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W40k: Space Marine, aka GoW

Gragt

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Serpent in the Staglands Divinity: Original Sin
Well I wouldn't mind a cover system as it did something interesting with it — it's dull when enemies come from only one direction and you can safely stay behind cover most of the time because enemies won't come disturb you. Actually a mix between cover shooting and running in for melee could potentially be fun.
 

Multi-headed Cow

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I'm a horrible 40k fan so this looks pretty god damn fun. I seriously doubt it will be a good enough game I'll wanna buy it at release, and maybe not even half off, but at some point I'll be slapping buttons wildly on my keyboard and smiling.
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
Hell yeah. I have my doubts that it'll be good enough to warrant a purchase at release (who knows though?) but I'm certain I'll get it at some point and have fun.

FOR THE EMPEROR!
 

Mangoose

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Divinity: Original Sin Project: Eternity
Gragt said:
Well I wouldn't mind a cover system as it did something interesting with it — it's dull when enemies come from only one direction and you can safely stay behind cover most of the time because enemies won't come disturb you. Actually a mix between cover shooting and running in for melee could potentially be fun.
Well the thing is that Space Marine armor save is stronger than a cover, so being in cover gives no advantage to a Space Marine.
 

Gragt

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Yeah but it's a video game based on WH40K. It's entirely possible to do something else than is commonly accepted in the setting just for the sake of making the damn thing fun.
 
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Mangoose said:
Gragt said:
Well I wouldn't mind a cover system as it did something interesting with it — it's dull when enemies come from only one direction and you can safely stay behind cover most of the time because enemies won't come disturb you. Actually a mix between cover shooting and running in for melee could potentially be fun.
Well the thing is that Space Marine armor save is stronger than a cover, so being in cover gives no advantage to a Space Marine.
r00fles


Armour won't save them from AT fire.
 

Exmit

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Banal shit boring, from those 2 mins of gameplay and 2 min of dev BS i can tell you that it will be no different to some Gears of war crap.

Wtf has happened with gaming. in 90's we used to get videos showing gameplay without that developer bullshit. Now they talk alot because there is nothing to show in terms of gameplay, they just wanna sell their game and move on.
 

Mangoose

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Exmit said:
Banal shit boring, from those 2 mins of gameplay and 2 min of dev BS i can tell you that it will be no different to some Gears of war crap.
But.. it's nothing like GoW...

I'm more worried that if the AI/encounters aren't designed or implemented well, we'll get mundane Dynasty Warriors gameplay.

Wtf has happened with gaming. in 90's we used to get videos showing gameplay without that developer bullshit. Now they talk alot because there is nothing to show in terms of gameplay, they just wanna sell their game and move on.
Bioware started it.
 

Mangoose

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With the Orks you're looking at a mixed group of enemy types at any given point so its about evaluating who is providing the greater threat on a moment-to-moment basis. Individually an Ork may not be very threatening to a Space Marine but as a group they can definitely be a threat so you have to always keep your eyes open on who is showing up and what is coming next.

With Chaos the encounters will be more tactical since they have higher-powered range strength, enemy types like the Bloodletter, which is a demonic enemy, has a very powerful melee attack thanks to a giant sword but can also phase through reality. So they don't just run around, they phase from point to point which makes them very hard to target with ranged weapons. Their whole idea is to get as close to you as possible to deal a lot of damage, they fight together in packs of three or four and are kind of like Raptors in that one will distract you while another tries to flank, so they're much more devious in that way.


We've also got an enemy called the Tainted Psyker, which is a magic user that can attack with its own range attack and spawn units up close to you. When you're fighting these guys you never really know exactly where the enemies are going to come from so you have to have situational awareness of what is happening on the battlefield. In combination with the Bloodletters and Psykers the enemies will close the distance and force you into close combat situations.
(y)

http://www.computerandvideogames.com/29 ... ockbuster/
 

fizzelopeguss

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http://www.vg247.com/2011/05/25/new-dev ... ce-marine/

b1d00337.jpg

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b93191b2.jpg


http://www.youtube.com/watch?v=3vskKGCpSb0

Take the Battle Online – Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.

Codex: Halo mans.
 
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S'all about the Assault marines man.

Shame it's just SM and CSM though, I'd love me some Ork-y action.
 

CrimsonAngel

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Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong
ComradeCommissar said:
S'all about the Assault marines man.

Shame it's just SM and CSM though, I'd love me some Ork-y action.

Yeah me 2.

NOB, Flash git and Storm NOB would work great and look cool.
 

Multi-headed Cow

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collectors_edition_vanityshot_x360_18153.jpg

A life size purity seal surely isn't worth $30 extra. Surely.
 

Mister Arkham

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I admit that I would not have a problem with having a purity seal to hang off of one of my monitors. The more I see of this game, the less I'm interested in it though. Space Marines are possibly the most boring part of 40k for me.
 
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Game looks like half the assets were ripped straight from DoW2 and the other half were made worse after the fact. Fucking consoles make every game look like shit.

Combat looks to be pretty shitty too. Shooting is most likely crap, melee is definitely crap, regenerating health will be in. Only thing not confirmed as of now are QTEs and an AAAwesome button.
 

attackfighter

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Overweight Manatee said:
Game looks like half the assets were ripped straight from DoW2 and the other half were made worse after the fact. Fucking consoles make every game look like shit.

Combat looks to be pretty shitty too. Shooting is most likely crap, melee is definitely crap, regenerating health will be in. Only thing not confirmed as of now are QTEs and an AAAwesome button.

QTE are confirmed alright, I remember seeing a youtube video of one minigame where you had to press buttons quickly in order to punch an enemy in the face.
 
Self-Ejected

Excidium

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Why's it always about spess mehrens. I don't know much about the 40K lore but compared to the other armies they look lame as hell.
 
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fizzelopeguss said:

Space Wolves can screw off though, I'm tired of seeing them everywhere, they're worse than the Ultramarines at this point of just how much people jack off over them. Needs moar Death Guard for CSM too, Nurgle4Lyfe(Death).
 

Destroid

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Excidium said:
Why's it always about spess mehrens. I don't know much about the 40K lore but compared to the other armies they look lame as hell.

Space Marines are vastly more popular on tabletop than the other factions. There was an FPS made about Tau, but it was pretty shit.
 
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Destroid said:
Excidium said:
Why's it always about spess mehrens. I don't know much about the 40K lore but compared to the other armies they look lame as hell.

Space Marines are vastly more popular on tabletop than the other factions. There was an FPS made about Tau, but it was pretty shit.

The ghey space elves have had a game or two made about them as well, but meh, I'd rather play anything over them, hell, revive the Squats and I'll play them before the Fagdar.
 

sgc_meltdown

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if gw weren't such pricks we'd probably have a fanmade 40k tb strategy game by now

like wesnoth but with a slightly better setting
 

fizzelopeguss

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Excidium said:
Why's it always about spess mehrens. I don't know much about the 40K lore but compared to the other armies they look lame as hell.

Space marines ARE 40k, they're basically GW's call of duty that keeps the company afloat.

There was a time when that little 10man box of tactical marines accounted for 50% of all their revenue.
 

Mister Arkham

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Destroid said:
Excidium said:
Why's it always about spess mehrens. I don't know much about the 40K lore but compared to the other armies they look lame as hell.

Space Marines are vastly more popular on tabletop than the other factions. There was an FPS made about Tau, but it was pretty shit.

It's true, and it's also why my forever-dream of having an FPS about the Imperial Guard will never become a reality.
...
Though honestly, I'd just as readily accept an RPG that casts the player as an up-and-coming Inquisitor. Opportunity there for C&C out the ass.
 

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