Zomg said:
THAT SAID, the geometric maneuvering like you get in good squad tactics is still pretty primitive in the roguelikes I've played, there are minor considerations but mostly you just want to back into a corridor and fight one monster at a time. It's an acknowledged weakness and people are thinking about how to unfuck it.
Incursion, though unfinished and problematic in its current state, actually has extremly complex tactical oppurtunities.. Incursion seriously is my best contender for greatest fantasy RL of al time and i cant wait for the 'real' release. (Which will have an overhead map and factions and shit)
Ive had 15 min long battles with a single(!) enemy. That may sound tedius but it was the most fun ive ever had in a RL.. even though i was the dead one in the end
It was some kind of mage that kept turning into a spider and sending summoned monsters at me while i was slipping on the ice floor.. god was it awesome
edit: to elaborate incursion actually allows for complex character builds that you will seriously be thinking about when you level up. One of my fav builds is a kobold warrior/mage that uses spider climb to crawl on the ceilings of the dungeon undetected and then drop down on the unsuspecting enemies.
Small races fight better in enclosed spaces, stealth is actually useful (and overpowered in fact in the last release), things like rushing an opponent and knocking them to the ground then laying a power blow on them with a battleax are viable tactics
all weapons actually behave as they should.. spears reach farther and chain weapons can be used to disarm opponents.. polearms can trip oppents etc etc etc. Incursion is the fucking shit.
Just be aware that the current version is a 'teaser' its just the devs test medium for the game.. the real game is currently in the works and with all probability will be the (extreme?) fucking shit. That said the current version is def playable as a pure dungeon crawl and fun as hell (although with a tedius and cumbersome learning curve/ interface)
Fuck i should play it
edit again: Oh.. it also has very viable party opportunities xD. although a bit buggy now they are def 'part of the game'
However you dont design the party at the beginning. you can just pretty much get any monster/humanoid/animal on your team somehow.. Talking, Hiring, Summoning all exist