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Wasteland Wasteland 2 Pre-Release Discussion Thread [GAME RELEASED, GO TO NEW THREAD]

Baron

Arcane
Joined
Jul 10, 2010
Messages
2,887
Delete all your friends for the true Wasteland experience!
I shot, robbed and ate them. That's the Wasteland experience I'm after.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
"Everyone remain calm..." - Brian Fargo
:balance:Considering that the pledged funds can still be withdrawn at this point...
:hearnoevil: Hahhaeueheuaheheheh.
 

communard

Arcane
Joined
Mar 7, 2012
Messages
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a gay mans ass
Who gives a shit if they want to spend 50-100k on implementing some social stuff. I probably wont use any of it ever but it might even result in some cool innovative stuff. It feels like decades of decline has made people so scared of everything new that the slightest change or innovation to the established "classic" formula is heralded like some omen of doom. Is innovation in the social sphere something that's very low on my list of areas that should be innovated? Hells yeah, but I think a developer with Fargos street cred should be given some leeway as long as they are in charge of the creative process.
 

Aeschylus

Swindler
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Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
Who gives a shit if they want to spend 50-100k on implementing some social stuff. I probably wont use any of it ever but it might even result in some cool innovative stuff. It feels like decades of decline has made people so scared of everything new that the slightest change or innovation to the established "classic" formula is heralded like some omen of doom. Is innovation in the social sphere something that's very low on my list of areas that should be innovated? Hells yeah, but I think a developer with Fargos street cred should be given some leeway as long as they are in charge of the creative process.
People here are delicate flowers.
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Fargo's problem isn't the Codex. The problem is those hordes of drone users on the Wasteland forums who, for all their faults, also hate any hint of a multiplayer aspect (since it requires them to leave their fantasy world and deal with real people), and unlike us, are not smart enough to comprehend any degree of nuance in the matter.
 

HanoverF

Arcane
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Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
I'm not so worried about the social stuff, it would be cool to leave Bro's messages at Ranger HQ or maybe even recruit a character they created there or find their tastefully raped corpses in the wasteland, I'm more worried that Fargo has gone a bit derp posting silly videos (you're not Schafer guy) and about the kick it forward campaign (as cool as well intentioned as that is) instead of something meaningful like say a vision statement.

Or something not so meaningful like commissioning a kick ass piece of promotional artwork and adding it as a t-shirt reward.
 

communard

Arcane
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a gay mans ass
The kick it forward stuff seems more like a marketing move to me. A pretty good one at that. As much as I hate it, this shit is still a business. I agree about the lack of a tangible vision statement. I'll give it a few weeks before taking it as a sign of worry though.
 
Joined
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Lost Hills bunker
Well it is a fuckin' problem that he wants to invest the next 500 000 $ into "social" gaming. When he could do much better things. Let him remember his target audience! :rpgcodex: Even better portraits are a better investment than that shit.
 
Joined
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Lost Hills bunker
Bro's we should be ever vigilant for shit like they are suggesting as of update 6. And destroy the idea on their forums. :smug: Good thing donations have all but stopped. I couldn't stand the idea he intends to spend the next milestone 500k $ on that "social" shit... FFS.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,731
Location
Ingrija
He is indeed a better Codexian, if stupidity and random bullshit is what the Codex stands for.

Codex stands for wrath. Codex stands for intolerance. Codex stands for no fucking compromises.

Once upon a time, we used to be called "glittering gems of hatred". For a reason, too. I'd much rather it stands that way.

if YOU the fans still don't want it then we will not fight the majority.

Are you by any chance referring to the majority begging for gay romances and house-furnishing? I have a vague feeling they wouldn't mind some facebook integration as a cherry on the top.
 
Joined
Mar 13, 2012
Messages
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Lost Hills bunker
Twitter vigilance:

Jake Friedel ‏ @zebular0
@BrianFargo something I would really like to see is a pre mutant harold. If u can't call him harold because of rights call him harry

Brian Fargo ‏ @BrianFargo
@zebular0 great idea

:hmmm:
What's so special about a pre-mutated Harold, anyway? He's just some dude.
I sure hope I don't fall in a vat of mutagenic virus :lol:

Eh, just relax and let them do their thing. The people who hated fallout 2 are gonna hate wl2 but I expect its gameplay to be the best RPG in at least a decade.

Yeah, sure, especially with good new ideas on how to spend half a mil on "new", "interesting" features. :troll:
 

Kraszu

Prophet
Joined
May 27, 2005
Messages
3,253
Location
Poland
Well it is a fuckin' problem that he wants to invest the next 500 000 $ into "social" gaming. When he could do much better things. Let him remember his target audience! :rpgcodex: Even better portraits are a better investment than that shit.

He isn't planning to spend 500k$ on that.

"More important than multi-player I would prefer to have a robust set of tools so the community can create mods and make the Wasteland world bigger than any one company ever could. Rest assured we are spending our efforts to determine at what tier we can have a team work on this. But keep in mind that making Wasteland 2 a deep RPG experience is mission critical, so even if we make the mod tools they are likely to come out after our ship date."

But he must have some tier on when he will add mp. You think that he spends 600k$ on MAC, and linux port as well?
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Are you by any chance referring to the majority begging for gay romances and house-furnishing? I have a vague feeling they wouldn't mind some facebook integration as a cherry on the top.

Actually, your feeling is wrong. There many kinds of derp and some of them are opposed to each other.
Shades of grey. :cool:

Also, they aren't a majority FFS
 
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Well it is a fuckin' problem that he wants to invest the next 500 000 $ into "social" gaming. When he could do much better things. Let him remember his target audience! :rpgcodex: Even better portraits are a better investment than that shit.

He isn't planning to spend 500k$ on that.

"More important than multi-player I would prefer to have a robust set of tools so the community can create mods and make the Wasteland world bigger than any one company ever could. Rest assured we are spending our efforts to determine at what tier we can have a team work on this. But keep in mind that making Wasteland 2 a deep RPG experience is mission critical, so even if we make the mod tools they are likely to come out after our ship date."

But he must have some tier on when he will add mp. You think that he spends 600k$ on MAC, and linux port as well?

Why FFS? Why? Is the decline everywhere not enough? Even if he spends 10000 $ on mp aspect it would be too much. Did Wasteland have multiplayer? Did Fallout? I thought he made this game exclusively for US, rpg starved oldfags... He even mocked all that shit in his first video. And already the tune has changed.
 
Joined
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FFS, it's not like we expect anything mind blowing. Just spend the money on polishing single player, upgrading the quality of the game and provide us with a great set of modding tools... Is it so difficult? :hmmm:
 

zeitgeist

Magister
Joined
Aug 12, 2010
Messages
1,444
More money should be spent on: a) increasing complexity of various RPG subsystems/features, b) adding currently nonexistent RPG subsystems/features, c) more of everything.

I just came back from the Wasteland forum and from the poll options it would seem that the game design is pretty much set in stone already, and all additional funds will be spent on superfluous additions instead of the above. (hypothetical example not related to the actual game: they already decided to have 10 skills, and instead of expanding that to 20 skills, they will finance Urdu and Swahili localizations)

Then of course there's the problem of the rather short development time, which pretty much means that the amount of possible a), b), and c) additions will not and can not be proportional to the amount of additional money, no matter how much they get.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I don't really care even if he makes a complete Facebook ripoff, for W2, if the core singleplayer game is OK. And he stated several times that the most important thing is the core game. Everything above that is just a tacked on thing.
 
Joined
Mar 13, 2012
Messages
3,438
Location
Lost Hills bunker
More money should be spent on: a) increasing complexity of various RPG subsystems/features, b) adding currently nonexistent RPG subsystems/features, c) more of everything.

I just came back from the Wasteland forum and from the poll options it would seem that the game design is pretty much set in stone already, and all additional funds will be spend on superfluous additions instead of the above. (random example not related to the actual game: they already decided to have 10 skills, and instead of expanding that to 20 skills, they will finance Urdu and Swahili localizations)

Then it is better that the game stays on 1.5 milion. :( They could only fuck it up it the funding goes further. Only other thing I wish for are modding tools. Hopefully 1.5 will be enough for that.
 

commie

The Last Marxist
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Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
More money should be spent on: a) increasing complexity of various RPG subsystems/features, b) adding currently nonexistent RPG subsystems/features, c) more of everything.

I just came back from the Wasteland forum and from the poll options it would seem that the game design is pretty much set in stone already, and all additional funds will be spend on superfluous additions instead of the above. (random example not related to the actual game: they already decided to have 10 skills, and instead of expanding that to 20 skills, they will finance Urdu and Swahili localizations)

Then it is better that the game stays on 1.5 milion. :( They could only fuck it up it the funding goes further. Only other thing I wish for are modding tools. Hopefully 1.5 will be enough for that.

Yes that's what I think. In such a short development cycle there is a danger that extra money will be just burned up for the sake of it, putting in useless shit just so they can say they used up every cent. It won't make the game any better. 2 million should be more than enough to make the game and have a bit of cash left over for emergency cost overruns: shit, they were going to make it with a 1 million budget.
 

communard

Arcane
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Mar 7, 2012
Messages
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a gay mans ass
Meh if your hypothesis is true at least a bunch of useless shit will draw more sales since not everyone shares our prestigious opinions.
 

commie

The Last Marxist
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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
I don't mind 'useless shit' being added to garner more sales if the core design and gameplay are not affected in any way. The problem is that we've all seen gimmicky stuff end up having just such an effect with the game suffering despite the best intentions. Better to not have this stuff at all so that there's not the slightest chance of it somehow fucking things up. Have it as optional DLC later if you must.
 

TwinkieGorilla

does a good job.
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Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
You guys are still raging about this? Fuckssake. Go over to the official forum and at least do it where it might actually do some good. Fucking hell.
 

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