Darth Slaughter
Arcane
I finally started playing Thief FMs again after several months. Two FMs went through the wringer: "Lady Lomat's Flute" is a very short, very basic mansion raid-mission. To be honest it felt like something out of the first days of DromED, very blocky and large open spaces. Still, it's fun for a short romp and good for beginners.
Then there was "Resonance". This is of much higher quality, even though the area used is smaller than that in the previous mission. Basso has been kidnapped and you have to spring him. The catch? Ghosting is required on the toughest difficulty setting, AND you have to recover 10 badges from the guards present. There's a lot of frantic sneaking and hiding involved in this one, and the level design allows for some flexibility in how to solve the objectives. There's really nothing wrong with this one, highly recommended.
Now to look into this '10 rooms' competition thing...
I suffered through Lost in the far edges... terribly difficult, that sometimes it looks broken...