Clockwork Knight
Arcane
You don't necessarily want to encourage lootwhoring in every rpg.
I can just imaginedovakhiin pulling the cart around or fusrodahing it.Lydia, sweating, naked, pulling it.
Why can't we buy a cart to store our loot? Man, Daggerfall was ahead of its time. I can just imagine dovakhiin pulling the cart around or fusrodahing it.
Like I said, Requiem gives you ability to load a lot of stuff on your horse.Why can't we buy a cart to store our loot? Man, Daggerfall was ahead of its time. I can just imagine dovakhiin pulling the cart around or fusrodahing it.
Requiem already adds mark and recall, as well as LoS teleport.Hardly ever need potions, they should have some sort of animation or cooldown tho, but full heal ones kinda trivialize that as well. God, you just gave me an idea.
Im going to try requiem and that one, when i get some free time, next year most likely.
Why not just spam heal spell?
The thing is that Requiem doesn't try to be balanced. You break Requiem while it tries to break you.I don't believe any number of change to a TES game will remove all exploits and not introduce new ones. There is certainly some way to break Requiem too.
Because you first need heal spell and ability to cast it.Why not just spam heal spell?
Funny you say that. Along with Morrowind, it's the most alien TES game ever, almost fully written by Kirkbride. It was the game that turned the old TES universe, mostly inspired by D&D and Tolkien, into the alien and original TES we saw in Morrowind and Skyrim.That Redguard game is not half bad.
It's Disney's take on the Elder Scroll.
I'm confused what they were aiming for. But you see Todd Howard as the Producer so yeah, welcome to Stros M'kai, buddy. Enjoy the ride.
But I thought Oblivion was Fisher-Price's take on TES?Funny you say that. Along with Morrowind, it's the most alien TES game ever, almost fully written by Kirkbride. It was the game that turned the old TES universe, mostly inspired by D&D and Tolkien, into the alien and original TES we saw in Morrowind and Skyrim.That Redguard game is not half bad.
It's Disney's take on the Elder Scroll.
I'm confused what they were aiming for. But you see Todd Howard as the Producer so yeah, welcome to Stros M'kai, buddy. Enjoy the ride.
Along with Morrowind it's the more distant thing of a "Disney's take", if anything the holder of this tittle is Oblivion.
I say that because Cyrodiil in Oblivion feels like Disneyland, with a world without struggles and conflict, cities that feel like themeparks and citizens that are perfectly happy (even with gates to oblivion opening right next to their doors). A shitty, happy, colorful ride into a half-assed D&D themepark.But I thought Oblivion was Fisher-Price's take on TES?Funny you say that. Along with Morrowind, it's the most alien TES game ever, almost fully written by Kirkbride. It was the game that turned the old TES universe, mostly inspired by D&D and Tolkien, into the alien and original TES we saw in Morrowind and Skyrim.That Redguard game is not half bad.
It's Disney's take on the Elder Scroll.
I'm confused what they were aiming for. But you see Todd Howard as the Producer so yeah, welcome to Stros M'kai, buddy. Enjoy the ride.
Along with Morrowind it's the more distant thing of a "Disney's take", if anything the holder of this tittle is Oblivion.
Seems like a really solid mod, also seems like theres no way in hell its gonna run with skyre, so maybe on my next playtrough, in a couple years.
god i want my gaming life back u.u
AUTO PERK
-------------
-Automatically adds perks once a player reaches requisite level in a particular skill.
-This means levelling eg destruction to level 100 gives you all destruction perks. So it is possible to have all perks in the game just by skilling up.
-Removes perk points obtained by normal levelling since no longer needed (optional).
-Player receives text notifications during play when new perks are unlocked.
-When first loaded, will likely result in many low-level perk unlocks (when using default configuration).
Unless you're playing ironman, this makes the game both harder and more interesting. "Death" actually has meaning now and not just "lol reload". Immurshun!Your character gets knocked out instead of dying. You will lose your items. They can be reclaimed through a side quest. Configurable.
No Death Mod
Unless you're playing ironman, this makes the game both harder and more interesting. "Death" actually has meaning now and not just "lol reload". Immurshun!Your character gets knocked out instead of dying. You will lose your items. They can be reclaimed through a side quest. Configurable.
I will dig for some that I use...there are some nice ones..but for now, since i am lazy..here is a nice house that I made on one of the lakes.... funny there were NO lake side fishing lodges so now there is enjoy....
http://skyrim.nexusmods.com/mods/12714/?
Will this Mod unbalance the game somewhat?
http://skyrim.nexusmods.com/mods/3198//?
AUTO PERK
-------------
-Automatically adds perks once a player reaches requisite level in a particular skill.
-This means levelling eg destruction to level 100 gives you all destruction perks. So it is possible to have all perks in the game just by skilling up.
-Removes perk points obtained by normal levelling since no longer needed (optional).
-Player receives text notifications during play when new perks are unlocked.
-When first loaded, will likely result in many low-level perk unlocks (when using default configuration).
I like this idea. I always find it strange that I actually have an easier time earning a perk point if I just do up those low level skills instead of pushing on those hard-to-raise points.
At hard with Requiem it looks potentially interesting (although not sure if I'd want to play full ironman this way because in many cases requiem kills your ass without doing much HP whittling).No Death Mod
Unless you're playing ironman, this makes the game both harder and more interesting. "Death" actually has meaning now and not just "lol reload". Immurshun!
SkyUI. It vastly improves the interface, and also provides a Mod Configuration Menu for some mods (including Requiem).Ok so i'm planning to replay Skyrim and Requiem mod intrigues me, now the question is are there any must-have mods to go with that? And i do mean must have as in the game is not worth playing without them.