Well, I don't know about that. The menagerie is very cool, certainly. And its fun to find ways to break the game. But attrition or risk simply don't exist in that game and its a pretty major drawback.smt5 would be better if it was harder
Meanwhile in Metaphor the resource management can get pretty intense.
Would kind of suck with the combat tediousness in the current fomula IMO.Well, I don't know about that. The menagerie is very cool, certainly. And its fun to find ways to break the game. But attrition or risk simply don't exist in that game and its a pretty major drawback.smt5 would be better if it was harder
Meanwhile in Metaphor the resource management can get pretty intense.
SMT V requires at least a house rule of fighting every demon that gets aggroed, otherwise, yeah.
Shut the fuck up you ingenuine retard. Like seriously shut up right now. Nobody ponders these things booting up Persona 5, you play the game just to fuck Kawakami. Don't pretend it's otherwise, tryhard.It's a gamble really. You could end up with a SMT V Vengeance situation where it's an overall improvement, or you could end up with a Persona 5 Royal situation where it unbalances the the whole game and saps it of the difficulty it had, while adding another 30 hours onto an already bloated playtime.It'd be nice to play this with everyone else on release but everyone knows there is going to be a special edition and I refuse to pay Atlus $140 for the same game (again).
I'd honestly be playing this right now if I didn't have so much I'm already in the middle of playing/starting later in the month (Ys X and Romancing Saga 2: Revenge of the Seven). I have a feeling this is going to be a situation where the special edition fucks everything up.
I would say unless you're ultra shit at the game, the dungeons in P4 will take up less than 20% of the playtime. And if that is still too long, you can always get a trainer or a cheat table to increase xp/ressources gain and cut the grind in 1/x.But then again, random dungeons seem like a terrible idea.
I would say unless you're ultra shit at the game, the dungeons in P4 will take up less than 20% of the playtime. And if that is still too long, you can always get a trainer or a cheat table to increase xp/ressources gain and cut the grind in 1/x.But then again, random dungeons seem like a terrible idea.
The way the game is structured, you're heavily incentivized to do all your dungeoning in one go inside one evening per "Boss".
Actually, that kinda sounds even worse.I would say unless you're ultra shit at the game, the dungeons in P4 will take up less than 20% of the playtime. And if that is still too long, you can always get a trainer or a cheat table to increase xp/ressources gain and cut the grind in 1/x.But then again, random dungeons seem like a terrible idea.
The way the game is structured, you're heavily incentivized to do all your dungeoning in one go inside one evening per "Boss".
No, you need to manage your time so you could raise your social skills enough to get into girls bathroom. How you do it is up to you.Actually, that kinda sounds even worse.I would say unless you're ultra shit at the game, the dungeons in P4 will take up less than 20% of the playtime. And if that is still too long, you can always get a trainer or a cheat table to increase xp/ressources gain and cut the grind in 1/x.But then again, random dungeons seem like a terrible idea.
The way the game is structured, you're heavily incentivized to do all your dungeoning in one go inside one evening per "Boss".
So the rest 80% of the game is on-rails?
Oh, so its a dating sim in disguise?No, you need to manage your time so you could raise your social skills enough to get into girls bathroom. How you do it is up to you.Actually, that kinda sounds even worse.I would say unless you're ultra shit at the game, the dungeons in P4 will take up less than 20% of the playtime. And if that is still too long, you can always get a trainer or a cheat table to increase xp/ressources gain and cut the grind in 1/x.But then again, random dungeons seem like a terrible idea.
The way the game is structured, you're heavily incentivized to do all your dungeoning in one go inside one evening per "Boss".
So the rest 80% of the game is on-rails?
Persona games aren't dating sims. The actual "dating" content in P3/P4/P5 is maybe an hour per game which doesn't matter in the grand scheme of things. The social links in Persona games serve to a) tell the confidant's story and b) to provide buffs for the dungeon crawling. Leveling up the social links and doing the dungeons compete for your time. You have to balance both activities.Oh, so its a dating sim in disguise?
No, it's whatever the gameplay is outside of combat in metaphor. You're constantly making decisions about what to do when to optimize your gains in relationships and stats.So the rest 80% of the game is on-rails?
nobody knows but technically noso it's cracked or not after all?
It's not the first release to use an unprotected demo exe, I want to say one of the resident evil's was cracked this way a few years back.they are basically using modified version of the demo exe which don't have denuvo so technically it's not a crack
So you basically fight LBGTQ abominations?The gamplay is really good and feels like a step forward from the Persona/SMT formula.
The world though is just such a ride: "human" monsters that look asolutely fucking disgusting, furries, some sort of goatmen vaping in the capital, a curse straight out of ALIEN, metal silt striders and I could go on.