std::namespace
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i thought this is about niggers
i thought this is about niggers
Isn't there some literally goblin slav on youtube doing Dendy reviews? Shit like Mario 5? I can't remember his name now but he's been a meme on and off.I can speak for Russia, it was completely ignored by nintendo. Firstly, a NES clone called "Dendy" was very popular, really ubiquitous. Nintendo could have capitalized on this but chose not to. Sega moved in though and supplied Genesis/Mega Drive. It was another ubiquitous item for many kids, and of course, pirated consoles and pirated games were easy to find.
Not to be a dick to you but no one gives a flying fuck about Brazil's gaming culture. Mod chips were pretty difficult to get hold of without a massive price tag in first world countries. You would pay almost the cost of the machine and then need to download huge files on dial up and have a burner. Wasn't really possible back then for most people and open piracy got shut down fast. Third world countries is basically nothing but piracy and they were usually 2 generations behind if not more. Wasn't the Master system the best selling console until like 10 years ago there?What helped Playstation sells easily was the easy to pirate its games. Every single Brazilian I know that had a PS1 had a modded one. We either bought cheap games on street vendors[aka camelô] (like 5 games for 10 dollars) or downloaded and burned a game ourselves.
Nintendo was truly excellent with the gamecube, it did not sell well but it was a great console, with so many classics played today, and massively appreciated. To have fun with friends, you just needed Smash Bros Melee and you could have hours of fun with it.
After that failure, Nintendo immediately stopped innovating and producing good consoles and started recycling its licences and creating shitty consoles that sell unfortunately.
Meanwhile, so called overrated PS2 has a handful of great games, and a ton of crap that nobody remembers. Most games weren't fun on that console.
I blame the success of the PS2, it was decline. Quality over quantity, and the Gamecube was BY FAR the leader in this area, just like the Megadrive/SNES were at the time.
Get off porn sites and 4chan. It's bad for you.i thought this is about niggers
Microsoft bought Bethesda for $7.5 billion, Sega has a market cap of $3 billion, I think this would make Bethesda worth more than twice as much as Sega as a company...Every company makes mistakes. Sega didn't get bought up and carved up so even at it's worst failures it remained more successful than say... Bethesda.
Cultural capitalism.Why do video game fans care so much about sales and "flops"? Imagine two cinema fans bringing up box office figures in a Ford vs. Hawks debate.
Dreamcast was a flop everywhere (less so in Japan), but again you're comparing apples and oranges. Sega's competitor to the PS1 was the Saturn, and in Japan, it did quite well.As a kid, I remember just one kid who had a Dreamcast,
Xbox is the successor to the Dreamcast both in actual engineering and library ethos, though it has its own strong character as well.The gamecube always felt like a successor to the Dreamcast to me. They have a very similar style.
What are the classics?Nintendo was truly excellent with the gamecube, it did not sell well but it was a great console, with so many classics played today, and massively appreciated
no it's about Sega fanboys seething that while Nintenchads are getting amazing new games each generation they are left in the dust.i thought this is about niggers
the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is aWhat are the classics?Nintendo was truly excellent with the gamecube, it did not sell well but it was a great console, with so many classics played today, and massively appreciated
That is because until the PS3 was released officially in Brazil, the Mega Drive was the last video game released officially here. So we know the sales of Master System because they were not bought in flea market or whatever. I had a Dreamcast in 2000, for example, and a lot of people had a PS2 as soon as it was released in USA. For some reason people think that unless something is not released officially in some place, you can't buy it kekWasn't the Master system the best selling console until like 10 years ago there?
how do you buy games?For some reason people think that unless something is not released officially in some place, you can't buy it kek
SoulCalibur is a Dreamcast (Edit: but not Naomi!) game.the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
whoops, yeah it was Dreamcast not GameCube. I never owned that console and didn't emulate anything except Mario Sunshine and Fire Emblem...SoulCalibur is a Dreamcast (and Naomi) game.the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.
SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword
Stores and camelô (flea market/street vendors). Not being officially released didn't stop anyone from selling games and video games here.how do you buy games?For some reason people think that unless something is not released officially in some place, you can't buy it kek
Makes Bethesda Microsoft's bitch while Sega are still trucking.Microsoft bought Bethesda for $7.5 billion, Sega has a market cap of $3 billion, I think this would make Bethesda worth more than twice as much as Sega as a company...Every company makes mistakes. Sega didn't get bought up and carved up so even at it's worst failures it remained more successful than say... Bethesda.
Xbox always felt more like a Mini PC rather than a console to me. The art style you saw in a lot of dreamcast games, the bright arcadey cheerful one felt more common on the gamecube. Like you can see Sonic adventure or Power stone leading to Mario sunshine. Jet Set Radio into Wind waker. An underdog console with similar art direction.Xbox is the successor to the Dreamcast both in actual engineering and library ethos, though it has its own strong character as well.
Please read the thread before you comment Bethestard.how do you buy games?For some reason people think that unless something is not released officially in some place, you can't buy it kek
I've been meaning to play through all of the soul blade games. The originals blade master (I think?) adventure mode was really cool. You unlocked new weapons for your characters by doing their quest.SoulCalibur is a Dreamcast (and Naomi) game.the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.
SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword.
A few projects intended for the Dreamcast made their way over to the Xbox, like Panzer Dragoon Orta and Gun Valkyrie. Then the guy who made Panzer Dragoon went on to make Phantom Dust, a cult classic third person arena combat deck builder.Xbox always felt more like a Mini PC rather than a console to me. The art style you saw in a lot of dreamcast games, the bright arcadey cheerful one felt more common on the gamecube. Like you can see Sonic adventure or Power stone leading to Mario sunshine. Jet Set Radio into Wind waker. An underdog console with similar art direction.
Utopia boot disc, it had a reindeer floating around on the screen.It's the same here. Pretty much every console I had was modded. I would buy european, japanese and american games on camelô, be it for NES, SNES, MS, MD and PS1. But only for PS1 we could download and burn it, so people would prefer to buy it over N64.
Dreamcast also had something like this, it was a disc we would insert on Dreamcast and wait until some part, after that we would open the case and replace the disc with another one we either bought on camelô or burned it, insert and close the case [obviously, the game had stuff removed from it since it was made to be burned on a CD-rom instead of a GD-rom]. After a few seconds, the game would start. Sadly, I forgot what that disc was called.
Soul Calibur 1 never came out on Naomi - the arcade version ran on Namco's System 12 board (the same used for Tekken 3/Tag), which was basically a PSX with higher clock speeds and more RAM.SoulCalibur is a Dreamcast (and Naomi) game.the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.
SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword.
I remember it clearly because I was an avid arcade fighting game player at the time, and I really, really wanted to play Soul Calibur when it came out in 1998, but no boards ever made it to my area.Good correction and perspective from the time. I knew you should have double checked that before I wrote it.
Makes me sad they never made more of these. The first one was a really cool game with some great ideas. Hard to emulate since it uses analog triggers the same way sunshine does.Billy Hatcher
its actual popularity in the West is vastly overstated. Mostly, though, the problem lies with the terminally online crowd flocking to certain types of games while ignoring/dismissing others that were wildly popular.
Basically, most of what you see online are narratives built by losers.
Star Wars rogue squadronWhat are the classics?Nintendo was truly excellent with the gamecube, it did not sell well but it was a great console, with so many classics played today, and massively appreciated