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Warhammer Warhammer 40,000: Rogue Trader - turn-based Warhammer 40k RPG from Owlcat Games - now with Void Shadows DLC

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,849
Insert Title Here Pathfinder: Wrath
You'd think by game three they would have learned that about themselves. Takes only a minor amount of self-awarenes.

There's no incentive. Their games sell well and the mainstream reception is good. Yet another reminder that nobody cares about codex opinions (unfortunately?).

There's a huge vacuum in upper-AA RPGs. Now that Larian is basically full AAA, there's not too many (are there any?) there to compete with Owlcat. And they've developed a fanbase that really likes their games.

At this point, it's what you'd expect getting one of their games.
They keep ironing out the bugs though (and implementing missing features long after release). You just have to wait a year to play the games.

Suits want new product on a regular basis, and as far as I can tell everything has to go through Mishulin creating a bottleneck. Plus they miss Avellone's editing.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,429
Which begs the question - why spend time and resources on content that very few people like just to make the game longer? I can't figure out the logic behind making the development process longer and more expensive just to make the game as a whole worse.
Because they are enthusiastic/passionate, but at the same time lack realism as to what they can accomplish with what they have. They wanted Rogue Trader to be epic encapsulation of the Warhammer 40,000 setting. That's why you have (almost) everything in it: Eldars, Dark Eldars, Chaos Space Marines, Space Marine, Inquisition, Necrons, Genestealers, Adeptus Mechanicus...

I think the only things we didn't see are Tau, Orcs and "proper" Tyranids.

Whereas the other is:

1716688620035.png
I'd bet a majority of the positive reviews are from people who didn't even reach Chapter 3 (less than 30% completed Chapter 2, according to achievements).

Of course, keep in mind that 77% isn't exactly a good score. You generally want to be at least 80% or above.
Are you joking? 77% for the game this broken is an excellent score.
 

Togukawa

Savant
Patron
Joined
Jul 27, 2016
Messages
317
It's a broken game, but to be fair chapter 2 is some of the most fun I've had with an rpg in ages.

What's baffling to me is that you could probably cut the entirety of act 3, and it wouldn't change a thing in the overall story.

Bg3 falls apart narratively in the last act, but RT first goes on a miserable multi hour tangent, gets back to where it left off, and *then* falls apart.

Still, first two chapters, well worth the price of admission.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,067
Location
Frostfell
Yes, but the drop in quality after chapter 2 is not the major problem of this game. I really hated this ruleset.

I just hope that after this game, next OwlCat game will be a TT adaptation again, don`t need to be pf1e, can be a retroclone, gurps, vampire:the requiem, anything but not their own system. Even D&D 5e and PF2e would be a improvement over this. Their system in this game combined the gamey nonsense of 4e with the bloat of epic 3.5e.

Bg3 falls apart narratively in the last act

There is a huge difference. BG3 chapter 1/2 are much bigger than this game...
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,967
Pathfinder: Wrath
There's no incentive. Their games sell well and the mainstream reception is good. Yet another reminder that nobody cares about codex opinions (unfortunately?).

The general sentiment is actually pretty much in alignment with the Codex on this - game takes a massive nosedive in quality after Chapter 2.

Which begs the question - why spend time and resources on content that very few people like just to make the game longer? I can't figure out the logic behind making the development process longer and more expensive just to make the game as a whole worse.

The first two Chapters take around 40-ish hours or so to complete, which is a perfectly fine length for a CRPG. The entire main story of the game could've easily been told in those 40 hours and without tedious filler content like Commoragh. That entire Chapter serves almost no purpose in the overarching narrative. In fact, the entire subplot about the Drukhari
and Xavier's alliance with them
could be completely removed from the game and it wouldn't suffer for it in the slightest. The only reason they're there is because someone in Owlcat is thirsting for Le Goth Space Elves.

Even if they want to make an 80 - 100 h epic game, it's just that their resource prioritization is lacking. Everything is front loaded in the first half whereas the later half feels half-baked and shows lack of resources to finish them.

Assuming the same dev time in hours, they could've tried to make quality of the chapters more even. Say expanding Chapter 4/5 instead of frontloading content in Chapter 2.

This style of development feels like doing a project in university, actually having fun writing first 30% of the report and then realize "Oh shit deadline is in 1 week" and rushed the rest of the 70% as soon as possible and make a broken mess by the end of it.
 
Joined
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115
Location
The Jollyee olde lande ofe Nod
There's a huge vacuum in upper-AA RPGs. Now that Larian is basically full AAA, there's not too many (are there any?) there to compete with Owlcat. And they've developed a fanbase that really likes their games.
Harebrained (Shadowrun) is still kicking around, and Mechanicus 2 just got announced.

Creative Storm w/ Sector Unknown maybe.
 
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Axel_am

Exploring and Enjoying
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Joined
Jul 23, 2023
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730
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Buckkeep
Codex+ Now Streaming!
You'd think by game three they would have learned that about themselves. Takes only a minor amount of self-awarenes.
They probably don't have enough time to develop said self-awareness. I mean to do so they'd need to play the games they make and clearly everybody in the office is too busy fixing bugs all the time.
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,764
Location
Ngranek
An individual can be a witty, resourceful, and often even kind creature.
People, on the other hand, tend to be pretty stupid, shallow assholes.
Unfortunately, we don't usually get products from individuals for (the groups of...) individuals. We mostly get products for people.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,967
Pathfinder: Wrath
There's a huge vacuum in upper-AA RPGs. Now that Larian is basically full AAA, there's not too many (are there any?) there to compete with Owlcat. And they've developed a fanbase that really likes their games.
Harebrained (Shadowrun) is still kicking around, and Mechanicus 2 just got announced.

Creative Storm w/ Sector Unknown maybe.

Didnt HBS die after their India Jones TB game flopped?
 

Fedora Master

STOP POSTING
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Edgy
Joined
Jun 28, 2017
Messages
31,866
There's no incentive. Their games sell well and the mainstream reception is good. Yet another reminder that nobody cares about codex opinions (unfortunately?).

The general sentiment is actually pretty much in alignment with the Codex on this - game takes a massive nosedive in quality after Chapter 2.
Yeah, that's my general understanding. It's not even just the codex this time. There's fairly widespread criticism going on about not only the drop in quality after the first two chapters, but the problems with lack of difficulty throughout.

The difference between mainstream and codex opinion basically comes down to "Should I pay money for this game?"

One answer is a probably a resounding "fuck no" from a lot of people.

Whereas the other is:

View attachment 50109

Of course, keep in mind that 77% isn't exactly a good score. You generally want to be at least 80% or above.

But it's probably nowhere near the codex score.
I guarantee those 77% never made it to Ch3 in the first place.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,846
Didnt HBS die after their India Jones TB game flopped?
From the wiki:

1716756121737.png


So they're still alive, and as their website proudly proclaims, they're indies again. But no idea on their financials and future prospects since Paradox owns their catalog.

I don't think they're strong competition for Owlcat, even if they get back into RPGs.
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,666
"mutual agreement to go separate ways"
A nice way of saying 'throwing them out while keeping all their stuff'.
 

Major_Blackhart

Codexia Lord Sodom
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Joined
Dec 5, 2002
Messages
18,413
Location
Jersey for now
So I played this three times. I agree on multiple fronts that chapter 3 is too damn short and very very closed in, while Chapter 4 is just not finished.

Do I still like it? Yes. Will I get the dlc? Definitely. It was a fun romp overall and the chance to play as a true devotee of the God emperor is awesome.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
The story for rogue trader is fine. The problem about chapter 4 is lack of content, not the story itself. It rushes to the end so fast you barely have time to process what's happening. If they add more exploration and more middle parts to the story it would work.

Chapter 5 is really bad, it should be just one planet and a final boss, they definately intended it to be longer than it currently is but ran out of time and resources.


Still one of the better RPGs comes out lately.
 

Akka

Novice
Joined
Sep 23, 2017
Messages
11
So most people here hate Act 3, and everything after that is unfinished?

So the game is just Act 1 + 2?
Didn't hate act 3, actually liked it.
But yeah, after that it's beta test zone. Even when I waited for more than six months before buying the game to give them time to fix the issues. Though the writing quality taking a nosedive is worse than the bugs actually.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,636
Is this playable yet? Worth a shot?
Chapters 1 and 2 are fine. Chapter 3 is divisive but either way it's less than an hour long, so not really worth considering in the overall rating. Chapters 4 and 5 are insulting garbage and I don't think that's going to change with any amount of patches or DLC.

If you just played chapters 1 and 2, I guess it'd be a pretty okay ~25 hour 8/10 crpg with a cool setting.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
Is this playable yet? Worth a shot?
Chapters 1 and 2 are fine. Chapter 3 is divisive but either way it's less than an hour long, so not really worth considering in the overall rating. Chapters 4 and 5 are insulting garbage and I don't think that's going to change with any amount of patches or DLC.

If you just played chapters 1 and 2, I guess it'd be a pretty okay ~25 hour 8/10 crpg with a cool setting.
I am pretty sure it takes more than 1 h to do Act 3 unless you already did it a few times and you are speedrunning. I would say 5h if you are not taking your time and doing it first time. Also Prologue+Act 1 + Act 2 is way more than 25h if you are exploring and doing everything.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,636
I had finished chapter 3 and completely exhausted all the content in the game up to that point (chapters 4 and 5 having mostly the same planets that were available in chapter 2, barring a couple of new things that open up as a result of the story) with 27 hours on my save, which is what I base that on. Chapter 3 is literally four exterior map screens and three interiors, with five or six fights on them, some of which will take literal seconds if you're built right. Maybe it takes longer now with some overpowered stuff being nerfed? But I doubt it.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,079
Finished it. Not sure why people dislike Chapter III... I think it wasn't particularly brilliant plot wise as why you ended up there, but nothing tragic.
The real issue is the endgame, it felt random, like they had to put all warhammer stuff in it... did I miss something or seems pretty disconnected, there's no closure, it just happens.

Also Ulfar last quest is hilariously bad and makes no sense, he is the worst companion together with Jae, writing wise.

Tried to increase from hard to unfair during chapter II with 0 difference, combat is repetive, too easy and terribly slow.
Was trying to romance Yrliet and somehow I must have failed something as it never progressed, or it just bugged out. Finished 496/500 on my conviction too. Thanks Owlcat.

This said, it is a good game, I am clueless about WH40K but I really liked the athmosphere and the setting. I think they did a good job there, will replay with DLC.
 

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