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Incline Troubleshooter: Abandoned Children - isometric tactical Korean SRPG

Tse Tse Fly

Savant
Joined
Dec 26, 2017
Messages
710
Probably this was asked before - does Blind count as a Flash-type debuff? I'm thinking about using White Heat + Shooting Star masteries on Anne. Will it work? Flash grenade inflicts Blind too, by the way.
 

Grunker

RPG Codex Ghost
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Probably this was asked before - does Blind count as a Flash-type debuff? I'm thinking about using White Heat + Shooting Star masteries on Anne. Will it work? Flash grenade inflicts Blind too, by the way.

Yes. Every debuff has a type, and every ability with a debuff has a description of that debuff, with the type noted at the end. So if you hover over an ability that blinds and look at the description of Blind, you'll note it says: "Property: Flash" or somesuch. Property should have said 'Type', but that's this translation for ya
 

WhiteShark

Learned
Joined
Sep 17, 2019
Messages
370
Location
滅びてゆく世界
I've only played the Jap translation but based on screenshots I've seen of the English version I think the Jap version is generally better, at least when the natives aren't niggering it up by adding random English everywhere.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
What exactly is "casting delay"? Wondering if I should get Starlight Fragments on Anne but unsure what it does.
Its the balancing stick for Sion. Ive had him devastate entire battlefields with one turn, then not get another turn in half an hour. Didnt matter, it was worth it. Sion turns are "Ok, your entire side of the field is about to be deleted." But his spells rack up delay like a motherfucker, and he has no real way to help with that.
If i remember correctly speed only helps with the base delay you get for ending your turn, not with the cumulative delay you can get from several castings.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,563
Pillars of Eternity 2: Deadfire
Say if I switch a class, unlock its ability and switch back to the other class, do I retain the unlocked abilities?

Yes. So what you should always do is max all classes, then pick the one you want to roll with

Yes. Notably on Albus you want the Wind Walk ability from Magic Knight. Having that AND Turning Over a New Leaf as free actions is nuts.
 

Grunker

RPG Codex Ghost
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Say if I switch a class, unlock its ability and switch back to the other class, do I retain the unlocked abilities?

Yes. So what you should always do is max all classes, then pick the one you want to roll with

Yes. Notably on Albus you want the Wind Walk ability from Magic Knight. Having that AND Turning Over a New Leaf as free actions is nuts.

It is, but skipping the double swipe sucks (which you have to do if you're Great Swordsman (lul)). Still, it's definetely correct I think, Albus doesn't get his damage from his turn anyway
 
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Grunker

RPG Codex Ghost
Patron
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27,765
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Copenhagen
Upon further consideration of the below - does the company leader pay salaries? Because then there is a mechanical benefits in terms of friendship bonds :P

What does switching company leader do?
Changes which character is your avatar when you're running around in the online area

Quick update to this since (maybe relevant for you as well Lhynn since you YES!'d the comment): this does in fact not occur. Albus keeps paying salaries. So no mechanical effect from changing company leader
 

Haplo

Prophet
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Messages
6,563
Pillars of Eternity 2: Deadfire
No way I'm skipping double slash (Bladestorm duplicates ability that caused it, btw - including double slash or 4-slash).
Wind Veil had to go.... :mlady:
 

Grunker

RPG Codex Ghost
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No way I'm skipping double slash.
Wind Veil had to go.... :mlady:

:what:

animemistake.jpg
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,712
Location
Hyperborea
No way I'm skipping double slash (Bladestorm duplicates ability that caused it, btw - including double slash or 4-slash).
Wind Veil had to go.... :mlady:

Wind Veil is trash anyway. Could be okayish for some builds if it was a free action, but even then Albus' other skills are so much better, I would probably not take it after early game.
 
Vatnik Wumao
Joined
Jan 29, 2019
Messages
15,541
Location
Niggeria
Say if I switch a class, unlock its ability and switch back to the other class, do I retain the unlocked abilities?

Yes. So what you should always do is max all classes, then pick the one you want to roll with

Yes. Notably on Albus you want the Wind Walk ability from Magic Knight. Having that AND Turning Over a New Leaf as free actions is nuts.

It is, but skipping the double swipe sucks (which you have to do if you're Great Swordsman (lul)). Still, it's definetely correct I think, Albus doesn't get his damage from his turn anyway

Double slash blade storm combo is far more useful.
 

Haplo

Prophet
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Joined
Sep 14, 2016
Messages
6,563
Pillars of Eternity 2: Deadfire
What exactly is "casting delay"? Wondering if I should get Starlight Fragments on Anne but unsure what it does.
Its the balancing stick for Sion. Ive had him devastate entire battlefields with one turn, then not get another turn in half an hour. Didnt matter, it was worth it. Sion turns are "Ok, your entire side of the field is about to be deleted." But his spells rack up delay like a motherfucker, and he has no real way to help with that.
If i remember correctly speed only helps with the base delay you get for ending your turn, not with the cumulative delay you can get from several castings.

Impulse Fields hamper him quite a lot.
 

Grunker

RPG Codex Ghost
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Messages
27,765
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Copenhagen
What's the plan in Irene's solo mission? You have the option to call a friend, but the entire map is aggro'd so you got 4-5 turns and that's less than it takes them to arrive apparantly. Could beeline for civilians but the guys that block movement make that pretty hard
 
Vatnik Wumao
Joined
Jan 29, 2019
Messages
15,541
Location
Niggeria
What's the plan in Irene's solo mission? You have the option to call a friend, but the entire map is aggro'd so you got 4-5 turns and that's less than it takes them to arrive apparantly. Could beeline for civilians but the guys that block movement make that pretty hard

Head for the named NPC characters. Each of them is a potential temporary party member that can join Irene. With them Irene will easily be able to survive.
 

Grunker

RPG Codex Ghost
Patron
Joined
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Messages
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Copenhagen
What's the plan in Irene's solo mission? You have the option to call a friend, but the entire map is aggro'd so you got 4-5 turns and that's less than it takes them to arrive apparantly. Could beeline for civilians but the guys that block movement make that pretty hard

Head for the named NPC characters. Each of them is a potential temporary party member that can join Irene. With them Irene will easily be able to survive.


They’re on the other side of the map - Bibi’s died twice before I got there. Will see tomorrow
 

Urthor

Prophet
Patron
Joined
Mar 22, 2015
Messages
1,879
Pillars of Eternity 2: Deadfire
No way I'm skipping double slash (Bladestorm duplicates ability that caused it, btw - including double slash or 4-slash).
Wind Veil had to go.... :mlady:

Wind Veil is trash anyway. Could be okayish for some builds if it was a free action, but even then Albus' other skills are so much better, I would probably not take it after early game.

There's a well actshually to this involving call of wind Albus, but yeah it's generally not very good on builds that are majority non-wind masteries.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,072
No one even bothered to add it codex avatars? That's all you need to know about how popular good games here...
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,765
Location
Copenhagen
What's the plan in Irene's solo mission? You have the option to call a friend, but the entire map is aggro'd so you got 4-5 turns and that's less than it takes them to arrive apparantly. Could beeline for civilians but the guys that block movement make that pretty hard

Head for the named NPC characters. Each of them is a potential temporary party member that can join Irene. With them Irene will easily be able to survive.


They’re on the other side of the map - Bibi’s died twice before I got there. Will see tomorrow

So about this: Alisa and Bibi *do not* join Irene when I reach them. Instead Bibi's runs into melee with whoever is following me and gets one-shot.

EDIT: doh. you just have to get to them before solving the jammers or the phone line. 'k
 
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