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Icewind Dale The Icewind Dale Series Thread

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,941
Location
South Africa, Cape Town
I finished IWD2 after 100 hours
Really?

What difficulty did you play on? How did you find the puzzles and other desperate attempts to squeeze the last drops of new experiences from the IE?
I played it on normal difficulty and I didnt really enjoy the puzzles, I got frustrated with the Magma time loop and the Monastery tests where monks appear. I did have a ranger with high Wilderness skills so that made Fell Wood easier and less annoying

But Im generally not a big puzzle fan
 

Snufkin

Augur
Joined
Mar 11, 2012
Messages
557
If anyone got problems with screen tearing in IWD2, press ALT+ENTER to get into windowed, and again to get fullscreen. Restart the game, now it should be no tearing. :) I use DDrawCompat v0.3.1 , NOT the latest one.

What happens is, the game is applying vertical sync when switching to windowed mode. Should work for other games too!
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,941
Location
South Africa, Cape Town
If anyone got problems with screen tearing in IWD2, press ALT+ENTER to get into windowed, and again to get fullscreen. Restart the game, now it should be no tearing. :) I use DDrawCompat v0.3.1 , NOT the latest one.

What happens is, the game is applying vertical sync when switching to windowed mode. Should work for other games too!
Has this fixed your problem with the game crashing that you raised earlier?
 

Snufkin

Augur
Joined
Mar 11, 2012
Messages
557
If anyone got problems with screen tearing in IWD2, press ALT+ENTER to get into windowed, and again to get fullscreen. Restart the game, now it should be no tearing. :) I use DDrawCompat v0.3.1 , NOT the latest one.

What happens is, the game is applying vertical sync when switching to windowed mode. Should work for other games too!
Has this fixed your problem with the game crashing that you raised earlier?
I fixed crash by using DDrawCompat v0.3.1.
Also worth mention, i use 1360x768 resolution in widescreen mod to avoid flickering fog of war (it flickers when set to 1920x1080).
DDrawCompat v0.3.1 is best renderer imho because mouse movement is snappiest of all wrappers i used.
 
Last edited:

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,941
Location
South Africa, Cape Town
If anyone got problems with screen tearing in IWD2, press ALT+ENTER to get into windowed, and again to get fullscreen. Restart the game, now it should be no tearing. :) I use DDrawCompat v0.3.1 , NOT the latest one.

What happens is, the game is applying vertical sync when switching to windowed mode. Should work for other games too!
Has this fixed your problem with the game crashing that you raised earlier?
I fixed crash by using DDrawCompat v0.3.1.
Good to know, these general troubleshooting tips matter in the event someone else experiences the problem
 

Lonely Vazdru

Pimp my Title
Joined
Jan 10, 2007
Messages
6,702
Location
Agen
"I don't think the Icewind Dale series will be fondly remembered for its character roleplaying". :roll:

No shit Sherlock. I don't think Micro Machines will be fondly remembered for it's real car driving simulation either.
 
Joined
Jan 21, 2023
Messages
3,771

Has a voice of an angel but his morals are highly questionable.

Does anyone know how to get character sprites like that in video? I got on my IWD (non EE) sprites from BG2. Is it because of HoW installed?

Heart of Winter overwrote the original sprites with newer ones and also broke a lot of shit in the process (like combat sounds). There is a mod by 1pp to restore them to their initial state. Every time I used it something funky happened to be careful with it.
 
Joined
Jan 5, 2021
Messages
514
IWD is definitely worth playing. It's the best Infinity Engine game bar none. Idiots criticise it for "not having story" but it's actually got a pretty decent story, and plays into the DnD dungeon crawl mechanics quite well, so you'll have a much more fun time than doing the endless wilderness wondering between towns or the endless pointless dialogue trees of Baldur's Gate.

Just be sure to use Tweaks Anthology. There's also a mod posted somewhere on one of the last few pages of one of the Tweaks Anthology forum threads which fixes the awful rest mechanics to make them more like Pillars of Eternity (in a GOOD way) and reduce the "do combat, spam rest, repeat" gameplay. If you can't find it I can send it to you. Both are recommended.
 
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Zionist Agent
Joined
Feb 18, 2023
Messages
102

Has a voice of an angel but his morals are highly questionable.

Does anyone know how to get character sprites like that in video? I got on my IWD (non EE) sprites from BG2. Is it because of HoW installed?

Heart of Winter overwrote the original sprites with newer ones and also broke a lot of shit in the process (like combat sounds). There is a mod by 1pp to restore them to their initial state. Every time I used it something funky happened to be careful with it.


Yes, the mod by itself is bugged when you try to install it via WeiDU, but I vaguely recall a simple fix to get it working. I can try having a look later.
 
Joined
Jan 21, 2023
Messages
3,771

Has a voice of an angel but his morals are highly questionable.

Does anyone know how to get character sprites like that in video? I got on my IWD (non EE) sprites from BG2. Is it because of HoW installed?

Heart of Winter overwrote the original sprites with newer ones and also broke a lot of shit in the process (like combat sounds). There is a mod by 1pp to restore them to their initial state. Every time I used it something funky happened to be careful with it.


Yes, the mod by itself is bugged when you try to install it via WeiDU, but I vaguely recall a simple fix to get it working. I can try having a look later.

The one that worked for me was installing and then quitting the installer, for each component on their own.
 
Joined
Jan 21, 2023
Messages
3,771
"I don't think the Icewind Dale series will be fondly remembered for its character roleplaying". :roll:
The funny thing here is that IWD's minimal class and race reactivity was still more than Bioware bothered doing in BG.
It might be minimal in the grand scheme of things, but there's several instances where class and even alignment come into play at several spots in your playthrough. Having a bard and a druid in your party helps a lot.
 
Joined
Jan 7, 2012
Messages
15,263
Given that BG already has to politely ignore the character's race and class since it otherwise makes no sense how you'd be an elf (80 years old?) or some of the more esoteric classes like Paladin or Druid (surely you'd need to have contact with a holy order or touch grass respectively), I feel like not having reactivity there is appropriate. It works better in IWD because the class/race combo IS the character.
 
Joined
Jan 21, 2023
Messages
3,771
"I don't think the Icewind Dale series will be fondly remembered for its character roleplaying". :roll:
The funny thing here is that IWD's minimal class bard and race reactivity was still more than Bioware bothered doing in BG.
just being honest
quick google search points out special interactions for clerics, druids, bards, barbarians, paladins, mages, rangers and thieves. There's also race and gender specific interactions.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,125
I played IWD 2 about 6 weeks ago and I do remember certain different dialogue options depending on who was your leader?
Yeah there were class and race specific dialog lines, I remember having a tiefling got me out of having to fight a bunch of demons in the final location of IWD 2.
 

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