CrustyBot
Arcane
- Joined
- Dec 29, 2011
- Messages
- 814
Started playing Roma Surrectum (2.1a) again, a Rome: Total War mod.
I found it really disappointing. Played as the Gauls and easily unified France, fended off the Romans, got bored and quit. I just had way more money than I knew what too do with. Same case with the Greek City States. The enemy campaign AI seemed much too passive. Plus I don't trust any TW mod that expects you too play on Hard for battles (yeah 'cuse having my elite legionaries downgraded too have the same stats as shitty tier 1 enemy spearmen is fun because the AI is too retarded to beat you in a fair fight is fun). The graphics were pretty but I had no idea what the AI was spending it's money on, because it definitely wasn't on building stacks.
By comparison had much more fun with the TROM3 mod for Shogun 2, where I had to think carefully about every move and the AI gave me damn hard fights at 1:1 odds WITHOUT cheating (the mod even removes the AI's ability to cheat in the campaign). Don't think I'd be able to go back to Rome/Empire AI now. But for Rome I had the most fun with the Call of Warhammer mod. Tough campaign and beautiful unit models and custom maps.
Really? I've found that one of the complaints about Roma Surrectum is that the enemy spawns too many stacks (because of the background script) and that there aren't many decisive battles, especially once you factor in the emergency or garrison scripts. It's not SPQR, but enemy stack spam is not supposed to be uncommon. So, you'd fight a 3v3 stack battle, win a massive victory and then get to sieging a previously empty city only to have it spawn a full stack next turn. Did you play 0 turn or 1 turn campaign?
In either case, it's a shame it didn't work out for you. TROM looks pretty cool though.