Sykar
Arcane
Anne pwnage:
I gave up on this game very early on because it looked like the character development was almost entirely passive (and in combat you only use 1-2 "verbs" per character) and, worse, you had to fucking grind mobs to unlock those little skill slot things you use to do it. Was I wrong about either of those things, or do you all just have very different tastes than I do and you think that stuff is good?
I'm almost certain that I gave up in chapter 2, so I'll commit a day or two to getting past that and give it another shot based on your recommendation.I gave up on this game very early on because it looked like the character development was almost entirely passive (and in combat you only use 1-2 "verbs" per character) and, worse, you had to fucking grind mobs to unlock those little skill slot things you use to do it. Was I wrong about either of those things, or do you all just have very different tastes than I do and you think that stuff is good?
The game has a very slow start. If you gave up in chapter 1 or 2, this is probably the game's fault. However, at the end of chapter 2/beginning of chapter 3, the game opens up and becomes extremely interesting. From my experience, you don't need to grind in this game. If you finish each mission once, you will get all the necessary mastery/money (with exception of a couple of missions).
In my opinion, the game has the best build porn of all the RPGs that I played. Compared to troubleshooter build porn, pathfinder one looks like light erotics. In fact, closer to the end of the game, people are usually overwhelmed with the amount of new game mechanics and available options.
The game has a very rich RPG system, but it opens up in chapter 3. If you gave up before this point, give the game a second chance. This game deserves it.
I feel like that about the moment you recruit Heixing the game changes from: "try to survive whatever is thrown at you" to "let's see which character scores the most kills during the mission". I've just recruited Giselle and it feels like the party has already reached an overkill levels of power, playing on cruel + challenging doesn't help. I don't even bother with builds and gear too much, it would've been even more hilarious if I knew what I was doing and optimising the characters accordingly. Well, it seems like the only way to get any decent gear past level 30 is crafting and that is really expensive. I've heard that there are quite abrupt difficulty spikes towards the end, especially in the DLC, we'll see how it goes.
Pretty much, every new gang you face forces you to rebuild your characters, because what was effective with the previous one simply wont work well with them.I feel like that about the moment you recruit Heixing the game changes from: "try to survive whatever is thrown at you" to "let's see which character scores the most kills during the mission". I've just recruited Giselle and it feels like the party has already reached an overkill levels of power, playing on cruel + challenging doesn't help. I don't even bother with builds and gear too much, it would've been even more hilarious if I knew what I was doing and optimising the characters accordingly. Well, it seems like the only way to get any decent gear past level 30 is crafting and that is really expensive. I've heard that there are quite abrupt difficulty spikes towards the end, especially in the DLC, we'll see how it goes.
There is a point in midgame where you just obliterate everything for some time, especially if you don't use the additional option to lvlcap yourself and are outleveled for new missions.
It's just a trap though, it lulls you into a false sense of security, just to make the bullshit you're about to face, even more painful. Cherish the time you spend on waltzing through the story without worrying about your builds, because soon you'll have to rebuild majority of them from scratch. The game will start throwing curveballs at you, and they will never stop.
So when does it happen? Do I need to get to DLC content? I'm assuming it will happen when enemies like bicron start appearing regularly, the one in the story mission took me some time to clubber down.It's just a trap though, it lulls you into a false sense of security, just to make the bullshit you're about to face, even more painful. Cherish the time you spend on waltzing through the story without worrying about your builds, because soon you'll have to rebuild majority of them from scratch. The game will start throwing curveballs at you, and they will never stop.
Considering the amount of grind in certain cases I actually appreciate that I'm able to breeze through certain missions. I think I've completed Magenta Backstreets violent case like 10 times already to farm Oliver and Caohong and I'm still sitting at like 60% knowledge for both of them. That's just tiresome.The level cap advanced option is vital imho. Being overleveled ruins the balance of the game in many parts. I also like High Risk High Reward. It makes you fear those bosses but gives you a little bonus if you defeat them.
So when does it happen? Do I need to get to DLC content? I'm assuming it will happen when enemies like bicron start appearing regularly, the one in the story mission took me some time to clubber down.
Also, is there a point in beating Silver, can you get any useful masteries out of him?
Some masteries can only be acquired by gathering enough information about certain criminals aka beating them repeatedly. What masteries are you missing, I'm assuming it's something like superiority, veteran and recluse, right?Am I missing something with the mastery research system? Unbelievable tedium notwithstanding, they all require lower-level masteries that I've never seen before, which themselves are not researchable. Literally every single researchable mastery that I don't already have several of is like this, it isn't actually possible for me to research a new mastery of any kind.
Anything class-related, for a start. "Bladestorm," for example, is a swordsman mastery unlocked through progressing in Albus's base class, but making it requires a different swordsman mastery, "Sharp Blade," that I don't have and can't craft, and it isn't in the list the swordsman class learns.Some masteries can only be acquired by gathering enough information about certain criminals aka beating them repeatedly. What masteries are you missing, I'm assuming it's something like superiority, veteran and recluse, right?Am I missing something with the mastery research system? Unbelievable tedium notwithstanding, they all require lower-level masteries that I've never seen before, which themselves are not researchable. Literally every single researchable mastery that I don't already have several of is like this, it isn't actually possible for me to research a new mastery of any kind.
Here's the guide that will help you with acquiring masteries, as you can see your best bet of discovering sharp blade recipe early is beating up backstreet swordsman.Anything class-related, for a start. "Bladestorm," for example, is a swordsman mastery unlocked through progressing in Albus's base class, but making it requires a different swordsman mastery, "Sharp Blade," that I don't have and can't craft, and it isn't in the list the swordsman class learns.
Okay, so yes, you do have to grind mobs to unlock the character customization options like I initially said. People who like this game are sick in the head and I'll pray for you all.Here's the guide that will help you with acquiring masteries, as you can see your best bet of discovering sharp blade recipe early is beating up backstreet swordsman.Anything class-related, for a start. "Bladestorm," for example, is a swordsman mastery unlocked through progressing in Albus's base class, but making it requires a different swordsman mastery, "Sharp Blade," that I don't have and can't craft, and it isn't in the list the swordsman class learns.
Wait till you meet people who play DOS or Pathfinder.Okay, so yes, you do have to grind mobs to unlock the character customization options like I initially said. People who like this game are sick in the head and I'll pray for you all.
Okay, so yes, you do have to grind mobs to unlock the character customization options like I initially said. People who like this game are sick in the head and I'll pray for you all.Here's the guide that will help you with acquiring masteries, as you can see your best bet of discovering sharp blade recipe early is beating up backstreet swordsman.Anything class-related, for a start. "Bladestorm," for example, is a swordsman mastery unlocked through progressing in Albus's base class, but making it requires a different swordsman mastery, "Sharp Blade," that I don't have and can't craft, and it isn't in the list the swordsman class learns.
Anything class-related, for a start. "Bladestorm," for example, is a swordsman mastery unlocked through progressing in Albus's base class, but making it requires a different swordsman mastery, "Sharp Blade," that I don't have and can't craft, and it isn't in the list the swordsman class learns.Some masteries can only be acquired by gathering enough information about certain criminals aka beating them repeatedly. What masteries are you missing, I'm assuming it's something like superiority, veteran and recluse, right?Am I missing something with the mastery research system? Unbelievable tedium notwithstanding, they all require lower-level masteries that I've never seen before, which themselves are not researchable. Literally every single researchable mastery that I don't already have several of is like this, it isn't actually possible for me to research a new mastery of any kind.