pippin
Guest
The Year One patch reminds me I have to give PoE a spin again.
I do like the differences between the ideologies of the Chorus and Disfavored though. They both make sense in their own way and the conflict can culminate interestingly. How they make the Voices of Nerat talk in your mind is interesting and a brilliant use of the otherwise distracting clicky text. It is also a pretty interesting character. Like I said, they have a few glimpses here and there, better than PoE at least, where it was just a ruthless sea of banality and mediocrity.
There's a "talk" icon on their portraits on the bottom left of the screen, silly.stupid question. how do i talk to team members in this? i skipped the tooltip accidentally and now have no idea
Someone ought to tell those cargo cult dummies at Absuridan Entertainment that if you want to create a RPG with nothing but human enemies, it's absolutely vital to put a lot of effort into level design i.e. terrain and enemy placement, and to tune those enemies so that they're an overwhelming force who will crush you if you just waltz up to them with no plan. This is why Jagged Alliance 2 (and Silent Storm to a much lesser extent) succeed. "Run up to a group of enemies, kill them, repeat" doesn't cut it.
And because I feel like adding insult to injury
What could have been.
Doesn't shivershank explain that soldiers in the scarlet chorus are given nicknames based on their deeds in battles, and that's why they all have retarded names (and because they're sick 14-year old edgelords)?
Someone ought to tell those cargo cult dummies at Absuridan Entertainment that if you want to create a RPG with nothing but human enemies, it's absolutely vital to put a lot of effort into level design i.e. terrain and enemy placement, and to tune those enemies so that they're an overwhelming force who will crush you if you just waltz up to them with no plan. This is why Jagged Alliance 2 (and Silent Storm to a much lesser extent) succeed. "Run up to a group of enemies, kill them, repeat" doesn't cut it.
And because I feel like adding insult to injury
What could have been.
Sirin is just a little bit powerful.
Sawyer really shouldn't be one to talk about dialogue.
Sawyer really shouldn't be one to talk about dialogue.
I have always enjoyed Sawyer's dialogue whether Isair and Madae, Arcade Gannon, Joshua Graham, or Pallegina.
Not many people can say they inspired something like this.
but...Pallegina? What is there to like?
Pallegina? What is there to like?
For instance, this was a friend of mine playing on Hard difficulty, still in Act 2:
lol noIs the combat improved in comparison to PoE? My biggest complain was the lack of meaningful AI system, weak combat UI, engagement mechanics insta-snap.