To be fair, though, if MtG was the most complex game out there... nobody would play it.Honestly I know magic it's a fun game with some interaction but it has nothing on the most complex games out now.
That is only MtG Arena, though.One often finds opportunities to outplay opponents in a Magic match, but this is secondary to
a) the paper-rock-scissors balance between aggro, midrange and control and
b) the huge luck element in Magic due to mana screw
So playing Arena for the past few months, typically I win 30%-40% of my matches due to my opponent getting mana screwed (not getting the right colors or missing land drops), and I get about 25-40% of my losses due to mana screw (mana screw or extreme mana flooded, with the same deck).
about 60% of my wins and losses are due to match ups (playing an aggro deck, it's an uphill battle against black control for example, or against rdw if my opponent draws a fistful of burn).
So I suppose that leaves between 10% and 20% where I'm winning because I make the correct plays against the opponent or trick my opponent to play poorly.
Unfortunately it is very complex to start without someone to show you the ropes. Fortunately you have codex bros for that.I watched a video guide and it seems soooo complex, but I will stick with it. Seems like an awful lot to learn but a good pay off.
Have you come up against that OP deck yet which brings out several big flying creatures all in one go?I was wrong, I spoke too soon about Eternal.
It turns out there's a more complex meta here than Hearthstone has, and it's not as pozzed with P2W as Hearthstone.
I only had to put in $10 to kickstart my deck about a month ago, since then I've been grinding and it's been pretty fun, as I'm gradually improving my collection and building new decks.
Have you come up against that OP deck yet which brings out several big flying creatures all in one go?I was wrong, I spoke too soon about Eternal.
It turns out there's a more complex meta here than Hearthstone has, and it's not as pozzed with P2W as Hearthstone.
I only had to put in $10 to kickstart my deck about a month ago, since then I've been grinding and it's been pretty fun, as I'm gradually improving my collection and building new decks.
Been playing this casually - for a 40k fan (especially those interested in the fluff/story), I definitely recommend. For the general CCG player... I have no idea because I've never really played them before. It has essentially no pay2win elements. All the cards you can get from free "crates" or daily mission crates or the like.. Including legendaries. And then, if you pull a dupe (or more than you're allowed to have of one card) you get a different type of in-game currency which can be used to buy specific cards that rotate. Altogether there is no point in paying unless you want to get cards faster.A couple more games that (I think) noone mentioned:
Horus Heresy: Legions - HS clone in a WH40K setting
Is this the de facto official place to talk about CCGs? I play way more of them these days than video games, and my favorites are Shadowfist and VTES. I'd just like to know how to go about it before expounding at length about them. I could do a thread where I go through and write up a big post for each non-mainstream CCG I've played - quite a few to varying degrees - but I don't know how it would be received.
Oh where do you play VtES? I am in Atlanta, and afaik it is dead here, I have not heard from Tatus in a long time.Is this the de facto official place to talk about CCGs? I play way more of them these days than video games, and my favorites are Shadowfist and VTES. I'd just like to know how to go about it before expounding at length about them. I could do a thread where I go through and write up a big post for each non-mainstream CCG I've played - quite a few to varying degrees - but I don't know how it would be received.
Yep MTG is both awesome and stupid. Can you play those games you talk about on PC?Yup, I've played Arena, getting to mythic ranking with a draw 2 Scions/Irencrag Pyromancer deck a few months ago. In general, I have a disdain for Magic, as a lot of games end up being basically predetermined due to the big decks+low built-in draw. Plus it's just frustrating that the lesser game with more money always outlasts the competition.
YGO Duel Links is actually really well done. Although it might be intimidating to jump into pvp on that if you have no experience with the game. Playing one of the Nintendo DS Yugioh games (my favorite is WC2008, but 2009 Stardust Acceleration and 2010 Reverse of Arcadia are also good games to jump in) on emulator for a few days could help. There are plenty of powerful OTK (1 turn kill) archetypes in Duel Links, but any consistent FTK (first turn kill) strategies are policed heavily. You almost never feel like you didn't get to play your hand.Never played a TCG, but am considering playing one, any recs for a beginner, i guess MTG is the obvious choice since i hear nightmare stories of YGO and 1 turn kills, apparently the new Digimon TCG is also way way better than anyone had any right to expect it to be but it doesn't have a digital form, same goes for Force Of Will, Flesh and Blood and Dragon Ball Super.
Also, holy crap, there are a ton of physical TCG's and digital ones too, looking around the market is bigger than expected, and they are already announcing more TCG's for both physical and digital forms, but i am going just for digital, i live in a kinda rural place with no tabletop gaming shops and never even heard of MTG groups here or anyone who plays TCG's where i live, can't think of any shop that even sells cards here, so i am looking more at MTG:Arena and Shadowverse, i guess Elder Scrolls Legends and Gwent are also worth looking at?