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Decline Dreamfall Chapters - Console Immersion Action Decline Kickstarter [Spoilers]

Grunker

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J_C, you like the series and are probably passionate about it, that's great, but let's at least avoid blatant denialism.
Talking about denialism with J_C is as fruitful as talking about patriarchy with Roguey. Don't waste your time, he will defend every game ever made and there is nothing you can do to stop him.

Except Fallout :troll:
 

Levenmouth

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire
Alright, I'm not even denying that this game has these elements. What I don't get is why is there a problem? Why is it a problem if the game has an election as a central theme, why is it a problem if it has stuff about historical revisionism? I don't want to get into the stupid "games are art" debate, but I don't see a problem in a game's story using this elements. Artistic freedom and such can be applied here too. Hey if a game would dare to tackle the issues of fasism, holocaust, I would be interested in it.

Then I must have misunderstood you. Look, I deal with this stuff (expatriation, extraterritoriality, "clash of cultures", etc) on a daily basis and, to perfectly honest, to me, Europolis looks a little silly. That's okay though, because who cares. It's lala-land. What I do see as a bit of an issue is that the game really tries rubbing rather simplistic political ideology in the player's face. Some call the game leftist; I just find it somewhat militant in its presentation. I completely agree with DeepOcean in this regard, as it really is the "down with the system, dude" hippie college freshman of video games. Note that we have a vast library of games that tackle various political topics to different degrees, from Bioshocks to Deus Ex to Final Fantasy Ugu, but it is usually done through a more or less neutral narrator. Just like you, I would be interested in a game that tackles something like fascism, but I am not entirely sure I would like to play a fascist zealot repeatedly spewing hatred to the cheers of the gaming press in a game that is supposedly about dreams. I guess you could enjoy it "ironically", but that's already a tacit admission that your product is in the B-movie category.
 

DeepOcean

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"down with the system, dude" hippie college freshman of video games.
This annoy the hell out of me as I lose the respect for the writer and his work because he doesn't want to persuade me but brute force his opinions. If you want to brute force your opinions, it is because you think the people are going to consume your work are stupid and don't see what you are trying to do miles away, it is arrogant posturing of the author speaking through the characters mouths and turning them on their puppets, not the immigrant theme that is really annoying. When you face crass political propaganda, you are ejected from the suspense of disbelief state (you will be reminded of reality) that any fiction work depends upon. All political propaganda from left to right is infected with condescension and arrogance, paying money o be preached by self important idiots is really, really fun.
 

buzz

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I'm 99.9% sure that if The Longest Journey was released today, it would be labeled as SJW/librul/hipster propaganda by all sorts of edgy fuckwads from the Internet. I mean, just from what I randomly remember from the game:
- female main character who runs away from home to pursue a life in art
- daddy issues
- negro best friend
- lesbian landlady
- mysoginist neighbor who also betrays her
- her boss at the cafe is an asshole
- latino mentor who's into artsy stuff
- the antagonists are literal leaders of giant corporations and corporations that drain the lifeforce out of Stark (the cyberpunk, technology-dominated world)
- she literarily stops racism between two species at one point
 

Grunker

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I have been thinking the same thing throughout the course of this thread. The Longest Journey was always preachy and concerned with artsy alternative hipsters. But it was still good. It's the reason that leftists can still enjoy Batman even though he's basically conservative mastubatory material. It's not about what "it" is, but whether "it" is good.

That said, it sounds like the difference between TLJ and Chapters is that in Chapters it's more much "in yo face" and direct. There was at least some subtlety and show-don't-tell to TLJ's politics.
 

J_C

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What fps do you guys get in Chapters? Because holy cow, this is one awfully optimized game! I mean, I get fuckin 12-15 fps in Europolis, regardless if I'm running on full minimum or maximum detail. Come the fuckin on! If you are making a movie game and want me to enjoy, at least make it run like a movie, not like a slideshow!
 

Levenmouth

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire
What fps do you guys get in Chapters? Because holy cow, this is one awfully optimized game! I mean, I get fuckin 12-15 fps in Europolis, regardless if I'm running on full minimum or maximum detail. Come the fuckin on! If you are making a movie game and want me to enjoy, at least make it run like a movie, not like a slideshow!

Europolis regularly drops into teens for me too and I'm running it on pretty decent hardware. There is a patch coming though. Red Thread said it it was their top priority.
Do you also get occasional lights floating in mid air and weird pixelated shadows?

Edit: Actually, the patch has just been released. Update your game.

Version 1.1 of Dreamfall Chapters has been released for all platforms.

Amongst other things, this new version improves performance and reduces memory usage, resulting in better frame-rates and fewer crashes.

Fixes and changes include:
  • 'The Story So Far' recap video available from the main menu: watch a three-minute summary of Dreamfall: The Longest Journey
  • Reduced memory usage, particularly in Europolis
  • Improved overall performance
  • Fixed stuck on black screen when loading into certain scenes (e.g. Pandemonium)
  • Fixed shaders that sometimes caused graphical artefacts on all platforms
  • Altered some visual effects on Mac and Linux that were causing black artefacts (e.g. in opening cinematic)
  • More granular options in graphics settings (e.g. disable depth-of-field, change shadow draw-distance)
  • Updated German subtitles and voice overs, and updated French subtitles
  • Improved localised menu interface
  • Fixed random failure to retrieve list of Facebook friends
  • Always syncs with Steam Cloud when game exits
  • Support for Xbox One controller in Windows verified. Make sure you are using the official Microsoft drivers

…and a whole host of smaller fixes and tweaks, including a 'consequence notification' for the most important choice in the game: Zoë's career.

Many players are still unaware that the first Decision Point branches the game into two unique gameplay-and-story paths for Zoë in Europolis. We wanted to better highlight this fact.

You might have noticed that we are no longer distributing a 64-bit Mac client. It turns out that our engine has a number of problems with 64-bit builds, resulting in random crashes. Until this is fixed, we are moving all clients to 32-bit. You will still see improved performance and memory usage.

We hope this patch improves everyone's experience with the game. Please let us know how it performs on your hardware. The team appreciates your honest feedback — whether it's positive or filed under 'constructive criticism'. We are currently considering a version 1.2 and your feedback will be instrumental in that process.

Thanks so much for your patience, feedback and support this past week! We can't do this without you, and we really hope the wait has been worth it.

Onwards & upwards: Book Two is next!

EDIT2: It drastically improved performance for me, but the visual glitches seem to have gotten worse (lines of light popping up everywhere). There are also floating policemen and a flying car (the thing with blue lights to the left of the operative) that now goes through buildings. Not sure if that happened before. Maybe it's some kind of issue with the save file's compatibility with the new version. I think everything also looks a lot darker now.

to6fGci.jpg
 
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abnaxus

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Yeah, I'm not going to play through the chapter again.

I'm 99.9% sure that if The Longest Journey was released today, it would be labeled as SJW/librul/hipster propaganda by all sorts of edgy fuckwads from the Internet.
At the time, it was too. Only difference is that Twitter/tumblr and other social media didn't exist yet so the backlash went just through e-mail/blog.
 

J_C

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What fps do you guys get in Chapters? Because holy cow, this is one awfully optimized game! I mean, I get fuckin 12-15 fps in Europolis, regardless if I'm running on full minimum or maximum detail. Come the fuckin on! If you are making a movie game and want me to enjoy, at least make it run like a movie, not like a slideshow!

Europolis regularly drops into teens for me too and I'm running it on pretty decent hardware. There is a patch coming though. Red Thread said it it was their top priority.
Do you also get occasional lights floating in mid air and weird pixelated shadows?
Edit: Actually, the patch has just been released. Update your game.
Thanks. I will check it out later today. I didn't get the floating light and pixelated shadows though.
 

PlanHex

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'The Story So Far' recap video available from the main menu: watch a three-minute summary of Dreamfall: The Longest Journey
Well that did nothing for me. Only recapped the stuff I could remember already. I could've sworn Reza died or was brainwashed or something in Dreamfall. Oh well. Should probably replay all of them one of these days.
 

J_C

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'The Story So Far' recap video available from the main menu: watch a three-minute summary of Dreamfall: The Longest Journey
Well that did nothing for me. Only recapped the stuff I could remember already. I could've sworn Reza died or was brainwashed or something in Dreamfall. Oh well. Should probably replay all of them one of these days.
Zoe was told in Dreamfall that the dreams and mind of Reza was stripped away and he is dead. In the last scene however, Reza appears at Zoe's bed and talks with her father. Then Zoe says something like this to herself "Watch out Dad, he might look like it, but he is not Reza".
 
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Divinity: Original Sin
wowl, that was fast... i hope next chapters are longer and varied. It took me 5 hour according to steam, but most of the time was spent backtracking.
 

Keshik

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Mar 22, 2012
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What fps do you guys get in Chapters? Because holy cow, this is one awfully optimized game! I mean, I get fuckin 12-15 fps in Europolis, regardless if I'm running on full minimum or maximum detail. Come the fuckin on! If you are making a movie game and want me to enjoy, at least make it run like a movie, not like a slideshow!

I was getting 10 or 12, it was also eating up RAM like crazy. 1.1 patch is supposed to address this. I agree on the lens flare and bloom abuse, makes looking at things annoying particularly with the lighting effects on the periphery of the view from time to time.
 

J_C

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I finished the first epizode....siiigh....and as much as it hurts to say this, but it was painfully average at best. Just a few notes:
- graphics: I'm digging the artstyle overall, but as many already said there are so much bloom and depth of field effect that it almost hurts my brain, character modells are nicely done
- music is great, just as the voiceovers
- puzzles: there are a few in the very beginning, nothing too complex. From the middle to the end there are no puzzles at all, you just use an item at a given spot
- story: it is basicly nothing. The beginning is interesting, because it bridges the gap between Dreamfall and Chapters.
It is nice to see how Zoe wakes up from the coma. Then, it is all world building. You see how is her life in Europolis, what is she doing for a living, what does her boyfriend do etc.
There is no overarching plot, although the game sets up some lines for the future. The episodic release actually hurts this game very much. It works for a game like the Telltale games, but not for a game with a subtle story like Chapters. I firmly believe that we can get a great storyline from Ragnar, just as before, but the first episode offers so little it hurts. The worst thing is that god knows how much time will it take the team to push out the other episodes.

Overall: 5/10

Oh, and the in your face propaganda stuff is bullshit. Yes, according to the story, there is an election in the city, but it is just a backdrop. You can have a few conversation about it, but that's it.
 
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