Liston
Augur
- Joined
- Mar 28, 2013
- Messages
- 200
I think the pressures of releasing on time are exactly the opposite of what you've described.Is there a possibility that they might be rushing because of KS? They might be feeling that community feedback would be lot harsher if they took their time.(Publishers might be easier to handle)
I think it would be interesting if they released an beta version in october for some part of the KS community.(If they aren't planning of doing this ofc) That would calm down user base if there were any problems.
However, the big difference here is that with a kickstarter you have a set budget, there is no asking for extensions(*)(**).
*Yeah there is that space game that did two kickstarters, so there are exceptions, but those are precisely exceptions not the rule
**nb4 people say the Torment money is going into Wasteland 2
They could also look for an outside investments (or invest their own money if they can). It is a lot easier to find investors when you have somewhat finished game and a lot of coverage from gaming press than it is to pitch a game when you only have an idea. After all this is exactly what happened with Expeditions: Conquistador and Legends of Eisenwald. Although I wonder if it is easier to ask for an extension from a publisher that already invested a lot in the project.