Qwinn
Scholar
- Joined
- Dec 15, 2008
- Messages
- 666
Heyas Drog... feeling a bit under the weather, so relaxing with a brand new install with your patches to see me through
I noticed early on that there's still some dialogue errors floating around. For example, Virgil's second line after the crash, the floating text says "blithering" when the sound file clearly says "blathering", and his floating text says "Maybe I should I be writing all of this down" (an extra "I" there). There's also several other lines in the initial dialogue where the text doesn't quite match up to the sound file.
If you're interested, I'd be willing to do a comprehensive dialogue fix like I did for PS:T, and let you incorporate it into your pack. Is there an equivalent to the PS:T dialog.tlk file, a single file that contains all text for easy translation? If so, could you point me to it, or otherwise give me a hint as to how typo fixes are handled in this game?
Qwinn
I noticed early on that there's still some dialogue errors floating around. For example, Virgil's second line after the crash, the floating text says "blithering" when the sound file clearly says "blathering", and his floating text says "Maybe I should I be writing all of this down" (an extra "I" there). There's also several other lines in the initial dialogue where the text doesn't quite match up to the sound file.
If you're interested, I'd be willing to do a comprehensive dialogue fix like I did for PS:T, and let you incorporate it into your pack. Is there an equivalent to the PS:T dialog.tlk file, a single file that contains all text for easy translation? If so, could you point me to it, or otherwise give me a hint as to how typo fixes are handled in this game?
Qwinn