Excidium II
Self-Ejected
lol I wish it did.They Far-Cry-ed that game. It totally plays like Far Cry now.
lol I wish it did.They Far-Cry-ed that game. It totally plays like Far Cry now.
I'm really worried how big a part Power Armor seems to have in this game.
inb4 you get power armor in like the second quest of the game.
You also get instantly promoted to Knight after doing 1 quest for BOS and get additional power amour set.Called it.
Is there PA training, even if just to boost stats?You also get instantly promoted to Knight after doing 1 quest for BOS and get additional power amour set.
The "Wouldn't it be cool if..." design philosophy strikes again.
lol I wish it did.
No, you get your first power armour and minigun 5 minutes after leaving the vault, and you know how to use it without any explanation from anyone.Is there PA training, even if just to boost stats?
Yeah, I played the game. What I'm asking is if you get some form of training for joining the BoS.No, you get your first power armour and minigun 5 minutes after leaving the vault, and you know how to use it without any explanation from anyone.
Its literally just standing there waiting to be powered up with a power cell that you find in the basement of the same building, locked behind a [Novice] fence gate.
You also get instantly promoted to Knight after doing 1 quest for BOS and get additional power amour set.
No, you get your first power armour and minigun 5 minutes after leaving the vault, and you know how to use it without any explanation from anyone.
Its literally just standing there waiting to be powered up with a power cell that you find in the basement of the same building, locked behind a [Novice] fence gate.
I found one underwater next to a crashed vertibird in a lake.You also find an abandoned working power armor in the forest just north east(I think) of Sanctuary or whatever the fuck it's called.
It's just typical Bethesda Fallout, it's like the PC is the first scavenger out in the world.Fusion cores are also pretty damn common compared to how pre-war tech is portrayed in the earlier games, it's literally sitting in old cars and repair shops like its nothing. I guess I can't complain that random raiders have power armor now, considering how common it is for the player to find too. I don't understand why all the "ruined" armor and weapons exist though, any raider of settler could walk two feet over and pick up super advanced energy weapons, they are plentiful.
Must be getting near the end now, just did the "Battle of Bunker Hill" which was jawdroppingly dire. One of the worst designed quests I've seen in any game, and no fun at all.
Bad even for Bethesda standards? They always sucked horribly at creating encounter setpieces.Must be getting near the end now, just did the "Battle of Bunker Hill" which was jawdroppingly dire. One of the worst designed quests I've seen in any game, and no fun at all.
Bad even for Bethesda standards? They always sucked horribly at creating encounter setpieces.
This is the type of stories I would like to read here, give me more!Yeah, worse than any Bethesda quest I can think of. The quest was broken to the point of being literally unplayable, as in I can't actually finish it. Basically the context is that the Institute want you to attack some place to kill some escaped synths, but before the quest you have the option to betray the Institute and inform the Railroad, who order you (you can't turn them down) to fight the Institute. But when you get there, the game still thinks you're with the Institute so nobody - Institute or Railroad - is hostile. The BoS show up out of nowhere so its a 3 way battle where absolutely nobody is hostile towards you, but the game demands you take part in the fight anyway. Nobody turns hostile when you shoot them or their friends.
After killing a lot of people who don't fight back, you go inside to rescue the synths, except you still have the objective "kill the synths" which the game forces you to do. After killing them all, the Railroad congratulated me for saving the synths who I just killed. The quest isn't even over but I quit to resume it later, it's the fucking worst.
EDIT: Forgot to mention that inside the area with the synths, I lost the ability to shoot everyone but the synths. Couldn't enter VATS, bullets didn't register. I was being shot at by turrets who I could not return fire at.
The BoS show up out of nowhere so its a 3 way battle where absolutely nobody is hostile towards you, but the game demands you take part in the fight anyway. Nobody turns hostile when you shoot them or their friends.
Have they finally managed to put more than 5 NPCs into their "epic" battles at least?