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Personally, I think it's now safe to say Disco Elysium is better than Planescape: Torment.

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
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Messages
24,986
No. PST has flaws But, no. This isn't even a good troll. Go back to the drawing board.
 

EtcEtcEtc

Savant
Joined
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Messages
417
Is Quest for Glory an RPG? Or Heroine's Quest?
Can you tell me what subsection these threads are under?
https://rpgcodex.net/forums/threads/lets-talk-about-quest-for-glory.37279/
https://rpgcodex.net/forums/threads/heroines-quest-d-l-link-in-op-available-now-free.80816/

really makes you wonder why DE got special treatment, hmm

And yet:

QFG and Heroine's Quest both rank in the Codex 101 - so if you're going to use their forum placement as an authority argument for why they aren't RPG's it's kind of moot.

And you yourself list Titan Outpost as an RPG in one of your threads - no combat there.
 
Joined
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Messages
50,754
Codex Year of the Donut
QFG and Heroine's Quest both rank in the Codex 101 - so if you're going to use their forum placement as an authority argument for why they aren't RPG's it's kind of moot.
Democracy is shit, what's new?
And you yourself list Titan Outpost as an RPG in one of your threads - no combat there.
I haven't played it yet, it was recommended by someone else.
 

yeat_keef

Novice
Joined
Jul 14, 2022
Messages
41
Location
United States
Why are you comparing a visual novel to an RPG?
disco elysium isn't an RPG
They're both rpgs. I even checked the steam page to make sure I wasn't crazy.

Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across.

I think the fact that it leans a little more on it's story over Planescape: Torment can cause a bit of confusion, but personally I think the gameplay still serves a purpose even if it isn't the main draw of the game. Granted, I think story is almost always the appeal with rpgs, but more so with Disco Elysium compared to others.
Wrong. Steam does not decide what an RPG is; An RPG requires combat. D&D, despite being in the clutches of idiot theater man-children atm, was always concieved as an RPG combat system by Gygax first and foremost. No RPG combat = no RPG. Disco is a glorified adventure game with dice rolls instead of puzzles.
The scope of your definition is obtusely narrow and for seemingly no benefit. Would you also say that a passive run of a rpg ruins the experience the game or embraces it by using the tools given to play a unique role?

I've always been of the opinion that rpgs core focus should be on the roles you play and not the weapons you can use, but it seems you feel differently.
 

DJOGamer PT

Arcane
Joined
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Messages
8,108
Location
Lusitânia
What do yall think?
I think you should go back to 4chan OP

https://boards.4channel.org/lit/thread/20678375#p20678938

op-is-a-fag.png
 

EtcEtcEtc

Savant
Joined
Jan 16, 2017
Messages
417
What do yall think?
I think you should go back to 4chan OP

first poster is right, DE wouldn't have gotten 1/100th of the coverage it got if it wasn't communist propaganda
Eh, they don't try to hide that communism is a murderous ideology - I can respect it.

Also, in the year 2025 when the Codex top 121 RPGS comes out and Disco is in the top 10 the butt hurt around here is going to be delightful.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,965
My favorite RPG is Call of Duty. You gain XP, levels, and there is lots of weapon customization too!
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,467
Agree that DE is an improvement over PST for storyfags, but DE covers only a peripheral niche of the RPG genre and thus can't be expected to revolutionize it (just as it wasn't PST that defined the Infinity era RPGs, but BG with its balanced approach between storyfaggotry & combatfaggotry followed by IW with its pure combatfaggotry focus; at most you can argue that PST influenced good storyfaggotry in future RPG titles like KotOR2, but that was mostly due to MCA's style of narrative design carrying over throughout his work and not due to PST itself). Still not sure if OP is baiting or not tho.
 

Latro

Arcane
Joined
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Messages
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Vita umbratilis
The scope of your definition is obtusely narrow and for seemingly no benefit.
My definition is succinct. If your RPG does not have combat, it is not an RPG. This is what ties "JRPG", "CRPG", and any other kind of "RPG" in the genre together: a leveling system that keeps track of stats that grows via combat. Disco Elysium is not an RPG. Planescape Torment is a CRPG.

My favorite RPG is Call of Duty. You gain XP, levels, and there is lots of weapon customization too!
It falls under shooter with RPG elements. Certainly closer to RPGs than Disco Elysium.
 

Latro

Arcane
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Is Quest for Glory an RPG? Or Heroine's Quest?
Can you tell me what subsection these threads are under?
https://rpgcodex.net/forums/threads/lets-talk-about-quest-for-glory.37279/
https://rpgcodex.net/forums/threads/heroines-quest-d-l-link-in-op-available-now-free.80816/

really makes you wonder why DE got special treatment, hmm

And yet:

QFG and Heroine's Quest both rank in the Codex 101 - so if you're going to use their forum placement as an authority argument for why they aren't RPG's it's kind of moot.

And you yourself list Titan Outpost as an RPG in one of your threads - no combat there.
The Codex has done a bad job of maintaining standards. Disco Elysium was the CRPG of 2019 despite not even being an RPG.
 

Latro

Arcane
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The Codex has done a bad job of maintaining standards. Disco Elysium was the CRPG of 2019 despite not even being an RPG.
And all it took was throwing out all the negative votes!
the indefatigable felipepe knew what votes were trolls; he peered into the hearts of voters and knew those dang dirty trolls just didn't like disco elysium
 

Rincewind

Magister
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down under
Codex+ Now Streaming!
Planescape Torment has the better setting.
Disco Elysium is the better adventure game, overall.
Combat is shit in both.

Other commonalities between the two games:
  • pretentiousness
  • logomania
  • dice rolls
  • cacoethes loquendi
  • ability to make people who grew up on Marvel comics believe that this is indeed high-literature
 
Joined
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Messages
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Codex Year of the Donut
"dice rolls" have never been a requirement of a cRPG, you'd struggle to find a computer game more complex than a basic visual novel that didn't make extensive use of some randomizer element.
 

Rincewind

Magister
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Codex+ Now Streaming!
"dice rolls" have never been a requirement of a cRPG, you'd struggle to find a computer game more complex than a basic visual novel that didn't make extensive use of some randomizer element.
Dunno, I think many games don't use randomisation at all, or maybe just minimally. There's the vast catalogue of text and graphics adventure games – no randomisation of any kind. Puzzle games, same. Platformers, maybe there's some randomisation going on in some, but they're largely deterministic (enemy routes & movements, e.g. think of Lode Runner, although the location where enemies spawn is randomised, but I think the AI is deterministic). Many shoot'em ups are 90% deterministic, at least in terms of enemy waves and movement. But yeah, the bonuses are often randomised.

I think RPGs, strategy games and "simulationist" games are the most RNG heavy genres. Oh, and Rogue and its many descendants, of course.
 
Last edited:

MuffinBun

Educated
Joined
Jul 9, 2022
Messages
135
Disco Elysium has to be among the first games to really outdo the classics thanks largely to its fantastic writing. The way I see it, it used the foundations built by games from the past to finally step above it's predecessors and become something unique unto itself.
While Planescape: Torment is still a good game, it's age has caught up to it and allowed new games to use it as a stepping stone to reach new heightens in writing and gameplay. It feels that we've reach a point where new projects will slowly began to outdo some of the long-held staples, and lead the way for a new generation of game developers who have a better understanding of the medium than developers from the past.
Thesis: A surpasses B
Reasoning: to surpass means to come after a thing, and be of higher quality than that thing. That's the definition.

I rest my case.
Wrong. Steam does not decide what an RPG is
Wrong. Dictionaries determine reality.
To be fair, a lot of current dysfunction is being animated by this exact sensibility - retards discover that you can have a community where rules and perceptions are completely disconnected from reality, or made to purposefully contradict it. They're astonished by this finding. They're yet to discover why you shouldn't.

Disco Elysium was a great game, despite being made by filthy leftists - but Planescape is still better.
It's thematically shit. That's why it cannot compete with PS:T in first place. Whatever it is that you're accusing the latter of, it is a distanced and serious attempt at dealing with the subject of mortality and fundamentals of life or human experience, however you want to call it. It is a dignified work that will stand the test of time. Back to Disco: discredited 00'-10' era ironic nihilism meets shallow caricatures that populate the mindset of a contemporary bougie with socialist paraphernalia. No one is going to remember or understand the context or significance of all of this in 10 years. Societal changes and alignments of our times are a great material for insightful observations that could be then creatively extrapolated into an interesting story. None of that was done, its an insult to the era and its people. At best, it brings some kind of self awareness into this antiquated mindset that, ironically, while being entirely inadequate and performative, views itself as the thing of the future. So - at best - its some kind of dialogue with something that's already outdated.

Disco can have some unintended value, when viewed as a way into one of the dominating mindsets of its times. That means that at least its honest work. So you can see that for example while you would not find an internal monologue in the Illiad - even that is made external, in Disco even the specific traits of the protagonist have their own monologues; so on a kind of a meta-level you can point at it and say - okay, that tells me about the dysfunctional irony of the period. And so on. But thats a bit unintended. Here's the value of that work - when it is treated as a relic.
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
Disco Elysium has to be among the first games to really outdo the classics

We all know deranged people are welcome here but you're pushing it too far and too soon, even Ontopoly and Fluent didn't dive this fast into retardation.

Which classics are we talking about exactly?
Classic Visual Novels?
I'll take your word on this because I don't play neither this not that garbage.
 

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