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World of Darkness Vampire: The Masquerade – Bloodlines 2 - VTMB sequel from The Chinese Room - coming early 2025

Smerlus

Educated
Joined
Mar 29, 2020
Messages
153
No Malkavian.
No Toreador.
No Nosferatu.

What the hell kind of Vampire: The Masquerade game is this?
Most likely reserved for dlcs. Unlucky.
Look at the list of Paradox games on steam and you'll see they sell main games for $50 and almost each one has 78 DLCs for $970.

Paradox would try to sell the "Bloodlines 2" part of the title for $1 if they think they could get away with it.
 
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Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,462
They could afford it. Paradox cannot, and have already made it clear they're going to drop support asap.
Please be excited about this game that we really just want to push out to recoup whatever we can.

Yeah it'll totally be really good, trust us, just buy it.
 

The President

Educated
Joined
Oct 18, 2022
Messages
204
The ultimate problem with the Paradox DLC model in this case is that the game isn’t made in house by them. If this was Stellaris they would continue supporting it.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,673
I believe this is what it looked like in Paradox's fantasies - an ever-expanding game, constantly new clans, constant income... They will probably release this game now so as not to lose face, but we probably won't see DLC.
Weren't they pre-selling the DLCs? Or did they cancel that already?
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
2,006
There is an Obfuscate ability that allows you to alter your facial appearance - "Mask of a Thousand Faces".
This is not an ability that's ever mentioned in the game, just head canon to paper over Troika's plot hole.

It's never mentioned but it can clearly be seen in the courtroom cutscene, so it's no plot hole. Still I agree that the Nosferatu clan made development of Bloodlines even more complicated than it already was with the whole alternate movement system just for one clan. Which also created the game breaking bug of the original game that Activision never found because nobody wanted to play a Nosferatu, just as you said :).
 

sosmoflux

Educated
Joined
Apr 16, 2022
Messages
436
Blah blah blah
Jedi force picking up and throwing random shit while bitch slapping a bunch of gay bar locals makes you look and feel like you have more aids than they do
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,169
Location
Romania
you people just hate for the sake of hating. now you are just making up shit to be mad about.

sad.

can't wait for this to release to see how buck broken all of you get when it is the best western rpg of the year.
You absolutely retarded dumb cunt. Why "fake news" moron?
Read this, idiot!
In case you don't, here, for everyone to see, the article in question:

"It's been nearly a decade since Paradox Interactive acquired White Wolf and the World of Darkness, and nearly as long since it started working with Hard Suit Labs based on its pitch for Vampire: The Masquerade – Bloodlines 2. And boy has it been a rough time.

After four years working in secret, Hard Suit and Paradox announced Bloodlines 2 in 2019. We'd be playing it in 2020, the pair said. Then it was delayed. And delayed again. The 2020 target became 2021, and then it was delayed indefinitely, with Hard Suit given the boot.

For a while, it seemed like cancellation was inevitable. And it did almost end up in the bin. "If we hadn't found The Chinese Room," deputy CEO Mattias Lilja tells me, "and seen what they'd done with the early work, [cancellation] would have been the next logical step, because we could not continue as we did."

Lilja believes it's in a better place now—though it was recently struck with yet another delay, pushing it out of 2024 and into the first half of 2025. "It's been in development a very long time, but we are starting to see the game shape up to be something we can… we think it will be a World of Darkness experience."

It's strangely tepid praise, but also refreshing. The reason for this interview was not the usual marketing-driven fare. No big announcements. No hype. Just a rather frank explanation about what's going on at Paradox, the reasons why it's been struggling recently, and what it's doing to change its fortunes. But even with that in mind, there seems to be a bit of nervousness about how Bloodlines 2 will ultimately be received. And it's not something that Paradox wants to go through again.

"It is not in our strategic direction to make this kind of game," Lilja says. "So if Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else, on the licence from us. I would say it's the sort of strategic way this would work. So it's still an outlier from what we're supposed to do, we don't know that stuff, so we should probably let other people do it."

Paradox has its own small-scale experimental label, Paradox Arc, where it can try different things, but a big RPG doesn't remotely fit that. It would have to be something "very different", says Lilja, like a CRPG, but even that's a "big investment", and nowadays expectations are higher than ever thanks to Baldur's Gate 3. So "regardless of outcome," he says, Bloodlines is a "dead end".

As for the future of Bloodlines 2, specifically: "We don't drop games. We make sure they work. We make sure they fulfil the promise that they have. The rest is very much up to the players." So you can expect the usual slate of updates and fixes, but DLC? I wouldn't hold your breath.

"I think some studios do strategic investments, long term things, because they feel that the cost of not doing it is too high. But, I mean, I think it's fairly clear, at least to me, and I think to you, even in the best of cases, Bloodlines does not have a super long shelf life. That's not the way these games behave. You have an influx of players, there's a bit of word of mouth, and they have a high peak, and then they trail off. And it's not the type of gameplay that develops over time that much. So I think that's part of why these types of games are not really that attractive to us."

Yet it was the persistence of Bloodlines' fans that inspired this sequel, 20 years after the original. Better supported RPGs, meanwhile, can keep going year after year, as evidenced by the incredibly long life of Bethesda RPGs. And then there's Baldur's Gate—a 26-year-old series that's just spawned its third game, which in turn has been one of Steam's most played games for over a year, despite the lack of DLC. Some RPGs have an incredibly long tail. But it is clear they aren't in Paradox's wheelhouse, and passing the licence to other caretakers might be the smart call here.
"
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,327
It's never mentioned but it can clearly be seen in the courtroom cutscene, so it's no plot hole.
Ah right, I had forgotten. It's just something that vampire can do and you're not allowed to ask any questions about it or even read up on it.

It's definitely peculiar that a nos would choose to embrace you in that way, but Troika couldn't afford to do two opening cutscenes.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,282
Location
La Rochelle

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,242
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
you people just hate for the sake of hating. now you are just making up shit to be mad about.

sad.

can't wait for this to release to see how buck broken all of you get when it is the best western rpg of the year.
You absolutely retarded dumb cunt. Why "fake news" moron?
Read this, idiot!
Nowhere in any of the quoted text is DLC mentioned, the only mention of DLC or the lack thereof is commentary from the author of the article. oh wow some "journalist" at PC GAMER speculates there won't be DLC that means... Paradox said there won't be DLC?

derangement or lack of reading comprehension? call it.

meanwhile, in an actual Paradox published source: https://www.paradoxinteractive.com/...de-bloodlines-2/news/rpg-and-narrative-stream

In addition to these four clans, an additional clan will be made available via DLC. A sixth clan will appear in a unique, standalone DLC.
 
Last edited:

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
244
I would be okay with a walking sim that catches the world building and vibe of Masquerade.
Not something I would pay €70 for but good enough for a Steam sale.
A nice one and done 20 hour story driven experience.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,169
Location
Romania
Nowhere in any of the quoted text is DLC mentioned, the only mention of DLC or the lack thereof is commentary from the author of the article. oh wow some "journalist" at PC GAMER speculates there won't be DLC that means... Paradox said there won't be DLC?

derangement or lack of reading comprehension? call it.

meanwhile, in an actual Paradox published source: https://www.paradoxinteractive.com/...de-bloodlines-2/news/rpg-and-narrative-stream
You are so stupid it's insane.
Your retarded link is from 2023-10-31. The article I posted is from october 8th 2024, a year later you fagtard!!!!
As for the DLC....yeah the journo said it, in an article where paradox prays to God that this game will actually sell something and not be a complete and total failure, an article where paradox says that BL 3 will be done by someone else under their licensing and that they're done with this shit. Does that sound to you like future DLCs are planned?

"It is not in our strategic direction to make this kind of game," Lilja says. "So if Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else, on the licence from us. I would say it's the sort of strategic way this would work. So it's still an outlier from what we're supposed to do, we don't know that stuff, so we should probably let other people do it."
Paradox has its own small-scale experimental label, Paradox Arc, where it can try different things, but a big RPG doesn't remotely fit that. It would have to be something "very different", says Lilja, like a CRPG, but even that's a "big investment", and nowadays expectations are higher than ever thanks to Baldur's Gate 3. So "regardless of outcome," he says, Bloodlines is a "dead end".

"I think some studios do strategic investments, long term things, because they feel that the cost of not doing it is too high. But, I mean, I think it's fairly clear, at least to me, and I think to you, even in the best of cases, Bloodlines does not have a super long shelf life. That's not the way these games behave. You have an influx of players, there's a bit of word of mouth, and they have a high peak, and then they trail off. And it's not the type of gameplay that develops over time that much. So I think that's part of why these types of games are not really that attractive to us."

If the game is successful, that's a big if, then we'll probably get DLC. But judging by what the deputy CEO says in the article and how much confidence he's inspiring, it's very unlikely.
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,242
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
"th-the journalist said it b-b-but l-look at the quotes that don't say what they say I am saying! i-ignore paradox's own website which they completely control and could remove or edit as they see fit but didn't because um... they just didn't ok? even though they removed everything about the game before it moved to the current iteration by TCR, a-also ignore the fact that on the same site it says they will detail what's included in the deluxe editions at a later time... w-why would paradox's own published website be more correct than le PC GAMER you f-f-fuckin' retard!!!"

nevermind the fact that DLC would already be accounted for in planning and production and is included in whatever the CEO is whining about in your article, no couldn't be that either...
when dlc comes out please close your account and/or kill yourself.
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
864
Quite incredible how by comparison to digital diarrhea like Asoyed, this doesn't even look that bad in comparison anymore. It will probably be a rather competent popamole.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,327
Nowhere in any of the quoted text is DLC mentioned, the only mention of DLC or the lack thereof is commentary from the author of the article. oh wow some "journalist" at PC GAMER speculates there won't be DLC that means... Paradox said there won't be DLC?

derangement or lack of reading comprehension? call it.

meanwhile, in an actual Paradox published source: https://www.paradoxinteractive.com/...de-bloodlines-2/news/rpg-and-narrative-stream
You are so stupid it's insane.
Your retarded link is from 2023-10-31. The article I posted is from october 8th 2024, a year later you fagtard!!!!
As for the DLC....yeah the journo said it, in an article where paradox prays to God that this game will actually sell something and not be a complete and total failure, an article where paradox says that BL 3 will be done by someone else under their licensing and that they're done with this shit. Does that sound to you like future DLCs are planned?

"It is not in our strategic direction to make this kind of game," Lilja says. "So if Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else, on the licence from us. I would say it's the sort of strategic way this would work. So it's still an outlier from what we're supposed to do, we don't know that stuff, so we should probably let other people do it."
Paradox has its own small-scale experimental label, Paradox Arc, where it can try different things, but a big RPG doesn't remotely fit that. It would have to be something "very different", says Lilja, like a CRPG, but even that's a "big investment", and nowadays expectations are higher than ever thanks to Baldur's Gate 3. So "regardless of outcome," he says, Bloodlines is a "dead end".

"I think some studios do strategic investments, long term things, because they feel that the cost of not doing it is too high. But, I mean, I think it's fairly clear, at least to me, and I think to you, even in the best of cases, Bloodlines does not have a super long shelf life. That's not the way these games behave. You have an influx of players, there's a bit of word of mouth, and they have a high peak, and then they trail off. And it's not the type of gameplay that develops over time that much. So I think that's part of why these types of games are not really that attractive to us."

If the game is successful, that's a big if, then we'll probably get DLC. But judging by what the deputy CEO says in the article and how much confidence he's inspiring, it's very unlikely.
Not quite on the ball on this I'm afraid. From last week

On launch you'll be able to play Brujah, Tremere, Ventrue and Banu Haqim. There will be two more clans planned as DLC sometime after launch.
Their plans have not changed. Main game gets released, an additional clan gets put up for sale, then they'll follow it up with an expansion pack featuring a new clan/character, then they're done.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,169
Location
Romania
Sorry but that Tweet has not been vetted by PC GAMER.
You're a dumb, retarded cunt.
What Roguey posted, you should have. Instead you posted some shit from a year ago. While I posted something more recent.
Who cares it's from PC gamer? It could have been from any other site.
And that twitter post means nothing. GTA V also should have had DLC. How did that turn out?
And GTA isn't made by a poor company, it's made by a money printing machine.
Pff, but that doesn't matter. If Paradox said there will be DLC surely there will be. Right now they're fasting and praying the game will actually sell a few copies. Surely there'll be DLC after that.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,169
Location
Romania
GTA Online made a ton of money so they decided to go all in on that instead. That's where all the DLC content went.
Yes and my point is that they were supposed to make story DLC (I don't remember if they announced it) and when they saw online was a gold mine, they abandoned the DLC plans, instead only making content for the online portion.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
14,141
Location
Yessex
This game and Avowed have the most underwhelming marketing I've seen for a videogame.
Failguard, Awoked and Dumpsterphyre are fighting for the title of biggest flop in recent memory.
 

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