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Yet Another Morrowind Thread

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,985
Location
Flowery Land
IDtenT
No, it actually has been worked on for two decades. Morrowind's 20th anniversary is in May, but the announcement of the construction set and non-inclusion of the mainland combined to result in people organizing to build the mainland before it even came out.
 

perfectslumbers

Arbiter
Joined
Oct 24, 2021
Messages
1,202
Are there any mods that change the way the music is implemented in Morrowind? So it doesn't just randomly play tracks and switch between exploration/combat?
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,739
Are there any mods that change the way the music is implemented in Morrowind? So it doesn't just randomly play tracks and switch between exploration/combat?

Yes.

There's MUSE 2. But it requires music. The one I recommend in my guide is TUBES4MUSE, which uses music made by Jeremy Soule for TES (as well as a couple other games).
 

xuerebx

Erudite
Joined
Aug 20, 2008
Messages
1,028
So I was on a river cruise (Vistula River) in Poland on Christmas day and the background music on the boat was eerily familiar. I used Shazam and lo and behold - it was "Peaceful Waters" by Jeremy Soule. As I exited the boat I asked the captain if he selected the music himself, and once he confirmed I mentioned Morrowind. Apparently it's his favourite game :D. The whole thing was unexpected, but I actually met the first person IRL who plays/ed Morrowind.

Off-topic, but anyway.
 

Talby

Arcane
Patron
Joined
Mar 15, 2008
Messages
5,597
Codex USB, 2014
So I was on a river cruise (Vistula River) in Poland on Christmas day and the background music on the boat was eerily familiar. I used Shazam and lo and behold - it was "Peaceful Waters" by Jeremy Soule. As I exited the boat I asked the captain if he selected the music himself, and once he confirmed I mentioned Morrowind. Apparently it's his favourite game :D. The whole thing was unexpected, but I actually met the first person IRL who plays/ed Morrowind.

Off-topic, but anyway.

This, is where you get off. Come with me.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,739
Today I decided to start working on a Wabbajack port of my Morrowind Sharp modding guide.
I've got to say it wasn't as hard as I thought it would be. At least it seems to be going well at the moment. I'm now installing it to try it out. Some things will still need to be installed manually, but we are talking about 10 files as opposed to 200.

Those 10 files would consist of the basic setup (Code Patch, Graphics Extender) and tools required to handle mods. Everything else would be handled by an installer.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,739
The Morrowind Sharp Wabbajack has been released.

Please make sure to follow all the instructions in this page from beginning to end.
Can the mods that change character progression / levelling be safely skipped?

Once you install the guide using Wabbajack, you can run Morrowind like you could before through Mod Organizer 2. And in MO2, you can disable whatever mods you don't want to use.

At the moment I'm working on a miniupdate which will hopefully allow the users to skip the steps of downloading Wrye Mash and tes3cmd.exe. Thus the only things that would be left to the user are the configuration of the tools and nothing else.
 
Joined
Aug 11, 2013
Messages
1,181
Location
yer mum
As much as I dislike common portrayal of Telvanni (lolrandumb ancap reddit wizards - compare that with genuine scholars like Aryon, Fyr, and Demnevanni), I finally came to a conclusion that Mages Guild is basically a bunch of incompetent idiots. I played through the Mystery of the Dwarves quest recently and Edwinna's reactions are just priceless.
Oh, you found and translated those priceless books that would shine a completely new light on one of the greatest mysteries of the world? Lol, don't care, irrelevant to my research.
Hold on, are those schematics of dwemer flying thingy?
:shredder:

Waste of time, I'll stick with Redoran/Temple battlemage.
 

Funposter

Arcane
Joined
Oct 19, 2018
Messages
1,818
Location
Australia
The point of the Mages Guild is that it's full of retarded, petty bureaucrats and narrow-minded scholars. This is why it all falls apart come Oblivion.
 

MWaser

Cipher
Joined
Nov 22, 2015
Messages
614
Location
Where you won't find me
The point of the Mages Guild is that it's full of retarded, petty bureaucrats and narrow-minded scholars. This is why it all falls apart come Oblivion.
It's downright hilarious how the most well maintained and decent group amongst the imperial guilds in Vvardenfell is the Thieves' Guild. Meanwhile the Fighters' Guild are cuckolds of the Cammona Tong and Mages' Guild are idiots who get their highest ranks infiltrated by a low-quality Telvanni spy.

From the Mages' Guild, Ranis was basically the only one actively warring to keep the Mages' Guild from falling apart from all the sabotage that was going on. She was flawed as an overzealous traditionalist, but her points always proved to be right (accussing real necromancers, discovering real spies etc.)
 

Funposter

Arcane
Joined
Oct 19, 2018
Messages
1,818
Location
Australia
The point of the Mages Guild is that it's full of retarded, petty bureaucrats and narrow-minded scholars. This is why it all falls apart come Oblivion.
It's downright hilarious how the most well maintained and decent group amongst the imperial guilds in Vvardenfell is the Thieves' Guild. Meanwhile the Fighters' Guild are cuckolds of the Cammona Tong and Mages' Guild are idiots who get their highest ranks infiltrated by a low-quality Telvanni spy.

From the Mages' Guild, Ranis was basically the only one actively warring to keep the Mages' Guild from falling apart from all the sabotage that was going on. She was flawed as an overzealous traditionalist, but her points always proved to be right (accussing real necromancers, discovering real spies etc.)
In a way, it actually makes sense. The Thieves Guild is fighting for survival since it's trying to muscle in on the Cammona Tong's territory on an island which has only been open to colonization for 20 years, and it's not like there is some Imperial charter in place to ensure its existence like there is with the Fighters and Mages Guild. The Mages Guild in particular is basically the ultimate joke branch, with Trebonius having been sent there to act as local Archmage basically so he wouldn't make a mess of things somewhere important. The truth is that if you're in the Vvardenfell Mages Guild and aren't a Dark Elf who has a bone to pick with the Telvanni (so Ranis, basically) then you've somehow managed to fuck up or piss off the wrong people. It's the equivalent of being transferred/promoted to a "better" position in Arkansas or Mississippi.

Trebonius' promotion to Archmage.wav

 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,739
Anyone who chimps out and disables comments on their mods doesn't deserve a download.

Not just that, "she" made a massive deal out of this mod, talking about how you are helping Ukraine, how you are an evil Russian if you don't like the mod, and so on and so on.
All for what? The report showed that the amount of downloads amount to about 2 dollars. Yes, you heard that right. All that shitposting only to amass two fucking dollars for Ukranians, robbing better mods of the spotlight just because muh cause.

Up to this point, the mod has had 263 unique downloads. This generated a total of 1474 Donation Points. Since about 1000 Donation Points is 1 USD, this means that the mod could raise about 1.5 USD (which would be about 44 hrivnyas - Ukrainian currency) for the Ukraine Relief Effort in a month. This result might be disappointing for some, but we shouldn't forget that Donation Points are just a way for Nexus Mods to reward mod authors for their hobby, it's not a job, and also that all you needed to do was downloading a mod for this amount to be generated. For that, it's not a bad result. In addition to which, there is a war going on in Ukraine, where every penny counts. This 1.5 USD might have saved the life of someone!
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,739
Anyone tried this? https://www.nexusmods.com/morrowind/mods/46913
Asking because I'm kinda scared of "lore friendly" mods since RoHT.

Anyhow to give you an answer other than "lol trannies": stick to some of the individual mods that compose it.
My suggestions are:

- Ashlander Quests
- Consequences for Looting the Andrano Tomb
- Exterminate all the Brutes
- Sixth House Smugglers

These are rather small mods by comparison, and in particular the latter three have little new dialogue.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,986
Which one of you guys wrote this back in 02?


Ewuu2vi.jpg
 

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