Rolk's Drifter
Scholar
- Joined
- Jul 27, 2009
- Messages
- 125
There is a basic design problem there because they have to make attacks telegraphed enough to be slow 'n soulsy easy-to-react-to yet if they don't have lots of tracking then locked-on-circle-strafe will easily avoid 90% of those slow telegraphed attacks with a safe, non-reactive option.
There is no design problem. Just people who think rolling is the only option. And even then don't think to roll out of range of the weapon.
Rolling is shit tier evasion. It's a panic measure and should be punished. If you design for shit tier, all you'll ever get is shit tier. Parrying, back-stepping, walking, sprinting, range baiting are all better options.
Rolling everywhere is retarded. Roll-to-win is bullshit. <3 DS2 <3