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Fallout Fallout 4 Thread

IHaveHugeNick

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Guys, is it even explained how the people in Vault 111 all died? Well, besides your wife receiving a lethal dosage of lead.

There's explanation in one of the computer terminals.
 
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Guys, is it even explained how the people in Vault 111 all died? Well, besides your wife receiving a lethal dosage of lead.

The override the raiders used to get to Shaun caused the whole life support system to shut down. If the game were more reactive I imagine the PC would have said something after looking up this info on one of the terminals. Not only did they kill his wife they completely wiped out the remnants of his former life. But, Bethesda.
 

Killzig

Cipher
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Does the protagonist ever talk about the pre-war world? Curse the politicians for bringing the apocalypse, mention an area he remembers looking pristine 200 years ago, anything like that?
Almost never, I almost feel like this vault/character would have been better off in Fallout 3 in a plot dealing with the Enclave than this current mishmash of elements.
 

Bliblablubb

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Copium Den
The way understand it there is a lot of time between your toddler being abducted and you waking up again (your spouse is frozen again when you leave). In fact everybody seemed to have gone back to freeze afterwards.
However:
computer logs show that a) your pod has been opened by "remote access" and b) even in the beginning some frozen occupants showed increased heart activity or something like that, hinting at being more behind it than just cryofreeze for 180 days. So I guess the plothook is: somefag rescued you before you succumbed from malfunction like the others. Or just being the backup plan (or whatever revolver ocelot said to you in the beginning).

But since it's Bethesda writing, I wouldn't be surprised if all of that is never brought up again.
 

Talby

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Codex USB, 2014
I love how the lone survivor goes from living a normal suburban life in 2077 to gunning down a deathclaw with a minigun in a span of about 2 hours, from their perspective. It's just so rushed. It's a shame, some talented writers could have done a lot with a Fallout story about someone from before the war being frozen and waking up after the apocalypse.
 

Zeriel

Arcane
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Bliblablubb

Arcane
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I love how the lone survivor goes from living a normal suburban life in 2077 to gunning down a deathclaw with a minigun in a span of about 2 hours, from their perspective. It's just so rushed.
No time to think or adapt, need to find son!

Well, after building a settlement from scratch, because being a Trooper/Lawyer comes with awsome homeimprovment skillls. Seriuosly, I already forgot about the mainquest because Diamond Shitty is so far away. Not saying FO3 did it better, but at least everybody knew your avarage looking dad and GNR was reachable pretty quick.
Here it's just "we have no clue, but go to the other end of the map and ask somefag else". I guess this is what people meant when they complained about the slow pace.
 

IHaveHugeNick

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I love how the lone survivor goes from living a normal suburban life in 2077 to gunning down a deathclaw with a minigun in a span of about 2 hours, from their perspective..

He was in the army. Not that much of a stretch.
 

Zeriel

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Messages
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No time to think or adapt, need to find son!

Well, after building a settlement from scratch, because being a Trooper/Lawyer comes with awsome homeimprovment skillls. Seriuosly, I already forgot about the mainquest because Diamond Shitty is so far away. Not saying FO3 did it better, but at least everybody knew your avarage looking dad and GNR was reachable pretty quick.
Here it's just "we have no clue, but go to the other end of the map and ask somefag else". I guess this is what people meant when they complained about the slow pace.

The game actively doesn't want you to go to the cities anyway, since walking anywhere near the developed areas causes framerate tanks on any hardware configuration.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,851
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Bliblablubb

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He was in the army. Not that much of a stretch.
The grrrrl was a lawyer IIRC. But it's KWA, so she probably shared her hubby's past time activities of shooting shit up with a wide range of guns, then disassembling them with her eyes closed. Always be ready to defend your country!
:kwafuckyeah:
The game actively doesn't want you to go to the cities anyway, since walking anywhere near the developed areas causes framerate tanks on any hardware configuration.
Haven't gotten further than Cambridge yet, but no FPS issues on my "set for low quality!" toaster yet. Aside from the Corvega factory, all those searchlights made my mouse move very sloppy.
 

IHaveHugeNick

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The female protagonist wasn't in the army. Even for someone who was in the army it's pretty ridiculous that it takes them no time at all to adjust to killing everyone they meet and being thrown around by a giant lizard.

Every protagonist you make was in the army. Its just that you only get to pick your sex after the intro, which already shows you as male.

Typical Bethesda's lack of consistency, they can't even plan the plot forward for longer then 30 seconds.
 

Zeriel

Arcane
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Jun 17, 2012
Messages
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Every protagonist you make was in the army. Its just that you only get to pick your sex after the intro, which already shows you as male.

Typical Bethesda's lack of consistency, they can't even plan the plot forward for longer then 30 seconds.

The female protagonist is the wife, you aren't literally changing the husband's gender. The husband is the soldier, the wife is the lawyer. This isn't a blank slate character generation game.
 

Lemming42

Arcane
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Nov 4, 2012
Messages
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The Satellite Of Love
Every protagonist you make was in the army. Its just that you only get to pick your sex after the intro, which already shows you as male.

Typical Bethesda's lack of consistency, they can't even plan the plot forward for longer then 30 seconds.

I don't think that's the case, when you first enter character creation the wife mentions how the husband is attending some shit veteran's parade thing, then you can immediately switch to her. There's nothing to suggest she was in the army.
 

Talby

Arcane
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Messages
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Codex USB, 2014
That's another annoyance, actually - forcing an unnecessary backstory on the player. I'd rather it be left ambiguous like in New Vegas. It's puzzling that FO3 and 4 both have a rigidly defined backstory for your character when the Elder Scrolls games seem to have no problem with leaving it left up the player, aside from starting as a prisoner.
 

Bliblablubb

Arcane
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Yeah picking the wife makes her comment on her law diploma (and I think her husband mentions it in his message). The roles are definitly fixed. That's why I went for the smooth talker run that made me... gain absolutly nothing. Raiders don't hear me arguing while looking through their sniper scope. Where is mah rat diplomacy?

But... complaining about a fixed backstory in a Fallout game? If FO 4 had a open backstory the 'dex would rant about the lack of character background, making it not a real Fallout!
 
Last edited:
Joined
Jul 7, 2015
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Norfolk
rigid backstory is great if it is relevant to the plot, like Witcher. The fact that some of you are saying the character in F04 has zero issues with suddenly waking up in a post post-apocalyptic world is downright terrible.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,991
The way understand it there is a lot of time between your toddler being abducted and you waking up again (your spouse is frozen again when you leave). In fact everybody seemed to have gone back to freeze afterwards.
However:
computer logs show that a) your pod has been opened by "remote access" and b) even in the beginning some frozen occupants showed increased heart activity or something like that, hinting at being more behind it than just cryofreeze for 180 days. So I guess the plothook is: somefag rescued you before you succumbed from malfunction like the others. Or just being the backup plan (or whatever revolver ocelot said to you in the beginning).

But since it's Bethesda writing, I wouldn't be surprised if all of that is never brought up again.
That still doesn't make an ounce of sense. Are the guys in the rest of the pods still frozen and alive by the time you wake up?

Heck, the wife is probably also alive because she got shoot but almost immediately frozen again. But then again he left the pod open so she would die not long after that, lol.
 

Jozoz

Prophet
Joined
Jun 23, 2014
Messages
452
Location
69
I'm still baffled that the masses don't like this when Fallout 3 was so well received.

I mean this is quite a bit worse than Fallout 3, but the writing, quests and characters were equally shit.

Why do people feel so strongly about it now? Maybe they just all went back and played the originals, but I strongly doubt that.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,967
I'm still baffled that the masses don't like this when Fallout 3 was so well received.

I mean this is quite a bit worse than Fallout 3, but the writing, quests and characters were equally shit.

Why do people feel so strongly about it now? Maybe they just all went back and played the originals, but I strongly doubt that.

You can't stay static and expect to please the masses. In 7 years time other casual AAA games came out that look better and run well. Witcher 3 for example is an unpleasant comparison for Bethesda on a purely technical level.
 

Lemming42

Arcane
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Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
I'm still baffled that the masses don't like this when Fallout 3 was so well received.

I mean this is quite a bit worse than Fallout 3, but the writing, quests and characters were equally shit.

Why do people feel so strongly about it now? Maybe they just all went back and played the originals, but I strongly doubt that.

Fallout 3 had decent albeit uninspired dungeons, which are the main bulk of any post-Morrowind Bethesda game. There's no reason at all to explore dungeons in Fo4 and they're all badly designed and boring to go through, so the main part of the game is crippled.

I was never bored playing Fo3 or Skyrim (Oblivion was pretty dull though) but this lacks whatever it was that made those two games playable. So even for a Bethestard or Bethesda-tolerator like me, it's missing something and the result is a game much more tedious and dull than any other Bethesda production so far.

It's also nice to think that New Vegas might have had an affect on the way people think about the Fallout series and what they want from it.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Are the guys in the rest of the pods still frozen and alive by the time you wake up?
No, the computer terminals list them as deceased. Not sure about your spouse's pod though, I think it only gave out an error for that. Would be funny if he turns out to be alive in the end.
 

Jozoz

Prophet
Joined
Jun 23, 2014
Messages
452
Location
69
Yeah I guess that makes sense.

Seeing reactions like this really puts a smile on my face:

h76TTcj.png
 

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