MadMaxHellfire
Arcane
it has nothing in common with "bullet hell" genre.
Because it is.Wait why are people saying Vampire Survivors is original?
The difference between bullet hells and vampire survivor-likes is like that between top and bottom in homosex parlance; but the reality remains the same, they're both gay and disgusting.it has nothing in common with "bullet hell" genre.
upped!Is there any Vampire Survivors clone, but with coop?
This. Magic Survival, the game that inspired Vampire Survivors have absolutely zero projectiles coming from the enemies since they're all strictly melee who rush at you, so it's the farthest thing from a traditional bullet hell while still reminiscence of that genre, or perhaps we can say it's a twist on traditional bullet hell mechanic.I figured the difference between a bullet hell and a VS like is in the case of the latter YOU are the bullet hell boss and it’s on the enemy to push through your sea of dakka to give you a good thumping.
I haven't played RotMG, but since it's a game that came out long before Magic Survival, I'd assume RotMG has "traditional" control where you press some buttons to attack. Magic Survival and all the games inspired by it, however, does not have a control scheme for attacking. All the magic spells/weapons automatically casts/swings/shoots themselves without player's input whatsoever. The only active control is for moving around, to dodge enemies coming at you and also maybe positioning yourself so certain spells/weapons can deal maximum damage output. This alone establish completely different dynamic to just about any other game, while reminiscence of a bullet hell game but rather than avoiding projectiles, you're avoiding the enemies trying to body you and also being the only entity to shoot out projectile on auto-pilot.Realm of the Mad God is a more well known game that is very similar but there are less well known ones that are more exact matches.
I believe RotMG, but it has been a long time and maybe I'm thinking of a different game, and several of the space themed games I'm thinking of, do have manual abilities but they also have non-manual ones that go off on a timer like VS. The experience of running around while automatic attacks fire is definitely one I've had many years ago. But perhaps not purely automatic? Maybe the enemies all being melee *is* a unique feature though?This. Magic Survival, the game that inspired Vampire Survivors have absolutely zero projectiles coming from the enemies since they're all strictly melee who rush at you, so it's the farthest thing from a traditional bullet hell while still reminiscence of that genre, or perhaps we can say it's a twist on traditional bullet hell mechanic.I figured the difference between a bullet hell and a VS like is in the case of the latter YOU are the bullet hell boss and it’s on the enemy to push through your sea of dakka to give you a good thumping.
I haven't played RotMG, but since it's a game that came out long before Magic Survival, I'd assume RotMG has "traditional" control where you press some buttons to attack. Magic Survival and all the games inspired by it, however, does not have a control scheme for attacking. All the magic spells/weapons automatically casts/swings/shoots themselves without player's input whatsoever. The only active control is for moving around, to dodge enemies coming at you and also maybe positioning yourself so certain spells/weapons can deal maximum damage output. This alone establish completely different dynamic to just about any other game, while reminiscence of a bullet hell game but rather than avoiding projectiles, you're avoiding the enemies trying to body you and also being the only entity to shoot out projectile on auto-pilot.Realm of the Mad God is a more well known game that is very similar but there are less well known ones that are more exact matches.
Not as if the original game was expensive to begin with either, it's like 5 euros/dollars even without it being on sale.Also, lmao @ not paying $2 for more of a game you enjoyed enough to 100%.
On one hand, I don't like companies milking their customers for cash.
Also, lmao @ not paying $2 for more of a game you enjoyed enough to 100%.
I made a VS clone. If anyone wants a free key let me know, I still have some left.
I made a VS clone. If anyone wants a free key let me know, I still have some left.
You'll need to hire a house troon (court troon?) if you want to get the big bucks.
The other Vampire Survivors news we wanted to share is that we are working on an animated series!
Because we're a small company and barely have any idea about how to make games, not to mention TV shows, we are partnering up with a company called Story Kitchen (their team includes Derek Kolstad, who is the writer/creator of John Wick, and Dmitri M. Johnson, who produced the Sonic films) to make the Vampire Survivors show.
As we all know, the most important thing in Vampire Survivors has always been the story, so we are very excited for this and we hope you are too! It’s still early days for the show, but I can already say that we will be involved so that we can ensure it doesn’t have any vampires (probably) and they will only cast the finest garlic (will work with the world’s best garlic producers).
Nintendo: We won't air the Porygon episode ever again because it gave kids seizures due to flashing lights.The other Vampire Survivors news we wanted to share is that we are working on an animated series!
Because we're a small company and barely have any idea about how to make games, not to mention TV shows, we are partnering up with a company called Story Kitchen (their team includes Derek Kolstad, who is the writer/creator of John Wick, and Dmitri M. Johnson, who produced the Sonic films) to make the Vampire Survivors show.
As we all know, the most important thing in Vampire Survivors has always been the story, so we are very excited for this and we hope you are too! It’s still early days for the show, but I can already say that we will be involved so that we can ensure it doesn’t have any vampires (probably) and they will only cast the finest garlic (will work with the world’s best garlic producers).
Christ alive, I wish this autistic obsession with having to see numbers everywhere would fucking stop dead. Can't people judge things anymore without having to have everything spelled out in front of them?