luj1
You're all shills
The more I play Ion Maiden/Fury the more I dislike it.
Maybe it's me just getting on with years, but I find it very difficult to tell the enemies apart from the environment at mid to long range, and even harder to figure out from which direction I'm being shot at. Then again, I recently replayed Doom 1&2, Duke Nukem 3D and Blood and had no problems with telling enemies apart or locating them, even at range.
Another thing I find annoying is how useless most other weapons feel compared to the starting pistol and its alt-fire. Since the maps feature a lot of huge, open areas, and that the enemies are mostly hitscanning or fire very fast projectiles, you're forced to constantly look for cover, and when you do pop out you only have a small window of opportunity to kill the enemies before they take a big chunk of your health, thus making the pistol alt-fire the most optimal tool to deal with nearly every situation. Other than slowly down a little there's no real drawback to using it.
Again, comparing it to older games Ion Maiden is trying to emulate, where enemy design, placement and weapon selection encourages players to switch weapons all the time depending on the situation in Ion Maiden the weapons feel, sound and look chunky, but there's really no reason to use them when you have a one-hit-kill alt-fire for a weapon whose ammunition is plentiful and easy to get a hold of.
Can confirm some of this.
Played this briefly at a friend's place and (as someone who replayed half a dozen FPS recently) I'm not hugely impressed.
- First of all, there are too many colors. Everything is blinking, flashing, flickering
- Enemies and powerups blend in with the environment
- The art direction is all over the place
- Level design is okay and in the vein of Blood or Duke
- Most weapons feel feeble
- Secrets are really good
- Music is cool, very Carpenter-ish
And yeah, pistol's alt fire should be a powerup, not a weapon.
Overall it's a mixed bag which in addition to the developer being spineless makes this an easy pass.