waywardOne
Arcane
- Joined
- Aug 28, 2010
- Messages
- 2,318
ComradeCommissar said:The blood spatters are also quite similar
Ulminati said:fizzelopeguss said:Excidium said:Why's it always about spess mehrens. I don't know much about the 40K lore but compared to the other armies they look lame as hell.
Space marines ARE 40k, they're basically GW's call of duty that keeps the company afloat.
There was a time when that little 10man box of tactical marines accounted for 50% of all their revenue.
This. Many moons ago, when I was a young and impressionable teenager, I played 40K.
I had a nice Ulthwé army and some tyranids, but when I took them to my friendly local gaming store to find opponents, there was an 80% chance of whoever I played against fielding some form of Speez Mahreen army. There's something about them that appeals immensely to the 13-16 year old mind, and those make up the biggest segment of players.
Also, for the same reason that pretty much every Modern or WW2 FPS features Kwanzanian soldiers because the Kwa find them easier to identify with, it's harder to sell a game to non-40K-geeks if what you're playing is recognizably (super)human. Fire Warrior tried to hook the weeaboos with their faggy animu-armor, but was a flop. Personally, I'd love to see an x-com-style TBS game where the player controlled a small group of imperial guardsmen (complete with a commisar to shoot grunts to restore morale). Sadly that isn't likely to happen, since 40K=speez Mahreens in the eyes of THQ.
That said, this looks like it might be a moderately entertaining buttonmasher. Depending on reviews, I may get the special offer versio nof this from Privateer Cove.
Author of the article said:I appreciate all of the comments here. I've expressed a strong opinion here and I'll stand by it. I hoped to defuse the reaction a little with a sense of humor and by acknowledging the flaws in my own argument. Critics have to take the same stuff that they dish out. You're all entitled to your opinion.
I actually appreciate people who pay close attention to the whole post. I'm the first one to point out that Warhammer's canon pre-dates Gears of War. But you have to acknowledge that the outstanding third-person shooter game play of Gears of War predates any similar outstanding Warhammer 40k video game. So forgive me if I am cynical about the executive decisions here. Video game company A makes a big hit game. Executives at company B say, "we want some of that and we've got the franchise to do it." So they commission a similar game in a different universe. I'd expect this is the kind of thinking that led EA to create an "original" game like Dante's Inferno, which felt an awful lot like God of War.
Now the proof will be in the actual game play, where I expect the Gears-Space Marine comparison will become more obvious. I've seen that game play in a live demo. Now let's see who wants to step forward and say that Space Marine is the most original game they've seen in a long time.
I've read through the comments and I'd like to set a few things as straight as I can. I don't mind disagreeing with people when it comes to matters of opinion. But I don't want to play too casual with the language here and start the wrong argument. So let me clarify what the post says, what the post didn't say, what the post means to say, and what the post ought to say. Let me first apologize for being vague, imprecise, and casual with my words, for obviously a lot of you care about these words. This is not an apology where I say "I'm sorry" when I really mean to say "fuck off." I am genuinely sorry about being imprecise.
First, this post is not research-backed journalism. I walked into a room, looked at a game, and offered what I thought about it. I've been doing that professionally for around 15 years.
I had the same feeling when I played Dante's Inferno, which was based on a very different Christian mythology than the Greek-focused God of War.
Can't really blame him, look at the GW miniatures of a marine and a guardsman, the height difference really isn't much, no matter what their fluff books might say.ComradeCommissar said:Destroid said:Paperclip said:
Apparently space marines aren't taught proper firearms handling.
They also don't appear to be accurate size, unless that is a gigantic woman.
She'd have to be near 6.5 feet/2 meters to be around their (Minimum?) general height, so yeah, either pretty big or someone just didn't look into their SM stuff.
First, this post is not research-backed journalism. I walked into a room, looked at a game, and offered what I thought about it. I've been doing that professionally for around 15 years.
Each regiment of IG is formed according to traditions of it's home planet and some may allow women. i even remember reading something about all-female regiments.GarfunkeL said:Awor Szurkrarz said:IG has mixed gender but guardswomen figures aren't sold outside special characters.anus_pounder said:Tell me more about guardswomen.
Wut? Since when? The only human women I remember from WH40k lore were either Bolter Bitches or working for Inquisition directly. Don't remember IG having women at all. Though I stopped following GW's stuff closely since the introduction of 3rd edition - if that was the one where squats got killed off?
Berekän said:ComradeCommissar said:The blood spatters are also quite similar
And the apology update it's four times the size of the original article
(TL;DR)
Commissar Draco said:They've been recycling assets since first DoW, that's why you had guardsmen breathing fog in tropical jungles of Kronos. Those other more Soviet/WWI Russians from Caiphas Cain novels (Walhalans?) looks intresting too, and BTW they're often gender mixed. RPG about IG woud be pointless as you're realy railroaded and constrined by orders and harsh military discipline, only Inquistion/Rogue trader or detective branch of Adeptus Arbites offer real role playing and C&C. Retribution was nice playing as IG/I though.
Hamster said:Btw, why is every game using boring cadians?
Bioware makes inquisitor RPG, shows Slaanesh in sympathetic light.Lesifoere said:I wanted Inquisitor RPG yesterday.
Make it happen. Make it happen right the fuck now.
Multi-headed Cow said:Bioware makes inquisitor RPG
Multi-headed Cow said:Bioware makes inquisitor RPG, shows Slaanesh in sympathetic light.Lesifoere said:I wanted Inquisitor RPG yesterday.
Make it happen. Make it happen right the fuck now.
Multi-headed Cow said:Bioware makes inquisitor RPG, shows Slaanesh in sympathetic light.Lesifoere said:I wanted Inquisitor RPG yesterday.
Make it happen. Make it happen right the fuck now.
Just depends on the world and assignment you're on. Not that you necessarily need "real role playing"/C&C to make an RPG.Commissar Draco said:They've been recycling assets since first DoW, that's why you had guardsmen breathing fog in tropical jungles of Kronos. Those other more Soviet/WWI Russians from Caiphas Cain novels (Walhalans?) looks intresting too, and BTW they're often gender mixed. RPG about IG woud be pointless as you're realy railroaded and constrined by orders and harsh military discipline, only Inquistion/Rogue trader or detective branch of Adeptus Arbites offer real role playing and C&C. Retribution was nice playing as IG/I though.
Now you must make an LP of it.Ed123 said:I try to RP a Fallout playthrough as an Inquisitor every now and then.
fizzelopeguss said:pics
Even their pre picked PR samples are fucked.
Citadel Poorcast
.........LOLcast
.........Shitecast
.........Flashcast
.........Dustcast
.........Concast
.........Ourdoomiscast
.........Swinecast