential than any other start, because of the mutagens, but yeah, in terms of getting there...

I tend to primarily go with Lone Wolf; I never liked the 'Your commander doesn't actually exist' thing, so having them be an actual member of the squad works best for me. It's just a shame the free squire you get from the event couldn't have some kind of boost as well. And that the '12 men only' origins wasn't bumped up to 13 so that you can actually properly look at potential recruits without firing someone.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,949
Location
Small but great planet of Potatohole
So what is the hardest start actually?
Hardest for me was actually Anatomists but I havent played all of them.

The reason I say this is because sure you get some cash but your bros are not amazing fighters and that lack of confident morale is crippling - to get mutagens you have to chase after enemies that often do morale damage and I didnt really find it paid off, gets even worse too as you start to face crises because it never goes away.

You dont get a lot of time to build up before it starts getting dangerous and you have to be more careful who you pick fights with midgame...leaves you with less options.
I feel like Anatomists probably have more endgame potential than any other start, because of the mutagens, but yeah, in terms of getting there...

I tend to primarily go with Lone Wolf; I never liked the 'Your commander doesn't actually exist' thing, so having them be an actual member of the squad works best for me. It's just a shame the free squire you get from the event couldn't have some kind of boost as well. And that the '12 men only' origins wasn't bumped up to 13 so that you can actually properly look at potential recruits without firing someone.
In Legends mod there are several starts with "avatar" start to choose from but that comes with everything else the mod has to offer. I also vaguely remember seeing a mod on Nexus that allows Lone Wolf with normal bros number limit.
I find Lone Wolf silly in the context of a mercenary unit. What counts is the unit not anyone in particular. Just imagine one of the bros is the commander - if he dies another one takes his role.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,879
Location
Mosqueow
lol some disgrunted moderator drama?


Warning very tl;dr.
https://steamcommunity.com/profiles/76561199655056476/recommended/365360/

Overhype Studios are selfish, greedy, disingenuous, deceitful and exploiting
To be more precise the three founders and owners of Overhype Studios, Jan Taaks, Paul Taaks and Christof Schmidt are.
Why, you may ask? Well, continue reading to find out.

Some background information:
Under the name of Love Gun, I was an active moderator on Battle Brothers' Steam forum for almost two and a half years (from 3 Nov 2016 to 1 May 2019). I was there basically every day and when I wasn't I would make good for it, as soon as I could. Weekends, holidays, it did not matter, I was there.
Before that I was a very helpful and active community member on the Steam forums since 9 Aug 2015 (the game was released to Early Access 27 April 2015), reporting bugs, sharing my ideas, after all this was one of the first games that were released as Steam Early Access titles and I thought it was the coolest thing that the community was supposedly part of deveolping a game and the developers were actually in contact with you. Me being so involved also was the very reason they reached out to me to offer that position in the first place.
On top of that I was one of only two persons who also attended every closed beta testing over the years until May 2019. (That includes the base game, Lindwurm DLC, Beasts & Exploration DLC and Warriors of the North DLC.)
A Steam group only a couple of selected verifiably proficient and passionate about the game people are/were invited to.

So, to even be asked to take those positions where I spent multiple hundreds of hours each to do work that they requested of me to do, I had already spent multiple hundreds of hours becoming somewhat of an expert in the game and consumed almost every bit of information about the game and its developement that was shared by the devs on the internet.
During those betas I was a major contributor to make the game better by finding and reporting bugs, giving feedback on balancing and whatnot and making suggestions to improve where the game lacked.

Long story short, I was them a friend; especially during my time as a forum moderator here on Steam, I helped them whenever, whereever plus I showered them with tons of ideas and concepts for the game of which some actually made it into the game.
At the time I was appointed moderator there were already two active moderators in place. I outlived both of them until I was the last active one like for 1 or 1 1/2 years; since after all none of us was paid anything, so I don't blame them. And I would have probably continued, if they hadn't acted so careless and poorly.
So I kept working until a certain incident during the closed beta testing of Warriors of the North were I came to a sudden realisation:
Those devs, for whom I and not only I, but also the other moderators and dedicated testers - basically all the unpaid people that worked on the game have done so, so much - don't give a flying ♥♥♥♥ about us.
Instead of treating us like friends or honored guests, you know make this an enjoyable, fun experience for us the testers by being in a steady dialogue with us, letting us actually participate, we were treated like some sort of paid underling but without the pay. Our posts, thoughts and direct questions were ignored more often than not.
Rather than letting us participate, they would go their own way and use and exploit us and our expertise as they saw fit.

The incident:[i.ibb.co]
I called them out on their bullcrap, but instead of an apology to the testers and an open invitation to the group's chatroom, rapsdjff(Christof) gave me this patronizing response.
He denied the facts.
Nobody, but the two people using it, knew the chatroom was used. It certainly wasn't used in any of the prior beta testings and they certainly did not make it known in the group that it now is used.
And then he had the nerve of basically telling me to go back to work.
Dude, I don't need this. I am doing you one maaaassive favor for more than two years.
How about some humbleness, gratitude and respect?
And then he lied about being interested in what I think about a perk. No, you don't. If you were interested in anyone's opinion, you would have asked in the forum, visible for everyone, in the first place.

The message Jan sent me directly wasn't any better.(The message is incorporated in the mail exchange further down below.)
Even though I don't mention it in those emails, I did tell Jan, back in 2017, shortly after the very first closed beta testing had ended per Steam private message something along the lines of them not visibly responding to our feedback looks to the tester as them not consindering it or caring.
His response back then was the same lame excuse they gave me now, about 2 years later. He said something like, they would of course consider all the feedback and them not responding is because they do have so little time and the end phase is so stressful and they also still had to implement certain features to make the game ready for release.

At that point in time I was still somewhat understanding. Our chat about that ended there.
Now, sure it may very well be stressful, but this is your ♥♥♥♥♥♥♥ work time. If the testers are able to take their free time to work on your commercial project, then you better take some time off of your work time to do the testers justice.
You had no publisher breathing down your neck to meet any deadline. This is entirely on you and your mismanagement.
In all those years they had learned nothing from the previous betas.
The beta phase for Warriors of the North was especially short, he says later in the emails. Now, whose fault is that?
He had the same alienating attitude as Christof, denying facts, basically telling me that they can do as they please and that that won't change, that I and the other testers have the obligation to them to provide, like I somehow owe them something.
We are specifically invited for our expertise and knowledge of the game that surpasses the devs', in some cases immensly as they even acknowledge themselves, only for them to then be the big decision maker and secretly judge whether our assessment is valid and correct to then make a balancing change or not. Which again would require them to know better than the testers do, which they don't. And if they then judged wrongly, they then expect us to slave away again, let ourselves be treated like some kind of suppliant, to convince them that they are wrong, which again they do decide themselves. What a farce. What a disregard of the unpaid testers' time. What a lack of respect and appreciation.

So I've had it with them. I left that day. I was done. They lost all my respect and the affection I somehow had for them and the game.
I did not respond to Christof's forum post nor to Jan's direct message and I would certainly not go through hell again for those guys, not for them, not anymore, by putting in all those hours that it would require to properly moderate the forum during the release of an expansion.

About two weeks after the incident I got a mail from Jan. Which lead to the exchange of a couple of mails[i.ibb.co] between him and me.
Here are the German originals[i.ibb.co].
(As the AI translations are sadly not as good as I have hoped, I advise you to read the German originals, if possible. But I hope they are good enough to serve the purpose.)

If you don't want to read the mails, here is a quick rundown of the important points with some extra information/explanation/interpretation:
To be continued in the comments of this review
(Click on the thumb at the top of the review to see the full review and the comments.)
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,663
lol some disgrunted moderator drama?


Warning very tl;dr.
https://steamcommunity.com/profiles/76561199655056476/recommended/365360/

Overhype Studios are selfish, greedy, disingenuous, deceitful and exploiting
To be more precise the three founders and owners of Overhype Studios, Jan Taaks, Paul Taaks and Christof Schmidt are.
Why, you may ask? Well, continue reading to find out.

Some background information:
Under the name of Love Gun, I was an active moderator on Battle Brothers' Steam forum for almost two and a half years (from 3 Nov 2016 to 1 May 2019). I was there basically every day and when I wasn't I would make good for it, as soon as I could. Weekends, holidays, it did not matter, I was there.
Before that I was a very helpful and active community member on the Steam forums since 9 Aug 2015 (the game was released to Early Access 27 April 2015), reporting bugs, sharing my ideas, after all this was one of the first games that were released as Steam Early Access titles and I thought it was the coolest thing that the community was supposedly part of deveolping a game and the developers were actually in contact with you. Me being so involved also was the very reason they reached out to me to offer that position in the first place.
On top of that I was one of only two persons who also attended every closed beta testing over the years until May 2019. (That includes the base game, Lindwurm DLC, Beasts & Exploration DLC and Warriors of the North DLC.)
A Steam group only a couple of selected verifiably proficient and passionate about the game people are/were invited to.

So, to even be asked to take those positions where I spent multiple hundreds of hours each to do work that they requested of me to do, I had already spent multiple hundreds of hours becoming somewhat of an expert in the game and consumed almost every bit of information about the game and its developement that was shared by the devs on the internet.
During those betas I was a major contributor to make the game better by finding and reporting bugs, giving feedback on balancing and whatnot and making suggestions to improve where the game lacked.

Long story short, I was them a friend; especially during my time as a forum moderator here on Steam, I helped them whenever, whereever plus I showered them with tons of ideas and concepts for the game of which some actually made it into the game.
At the time I was appointed moderator there were already two active moderators in place. I outlived both of them until I was the last active one like for 1 or 1 1/2 years; since after all none of us was paid anything, so I don't blame them. And I would have probably continued, if they hadn't acted so careless and poorly.
So I kept working until a certain incident during the closed beta testing of Warriors of the North were I came to a sudden realisation:
Those devs, for whom I and not only I, but also the other moderators and dedicated testers - basically all the unpaid people that worked on the game have done so, so much - don't give a flying ♥♥♥♥ about us.
Instead of treating us like friends or honored guests, you know make this an enjoyable, fun experience for us the testers by being in a steady dialogue with us, letting us actually participate, we were treated like some sort of paid underling but without the pay. Our posts, thoughts and direct questions were ignored more often than not.
Rather than letting us participate, they would go their own way and use and exploit us and our expertise as they saw fit.

The incident:[i.ibb.co]
I called them out on their bullcrap, but instead of an apology to the testers and an open invitation to the group's chatroom, rapsdjff(Christof) gave me this patronizing response.
He denied the facts.
Nobody, but the two people using it, knew the chatroom was used. It certainly wasn't used in any of the prior beta testings and they certainly did not make it known in the group that it now is used.
And then he had the nerve of basically telling me to go back to work.
Dude, I don't need this. I am doing you one maaaassive favor for more than two years.
How about some humbleness, gratitude and respect?
And then he lied about being interested in what I think about a perk. No, you don't. If you were interested in anyone's opinion, you would have asked in the forum, visible for everyone, in the first place.

The message Jan sent me directly wasn't any better.(The message is incorporated in the mail exchange further down below.)
Even though I don't mention it in those emails, I did tell Jan, back in 2017, shortly after the very first closed beta testing had ended per Steam private message something along the lines of them not visibly responding to our feedback looks to the tester as them not consindering it or caring.
His response back then was the same lame excuse they gave me now, about 2 years later. He said something like, they would of course consider all the feedback and them not responding is because they do have so little time and the end phase is so stressful and they also still had to implement certain features to make the game ready for release.

At that point in time I was still somewhat understanding. Our chat about that ended there.
Now, sure it may very well be stressful, but this is your ♥♥♥♥♥♥♥ work time. If the testers are able to take their free time to work on your commercial project, then you better take some time off of your work time to do the testers justice.
You had no publisher breathing down your neck to meet any deadline. This is entirely on you and your mismanagement.
In all those years they had learned nothing from the previous betas.
The beta phase for Warriors of the North was especially short, he says later in the emails. Now, whose fault is that?
He had the same alienating attitude as Christof, denying facts, basically telling me that they can do as they please and that that won't change, that I and the other testers have the obligation to them to provide, like I somehow owe them something.
We are specifically invited for our expertise and knowledge of the game that surpasses the devs', in some cases immensly as they even acknowledge themselves, only for them to then be the big decision maker and secretly judge whether our assessment is valid and correct to then make a balancing change or not. Which again would require them to know better than the testers do, which they don't. And if they then judged wrongly, they then expect us to slave away again, let ourselves be treated like some kind of suppliant, to convince them that they are wrong, which again they do decide themselves. What a farce. What a disregard of the unpaid testers' time. What a lack of respect and appreciation.

So I've had it with them. I left that day. I was done. They lost all my respect and the affection I somehow had for them and the game.
I did not respond to Christof's forum post nor to Jan's direct message and I would certainly not go through hell again for those guys, not for them, not anymore, by putting in all those hours that it would require to properly moderate the forum during the release of an expansion.

About two weeks after the incident I got a mail from Jan. Which lead to the exchange of a couple of mails[i.ibb.co] between him and me.
Here are the German originals[i.ibb.co].
(As the AI translations are sadly not as good as I have hoped, I advise you to read the German originals, if possible. But I hope they are good enough to serve the purpose.)

If you don't want to read the mails, here is a quick rundown of the important points with some extra information/explanation/interpretation:
To be continued in the comments of this review
(Click on the thumb at the top of the review to see the full review and the comments.)
Imagine moderating a forum for free.
You are either a cuck or you are doing it because it's the only place in your life you have a little bit of power.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,879
Location
Mosqueow
lol some disgrunted moderator drama?


Warning very tl;dr.
https://steamcommunity.com/profiles/76561199655056476/recommended/365360/

Overhype Studios are selfish, greedy, disingenuous, deceitful and exploiting
To be more precise the three founders and owners of Overhype Studios, Jan Taaks, Paul Taaks and Christof Schmidt are.
Why, you may ask? Well, continue reading to find out.

Some background information:
Under the name of Love Gun, I was an active moderator on Battle Brothers' Steam forum for almost two and a half years (from 3 Nov 2016 to 1 May 2019). I was there basically every day and when I wasn't I would make good for it, as soon as I could. Weekends, holidays, it did not matter, I was there.
Before that I was a very helpful and active community member on the Steam forums since 9 Aug 2015 (the game was released to Early Access 27 April 2015), reporting bugs, sharing my ideas, after all this was one of the first games that were released as Steam Early Access titles and I thought it was the coolest thing that the community was supposedly part of deveolping a game and the developers were actually in contact with you. Me being so involved also was the very reason they reached out to me to offer that position in the first place.
On top of that I was one of only two persons who also attended every closed beta testing over the years until May 2019. (That includes the base game, Lindwurm DLC, Beasts & Exploration DLC and Warriors of the North DLC.)
A Steam group only a couple of selected verifiably proficient and passionate about the game people are/were invited to.

So, to even be asked to take those positions where I spent multiple hundreds of hours each to do work that they requested of me to do, I had already spent multiple hundreds of hours becoming somewhat of an expert in the game and consumed almost every bit of information about the game and its developement that was shared by the devs on the internet.
During those betas I was a major contributor to make the game better by finding and reporting bugs, giving feedback on balancing and whatnot and making suggestions to improve where the game lacked.

Long story short, I was them a friend; especially during my time as a forum moderator here on Steam, I helped them whenever, whereever plus I showered them with tons of ideas and concepts for the game of which some actually made it into the game.
At the time I was appointed moderator there were already two active moderators in place. I outlived both of them until I was the last active one like for 1 or 1 1/2 years; since after all none of us was paid anything, so I don't blame them. And I would have probably continued, if they hadn't acted so careless and poorly.
So I kept working until a certain incident during the closed beta testing of Warriors of the North were I came to a sudden realisation:
Those devs, for whom I and not only I, but also the other moderators and dedicated testers - basically all the unpaid people that worked on the game have done so, so much - don't give a flying ♥♥♥♥ about us.
Instead of treating us like friends or honored guests, you know make this an enjoyable, fun experience for us the testers by being in a steady dialogue with us, letting us actually participate, we were treated like some sort of paid underling but without the pay. Our posts, thoughts and direct questions were ignored more often than not.
Rather than letting us participate, they would go their own way and use and exploit us and our expertise as they saw fit.

The incident:[i.ibb.co]
I called them out on their bullcrap, but instead of an apology to the testers and an open invitation to the group's chatroom, rapsdjff(Christof) gave me this patronizing response.
He denied the facts.
Nobody, but the two people using it, knew the chatroom was used. It certainly wasn't used in any of the prior beta testings and they certainly did not make it known in the group that it now is used.
And then he had the nerve of basically telling me to go back to work.
Dude, I don't need this. I am doing you one maaaassive favor for more than two years.
How about some humbleness, gratitude and respect?
And then he lied about being interested in what I think about a perk. No, you don't. If you were interested in anyone's opinion, you would have asked in the forum, visible for everyone, in the first place.

The message Jan sent me directly wasn't any better.(The message is incorporated in the mail exchange further down below.)
Even though I don't mention it in those emails, I did tell Jan, back in 2017, shortly after the very first closed beta testing had ended per Steam private message something along the lines of them not visibly responding to our feedback looks to the tester as them not consindering it or caring.
His response back then was the same lame excuse they gave me now, about 2 years later. He said something like, they would of course consider all the feedback and them not responding is because they do have so little time and the end phase is so stressful and they also still had to implement certain features to make the game ready for release.

At that point in time I was still somewhat understanding. Our chat about that ended there.
Now, sure it may very well be stressful, but this is your ♥♥♥♥♥♥♥ work time. If the testers are able to take their free time to work on your commercial project, then you better take some time off of your work time to do the testers justice.
You had no publisher breathing down your neck to meet any deadline. This is entirely on you and your mismanagement.
In all those years they had learned nothing from the previous betas.
The beta phase for Warriors of the North was especially short, he says later in the emails. Now, whose fault is that?
He had the same alienating attitude as Christof, denying facts, basically telling me that they can do as they please and that that won't change, that I and the other testers have the obligation to them to provide, like I somehow owe them something.
We are specifically invited for our expertise and knowledge of the game that surpasses the devs', in some cases immensly as they even acknowledge themselves, only for them to then be the big decision maker and secretly judge whether our assessment is valid and correct to then make a balancing change or not. Which again would require them to know better than the testers do, which they don't. And if they then judged wrongly, they then expect us to slave away again, let ourselves be treated like some kind of suppliant, to convince them that they are wrong, which again they do decide themselves. What a farce. What a disregard of the unpaid testers' time. What a lack of respect and appreciation.

So I've had it with them. I left that day. I was done. They lost all my respect and the affection I somehow had for them and the game.
I did not respond to Christof's forum post nor to Jan's direct message and I would certainly not go through hell again for those guys, not for them, not anymore, by putting in all those hours that it would require to properly moderate the forum during the release of an expansion.

About two weeks after the incident I got a mail from Jan. Which lead to the exchange of a couple of mails[i.ibb.co] between him and me.
Here are the German originals[i.ibb.co].
(As the AI translations are sadly not as good as I have hoped, I advise you to read the German originals, if possible. But I hope they are good enough to serve the purpose.)

If you don't want to read the mails, here is a quick rundown of the important points with some extra information/explanation/interpretation:
To be continued in the comments of this review
(Click on the thumb at the top of the review to see the full review and the comments.)
Imagine moderating a forum for free.
You are either a cuck or you are doing it because it's the only place in your life you have a little bit of power.

Nobodoly likes jannies. But an unpaid jannie is a special kind of you know who.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
Location
Space Hell
Making mods work for free makes me respect them.
Abusing mods whom they forced to work for free is worthy of my apploause.
The only thing that BioWare ever made right was firing a moderator, whoworked for them for free.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,700
Thanks for the good laugh :lol:

Step 1: offer to be a moderator for free
Step 2: do it for years, for free
Step 3: suddenly ask for $10k one day for services rendered
Ste- Wait what the fuck do you mean NO?!?! You have $10k, I saw it in your quarterly report! I know I said I'd do it for free, but I thought that was just, like, a joke and you'd eventually decide to pay me! THIS IS EXPLOITATION!
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,879
Location
Mosqueow
Bro with unique background janitor and a special trait that makes him wageless, enthusiastically joins your merc band for free. And 200 days of fighting and traveling later he asks you for 10k crowns. Would make for a fun in game event.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,949
Location
Small but great planet of Potatohole
Bro with unique background janitor and a special trait that makes him wageless, enthusiastically joins your merc band for free. And 200 days of fighting and traveling later he asks you for 10k crowns. Would make for a fun in game event.
If there was another expansion in the works, who knows... Something akin to Calvin Barkmore from Jagged Alliance 2. Not that prestigious and well know, obviously.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,154
I have a weird thing with indebted. I always feel terrible when I roll/get one with decent stars because I feel like the luck was wasted on what could have been an awesome bro. Cant do it. Im the kind of OCD that rerolls starts WAY too often as it is so it just drives me nuts.

On that note anyone got any great seeds? There was a site that was trying to make a seed generator/library once does that still exist?

I remember during the dev diaries they once mentioned having the possibility to free/promote particularly talented indebted. Sadly this was never implemented.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
908
Do these people have social skills? Like come on in this case just say hey I need money and sadly can't keep doing for free gotta find a job. If his job was as invaluable as he said the guys in Overhype would propose a wage. If not well time to stop doing shit for free cuck and go find an actual job that pays you.
 
Last edited:

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,700
Do this people have social skills?
Do you really need to ask? Dude wrote a rant broken into 13 parts that boiled down to how cruel the devs were for not paying him after he agreed to work for no compensation. I'm more surprised that the devs were willing to play e-mail ping pong with him regarding his butthurt ass instead of hiring someone less insufferable immediately.
 
Vatnik
Joined
Apr 10, 2018
Messages
7,709
Location
澳大利亚
Insert Title Here Strap Yourselves In
>he's a janitor
>on the internet
>on an anime imageboard
>he does it for free
>he takes his "job" very seriously
>he does it because it is the only amount of power & control he will ever have in his pathetic life
>he deletes threads he doesn't like because whenever he gets upset he has an asthma attack
>he deletes threads he doesn't like because they interfere with the large backlog of little girl chinese cartoons he still has to watch
>he will never have a real job
>he will never move out of his parent's house
>he will never be at a healthy weight
>he will never know how to cook anything besides a hot pocket
>he will never have a girlfriend
>he will never have any friends
 

Cogemesiter

Novice
Joined
May 1, 2024
Messages
73
I couldn’t find any other threads on Battle Brothers, but would you reccomend it at the current price with all the DLCs? Sell me on the game. Also it is sad to hear about them wanting to make the game more accessible to a bigger audience, gatekeeping is how you keep games good.
 

rojay

Augur
Joined
Oct 23, 2015
Messages
494
Watch a few videos, but if you like turn-based, tactical combat it's a no-brainer. The base game is damn near perfect. Your first few runs will end in sorrow but you'll eventually learn the systems well enough to survive until the mid-game and then your next few runs will end in sorrow. Eventually, if you stick with it, you'll be steamrolling everything that comes your way with some notable exceptions that you should discover for yourself.

It was the first game in 10 years where I said to myself, "just one more turn" before going to sleep. It's addictive and I'd buy it again at full price.

I can only tell you about a few of the DLC - beasts and exploration, northern raiders and the southern (Islamic) thing. All of those are good, but were I you I'd just start with the base game and if you enjoy it, buy the DLC too.
 

Cogemesiter

Novice
Joined
May 1, 2024
Messages
73
Watch a few videos, but if you like turn-based, tactical combat it's a no-brainer. The base game is damn near perfect. Your first few runs will end in sorrow but you'll eventually learn the systems well enough to survive until the mid-game and then your next few runs will end in sorrow. Eventually, if you stick with it, you'll be steamrolling everything that comes your way with some notable exceptions that you should discover for yourself.

It was the first game in 10 years where I said to myself, "just one more turn" before going to sleep. It's addictive and I'd buy it again at full price.

I can only tell you about a few of the DLC - beasts and exploration, northern raiders and the southern (Islamic) thing. All of those are good, but were I you I'd just start with the base game and if you enjoy it, buy the DLC too.

Thanks for the quick reply. Lately I’ve been enjoying Quasimorph which is a turn based “tactical” type game but revolving around just you and not a group, but I’ve been enjoying it. I think I’ll give this game a go.
 
Unwanted

Cologno

Unwanted
Joined
Jan 3, 2024
Messages
293
Just don't get too attached to your bros and don't get too rigid with your standards about recruiting bros either. You can use mods for more efficient recruit filtering, but I don't use them. It takes out the fun of finding diamonds in the rough or turning turds into gold.
 
Joined
Dec 12, 2013
Messages
4,335
GIHVSgX.jpeg


Fighting in a massive ally assisted melee is more difficult than eliminating watchtower guards by myself. Thank god allies don't try to use rotate skill on my dudes as happened before.
 

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