OttoQuitmarck
Educated
- Joined
- Aug 1, 2023
- Messages
- 433
It seems like only Larian actually bothers to have immersive sim elements, and even then larian doesn't utilize it all that much in most of their games yet.
You'd think it's not that hard to implement being able to destroy walls, move objects, etc. especially if the game is a 2D rpg? Some traditional roguelikes already have various mechanics like this they are just still missing actual immersive sim level design. We'd be doing so well RPGs wise if all these trad roguelike devs instead made proper RPGs...
Am I perhaps missing any RPGs with immersive sim elements?
You'd think it's not that hard to implement being able to destroy walls, move objects, etc. especially if the game is a 2D rpg? Some traditional roguelikes already have various mechanics like this they are just still missing actual immersive sim level design. We'd be doing so well RPGs wise if all these trad roguelike devs instead made proper RPGs...
Am I perhaps missing any RPGs with immersive sim elements?