Piotrovitz
Savant
Yeah, that's the usual route, you give bloodlust to either ROG or SAM.Hmm, I was thinking of giving Bloodlust to the thief, wouldn't it multiply the damage there even more since he deals more damage than the bard to start with, and doesn't take breaks for playing music? Or are berserk and backstab not multiplicative, or something?
Berserk and backstabbing are multiplicative, but only if the attack type is thrust (this triggers backstab). Bloodlust (and all other swords except rapiers) randomly uses swings and thrusts, so you will randomly dish out either x2 or x3 dmg.
Looking at your party, you don't have many contenders for swords (Mook will have one tailored made just for him), and there are many good ones through the game, so if you are up to build the Bard as a melee, I would give him Bloodlust. Rogue can find a decent rapier in Arnika, which has thrust-only attack mode, so you will have constant 2x dmg that can easily get you through whole mid-game.
I will always propagate the idea of melee tanky Bard, since I verified it on couple of playthoughs and she can be a real monster.
Think about it - you don't have to pump any magic skills, only music, and at the same time you have shitload of one of the most useful spells available via instruments. You don't cast them every round, usually it's an opener with high level Bless or Haste or Armormelt, and the rest is purely situational, like Insanity or Freeze Flesh. Anyway, you won't use instruments every round. This leaves your Bard having lots of time to go on Bloodlust whacking spree. TBH, this probably makes the Bard one of the true hybrids that can both fight and cast spells, without being crippled in any of those areas.
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