Knight – An obscure knight of poor renown who collapsed roaming the land. Sturdy, owing to high vitality and stout armor. Level 9; Vigor: 12, Attunement: 10, Endurance: 11, Vitality: 15, Strength: 13, Dexterity: 12, Intelligence: 9, Faith: 9, Luck: 7
Mercenary – A mercenary and veteran of the battlefield. High dexterity allows masterful wielding of dual scimitars.Level: 8; Vigor: 11, Attunement: 12, Endurance: 11, Vitality: 10, Strength: 10, Dexterity: 16, Intelligence: 10, Faith: 8, Luck: 9
Warrior – Descendant of northern warriors famed for their brawn. Utilizes high strength to wield a heavy battleaxe.Level 7; Vigor: 14, Attunement: 6, Endurance: 12, Vitality: 11, Strength: 16, Dexterity: 9, Intelligence 8, Faith: 9, Luck: 11
Herald – A former herald who journeyed to finish a quest undertaken. Wields a sturdy spear and employs a gentle restorative miracle. Level 9; Vigor: 12, Attunement: 10, Endurance: 9, Vitality: 12, Strength: 12, Dexterity: 11, Intelligence: 8, Faith: 13, Luck: 11
Thief – A common thief and pitiful deserter. Wields a dagger intended for backstabs alongside a military-issue bow.Level 5; Vigor: 10, Attunement: 11, Endurance: 10, Vitality: 9, Strength: 9, Dexterity: 13, Intelligence: 10, Faith: 8, Luck: 14
Assassin – An assassin who stalks their prey from the shadows. Favors sorceries in addition to thrusting swords. Level 10; Vigor: 10, Attunement: 14, Endurance: 11, Vitality: 10, Strength: 10, Dexterity: 14, Intelligence: 11, Faith: 9, Luck: 10
Sorcerer – A loner who left formal academia to pursue further research. Commands soul sorceries using high intelligence. Level 6; Vigor: 9, Attunement: 16, Endurance: 9, Vitality: 7, Strength: 7, Dexterity: 12, Intelligence: 16, Faith: 7, Luck: 12
Pyromancer – A pyromancer from a remote region who manipulates flame. Also an adept close combat warrior who wields a hand axe. Level 8; Vigor: 11, Attunement: 12, Endurance: 10, Vitality: 8, Strength: 12, Dexterity: 9, Intelligence: 14, Faith: 14, Luck: 7
Cleric – A travelling cleric who collapsed from exhaustion. Channels high faith to cost many and varied miracles. Level 7; Vigor: 10, Attunement: 14, Endurance: 9, Vitality: 7, Strength: 12, Dexterity: 8, Intelligence: 7, Faith: 16, Luck: 13
Deprived – Naked and of unknown origin. Either an unfathomable fool in life, or was stripped of possessions upon burial. Level 1; all stats begin at 10.