Thanks
asper . Well, the project's been on a hiatus for a past month or so. The reason is, I've got a pretty shitty situation at work at the moment. Despite my manager's promises, I haven't got my paycheck in three months, so I basically quit. He's called me today, saying that he's doing all he can to set things straight with the higher-ups (and it's a bureaucratic hell up there I tell ya), so I might still return, but for all intents and purposes, I'm currently unemployed and It's stressing me out as fuck.
Coincidentally, the artist I've teamed up with (check out his site at
http://www.nostalgicalgorithms.com/, he's got a cool project of his own) also lost his job and didn't work on the assets for a while. Hopefully, he will also come back when his situation gets more stabilized. Here's some of his work (WIP, rendered in his own engine):
There's also one more video that I don't think I've shared with you guys. I modified the code a little to allow for multiple Aliens and players in the level. Will come in handy when I finally get to multiplayer component (after the initial release, of course - I do want to get it out of the door eventually).