Cryomancer
Arcane
Will psyker powers become more in line with lore in 1.1.2 big patch? I dropped cuz fells like I was playing D&D 4e(not saying that is under or overpowered)
Stop sperging about magicWill psyker powers become more in line with lore in 1.1.2 big patch? I dropped cuz fells like I was playing D&D 4e(not saying that is under or overpowered)
No. You can stop making this post now.Will psyker powers become more in line with lore in 1.1.2 big patch? I dropped cuz fells like I was playing D&D 4e(not saying that is under or overpowered)
I know the feeling. It means extremely balanced and mechanized with no leeway at all, making a wizard exactly the same as a rogue, just doing DPS in the same amount. It ends up not feeling like an RPG but more like a tactical combat game. That's what it is: just a combat gauntlet, and a repetitive one by the end.It didn't win anyone's heart, and it's clear no one even comments anymore. There's only so much patches can fix when it's fundamentally flawed.Will psyker powers become more in line with lore in 1.1.2 big patch? I dropped cuz fells like I was playing D&D 4e(not saying that is under or overpowered)
Will psyker powers become more in line with lore in 1.1.2 big patch? I dropped cuz fells like I was playing D&D 4e(not saying that is under or overpowered)
If I understand correctly he doesn't want to be OP but closer to tabletop/lore.Will psyker powers become more in line with lore in 1.1.2 big patch? I dropped cuz fells like I was playing D&D 4e(not saying that is under or overpowered)
Just play as the Navigator? Unless she got nerfed recently, she just bodies the entire game.
Was it even worth the first playthrough?Not even worth a second playthrough
That's basically Viktor's whole schtick. Should put him and Raggle in a room and they can vampires/urban fantasy vs. magicmagicmagic at each other all day long.He wants the entire game to be designed around playing a psyker, with your character being the most terrifying and awesome thing in every possible scenario and powers whose effects would require a GM live-adapting the scenarios to you on the fly, because that's how they're portrayed in some of the books/the tabletop game. Which, I mean, fine, but it isn't going to happen, he knows it isn't going to happen, and he's being annoying making basically the same post over and over dozens of times.
He wants the entire game to be designed around playing a psyker
Was it even worth the first playthrough?Not even worth a second playthrough
Hi, is there a manual (complete) somewhere that I could read ?We're planning to prepare an article with all the big changes that will be included in the 1.1.2 big patch. But this will be closer to the patch itself
They had a goal of that in PoE1 and PoE2Pray tell, which Obsidian game had perfect balance?We are not talking about perfect balance, Obsidian style. Basic mechanics are busted in RT and you randomly hit busted stuff just by playing the game.Balance cultism is worse than Baizuo cultism for games. Doubt? Compare D&D 5e with D&D 4e. That said, I din't liked game mechanics in this game, things are as bloated as epic level 3.5e and as gamey as 4e.
Cause for me they had the right kind of balance: can be broken in fun and creative ways - if you know how. Item/class/ability synergies going trough the roof....
Death Cult and Genestealers, me likey.
I'd like to like this, then I remembered I paid for an unfinished, broken product done by borderline scammers that can't even design a functional combat/character system.
You said the same thing but in more words. We just shortened it. Like when someone shows Biden saying "We are going to lapa rapa baka, whatapresur. oh well". And we shorten it just to Retard.They had a goal of that in PoE1 and PoE2Pray tell, which Obsidian game had perfect balance?We are not talking about perfect balance, Obsidian style. Basic mechanics are busted in RT and you randomly hit busted stuff just by playing the game.Balance cultism is worse than Baizuo cultism for games. Doubt? Compare D&D 5e with D&D 4e. That said, I din't liked game mechanics in this game, things are as bloated as epic level 3.5e and as gamey as 4e.
Cause for me they had the right kind of balance: can be broken in fun and creative ways - if you know how. Item/class/ability synergies going trough the roof....
The explicitly stated goal was always “no useless system assets and as few mindless ways to break the game as possible,” with emphasis squarely on the former. Sawyer said many times that he didn’t mind builds rewarding ingenuity and system knowledge, he wanted there to be no trap picks. Whether he succeeded is a matter of debate, but the idea that the design team strove for “perfect balance” or even thought it possible is an outright Codex invention.
Eh, I disagree with that take. Not having useless or trap choices is a praiseworthy initative in itself. The question is how to reach this goal, and Sawyer's way was very questionable from more than one standpoint.You said the same thing but in more words. We just shortened it. Like when someone shows Biden saying "We are going to lapa rapa baka, whatapresur. oh well". And we shorten it just to Retard.
If only there was previous experience to clearly and unmistakably inform you that buying an Owlcat game before at least two years have passed is a completely retarded endeavor.
Hell I bought Wrath after one and a half years when the Enhanced edition came and it was still too early!
I still don't think Rogue Trader can be salvaged completely.
Hey! There are tooltips in the game itself, a small guide on YouTube - https://www.youtube.com/watch?v=GvfbRJvfGkQ&t=11s&ab_channel=OwlcatGames and a lot of build guide videos as well. Try choosing your style and google for the build, most probably you'll find something on it!Hi, is there a manual (complete) somewhere that I could read ?We're planning to prepare an article with all the big changes that will be included in the 1.1.2 big patch. But this will be closer to the patch itself
I tried the character creation, but, knowing nothing about the rules, could not get past it.
Following builds found on the net in Pathfinder kind of ruined the experience for me. I don't want to repeat the same mistake.
Many thanks in advance.
So, in others words , no?Hey! There are tooltips in the game itself, a small guide on YouTube - https://www.youtube.com/watch?v=GvfbRJvfGkQ&t=11s&ab_channel=OwlcatGames and a lot of build guide videos as well. Try choosing your style and google for the build, most probably you'll find something on it!Hi, is there a manual (complete) somewhere that I could read ?We're planning to prepare an article with all the big changes that will be included in the 1.1.2 big patch. But this will be closer to the patch itself
I tried the character creation, but, knowing nothing about the rules, could not get past it.
Following builds found on the net in Pathfinder kind of ruined the experience for me. I don't want to repeat the same mistake.
Many thanks in advance.
Explain to me then what you mean, please. Every characteristic, class, and skill has a description in the game. The D100 mechanics are also described in the in-game encyclopedia. Quite a lot of things are described there by the way.So, in others words , no?Hey! There are tooltips in the game itself, a small guide on YouTube - https://www.youtube.com/watch?v=GvfbRJvfGkQ&t=11s&ab_channel=OwlcatGames and a lot of build guide videos as well. Try choosing your style and google for the build, most probably you'll find something on it!Hi, is there a manual (complete) somewhere that I could read ?We're planning to prepare an article with all the big changes that will be included in the 1.1.2 big patch. But this will be closer to the patch itself
I tried the character creation, but, knowing nothing about the rules, could not get past it.
Following builds found on the net in Pathfinder kind of ruined the experience for me. I don't want to repeat the same mistake.
Many thanks in advance.
You do not need builds. Just pick what sounds good to you and you will become OP by end of Act 3. As long as you are not spending all your points into taking all skill masteries and trying to master of all weapons you will be OPSo, in others words , no?Hey! There are tooltips in the game itself, a small guide on YouTube - https://www.youtube.com/watch?v=GvfbRJvfGkQ&t=11s&ab_channel=OwlcatGames and a lot of build guide videos as well. Try choosing your style and google for the build, most probably you'll find something on it!Hi, is there a manual (complete) somewhere that I could read ?We're planning to prepare an article with all the big changes that will be included in the 1.1.2 big patch. But this will be closer to the patch itself
I tried the character creation, but, knowing nothing about the rules, could not get past it.
Following builds found on the net in Pathfinder kind of ruined the experience for me. I don't want to repeat the same mistake.
Many thanks in advance.
A complete standalone reference document containing explicit and occasionally illustrated instructions on all the various aspects of character building from the cosmetic to the functional, which can be accessed without accessing the game, youtube or any other internet driven resource.Explain to me then what you mean, please