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Wasteland Wasteland 2 Pre-Release Discussion Thread [GAME RELEASED, GO TO NEW THREAD]

Liston

Augur
Joined
Mar 28, 2013
Messages
200
Is there a possibility that they might be rushing because of KS? They might be feeling that community feedback would be lot harsher if they took their time.(Publishers might be easier to handle)
I think it would be interesting if they released an beta version in october for some part of the KS community.(If they aren't planning of doing this ofc) That would calm down user base if there were any problems.
I think the pressures of releasing on time are exactly the opposite of what you've described.

However, the big difference here is that with a kickstarter you have a set budget, there is no asking for extensions(*)(**).

*Yeah there is that space game that did two kickstarters, so there are exceptions, but those are precisely exceptions not the rule
**nb4 people say the Torment money is going into Wasteland 2


They could also look for an outside investments (or invest their own money if they can). It is a lot easier to find investors when you have somewhat finished game and a lot of coverage from gaming press than it is to pitch a game when you only have an idea. After all this is exactly what happened with Expeditions: Conquistador and Legends of Eisenwald. Although I wonder if it is easier to ask for an extension from a publisher that already invested a lot in the project.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,765
Location
Copenhagen
No, quite the opposute. Publishers would be on our asses the entire time. If we hit delays we'll just explain the how and why of it to the fans and I honestly expect them to be quite reasonable about it. All the feedback we've had so far is "take your time" and "get it right", not "release it asap". As Gakkone said, the main limiting factor here is budgetary, but we've been very fortunate in having a really good Kickstarter budget supplemented by other incomes such as The Bard's Tale, so if we need to delay, we can.

Is there any worry among the team that this will create a sort of "oh well, of course it'll get delayed" mentality? I'm definetely glad that nothing will be rushed, but on the other hand a certain amount of pressure seems to be good for any creative process. And if long Kickstarter delays become the norm, well that's bad for everyone. In terms of economics and consumer trust some measure of adherence to the deadlines must be preserved, surely?

In fact, that's another question... Hypothetically, if you run over time and budget, what's plan B? With a publisher you can possibly get a needed resource injection, but I suppose you have a real threat of literally running out of money if you are faced with unforseen issues that delay the game?
 

Horus

Arcane
Joined
Apr 7, 2012
Messages
2,846
Location
Istanbul-Constantinople-Byzantium-Piece of land.
I guess they can make second KS campaign and hope for people pledges from people that didn't pledge in the first one. It might be easier to to get more people too, as the game should already be at the final stages so people would know what they they are pledging for.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Man, if someone like logic artists and Artedux managed to get more money, a high profile project like Wasteland 2, almost complete, is guaranteed to get investors on board, if the situation come to that.
 

Horus

Arcane
Joined
Apr 7, 2012
Messages
2,846
Location
Istanbul-Constantinople-Byzantium-Piece of land.
Doesn't getting investors mean actually sharing the profits too? I don't think anyone at the company want that when they can start the second KS.(They would probably ask in forums first for feedback, saying that they can improve the game if they did a second KS campain)
 

Kirtai

Augur
Joined
Sep 8, 2012
Messages
1,124
In terms of economics and consumer trust some measure of adherence to the deadlines must be preserved, surely?

Time and budget overruns are pretty usual in software development but it seems worst when pitching to management who don't really understand or give a damn about the realities of development. Hopefully, inXile has scheduled more realistically since they're not beholden to managers with totally unrealistic expectations.
 
Joined
Mar 13, 2012
Messages
3,438
Location
Lost Hills bunker
They'll remember if it's their money....



I wonder how long will it take to create a John Romero for KS.

How? If the game is a brilliant crpg, in the vein of Fallout 1 for example? Even if it takes them 3 years? After waiting for decades and playing mediocre shit, I'm more than willing to wait a year or more for a great game, and I think most of the real crpg fans too.
 

Rake

Arcane
Joined
Oct 11, 2012
Messages
2,969
Their credibility will be damaged for future KS. People simply wouldn't pledge for their KS anymore and wait for an actual release.
Depends on comunication. If coming Octomber they go dark and reserface after 1 year then yes, their credibility will be damaged.
If they explain that the game will be delayd for 6 months to be bigger and more polished, with inXile's money cover the delay, most backers won't have a problem.
 

Horus

Arcane
Joined
Apr 7, 2012
Messages
2,846
Location
Istanbul-Constantinople-Byzantium-Piece of land.
It would be a problem if they do it for 12 months or more. But i don't expect teams of this caliber to do that kind of mistake. But there are lots of amateur programmers out there that would find it hard to in estimated time. That will become a problem for those kind of teams.
 

Blackguard

Learned
Joined
Dec 22, 2012
Messages
165
Even in that case it would be way worse for their credibility(not to mention to everyone who likes good RPGs!) to release bad game on time than a good one a year late.
 

Rake

Arcane
Joined
Oct 11, 2012
Messages
2,969
Even in that case it would be way worse for their credibility(not to mention to everyone who likes good RPGs!) to release bad game on time than a good one a year late.
:bro:
That.Even if you are right and the backers are pissed of for the delay, if the game turns ok they would still back another. If the game is released on time but it's a buggy mess, the shitstorm will be way worse.
 

dunno lah

Arcane
Joined
Apr 8, 2013
Messages
1,388
Location
Boleh!land
They'll remember if it's their money....



I wonder how long will it take to create a John Romero for KS.

lolwut, create a john romero for KS? What does that mean?

If you meant a John Romero KS, then I'm sure you've heard of "Old-School RPG" aka Shaker aka "The KS Cleve took down"...
 

Horus

Arcane
Joined
Apr 7, 2012
Messages
2,846
Location
Istanbul-Constantinople-Byzantium-Piece of land.
I was talking about a devoloper that coming out and keep postponing his games while promising great things.
Ofc when the game actually came out we will see that he didn't work on the game at all and just spend the money on drugs & whores. ( I'm talking about infamous daikatana)
 

dunno lah

Arcane
Joined
Apr 8, 2013
Messages
1,388
Location
Boleh!land
Ahh, I see...

btw, is Daikatana as bad as everyone says it is? Coz I'm thinking of getting it from the gog sale. Is it a broken but somewhat fun game or just "bad" broken?
 

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