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Torchlight 2 is a MASSIVE incline

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,160
I wish this game had better graphics, tbh. I mean, I know that it isn't supposed to be a graphics intense game, but I still wish there was at least an Option for it....
The Shogun is disappoint. Game's graphics is a Shamfur display.
Style-wise they are, at least, quite consistent. And again, it works on a netbook while looking stunning, so 9/10 for me.


Also, I need an Embermage build. So far I'm lvl 20, 1 point in elemental aura, 1 point in ice blink, 1 in prismatic bolt, some in chaotic wands and the rest in element attunement. 10 points unused. And I die A LOT, in Act 1 I died as much as I did with Engineer during the whole game.
 

Black Shogun

Educated
Joined
Oct 3, 2012
Messages
66
Location
Nowhereland
I wish this game had better graphics, tbh. I mean, I know that it isn't supposed to be a graphics intense game, but I still wish there was at least an Option for it....
The Shogun is disappoint. Game's graphics is a Shamfur display.
Style-wise they are, at least, quite consistent. And again, it works on a netbook while looking stunning, so 9/10 for me.


Also, I need an Embermage build. So far I'm lvl 20, 1 point in elemental aura, 1 point in ice blink, 1 in prismatic bolt, some in chaotic wands and the rest in element attunement. 10 points unused. And I die A LOT, in Act 1 I died as much as I did with Engineer during the whole game.

Yeah, when I played as Embermage I found myself dying alot as well. I think the mage needs to be buffed up a bit. Anyways, just try to make your pet tank for you (Set to Aggro and heal it often) and then run around trying to lose your enemies.
 

pakoito

Arcane
Patron
Joined
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Messages
3,160
Worst part was I was cooping with a Berserker for that. No time for finesse, and getting oneshotted SIX TIMES in Act 1 final boss is not funny.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
I've been slogging through Elite and it goes okay, but once I hit named bosses it's just impossible. It just ends up with 100 summoned shits on the screen and any attack does virtually a sliver of damage on the health bar, while I get 1-2 hit KO'd. Meh.
 

Multi-headed Cow

Guest
Just got this from the gambler. This combined with heavy lifting and coupe de grace is pretty much the greatest thing ever.

B8966E09485201EFB465B09ABD5CA91F5B0D33E2
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Funny enough I think that's one of the reward choices for killing the Nether King.
 

Multi-headed Cow

Guest
Just got this from the gambler. This combined with heavy lifting and coupe de grace is pretty much the greatest thing ever.
That's a sweet looking gun. Anyway questions. When do I meet tu'tarans? My sweet shotgun wants to kill some to upgrade. Currently in sphinx temple end part I think.
Might be a while, since as far as I can remember I haven't seen any and I'm chugging along in act 3 at the moment. Been killing undead dwarfs and varoklyn (Bat guys) here for the most part.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Oh. Yeah was supposed to be more questions but I forgot.

What's a good secondary for zerker? 2h melee weapon? I keep finding claws and they all replace each other, and they're at a point where they even replace dual wield weapons like swords and axes and maces. No skill for 2h like engineers, but then again they don't have any claw specific skills either I think.

Embermage get no healing skill? I seem to remember just something for elemental resists. He's smaller than my outlander, but seeing how my outlander gets chewed the hell up if not for tower skill something when sometimes swarmed, extra healing would be nice. Like engineers healing bot, what is that overpowered bullshit.
 

Multi-headed Cow

Guest
No idea about non-engineer. Only played the one class so far. :mca:
 

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,160
Funny enough I think that's one of the reward choices for killing the Nether King.
The Nether King one has a bit better stats. A lot, in fact. A Cannon needs Silence IMO, saved my ass many times.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Ok 2h axe seems to work good for zerker. Crazy reach and just destroys everything with each swing. Also zerker when he gets going just rolls over shit unlike other classes. I tried out rage retribution skill, seemed to be shit, but then sent pet away and shit just drops dead in front of you without having done shit. So tried a huge group of mobs, which would have taken a while with other classes, threw up wolf shade companion skill for healing, charged around with shadow burst and shit was cleared before rage meter even got going. What kind of cockhole came up with the idea to throw in focus req for polearms I wonder, would have liked to test that out.
 

Castanova

Prophet
Joined
Jan 11, 2006
Messages
2,949
Location
The White Visitation
Also, I need an Embermage build. So far I'm lvl 20, 1 point in elemental aura, 1 point in ice blink, 1 in prismatic bolt, some in chaotic wands and the rest in element attunement. 10 points unused. And I die A LOT, in Act 1 I died as much as I did with Engineer during the whole game.

I'm running a solo melee Embermage build right now, so I know what you mean about dying. However, Death's Bounty is a game-changing spell. Before Death's Bounty, I had to play super careful, try not to get hit at all, and had to conserve potions. Now, I'm a kamakaze melee machine who gets healed and all his mana back instantly during and after each fight. It's a fun build for sure but certain parts are still very difficult -- like soloing the Luminous Path.

My main attack is Magma Mace, I have one point in each of the 3 brands, I'm maxing Elemental Attunement. I use Frost Phase and Elemental Boon, and Death's Bounty. I'm not level 42 yet but I plan on getting Astral Ally. I'm also considering putting points in Immolation Aura. It's actually quite a powerful build with all the DoT's and Brand proccing. I can burn down bosses very fast by hitting them with Magma Mace to light them on fire (and potentially put all the other DoTs on there as well, my staff is prismatic), then repeatedly Frost Phase-ing on top of them to put Freeze on them as well as proccing the Brands. Against less dangerous enemies I just run around bashing the crap out of them with Magma Mace and using Death's Bounty to heal up refill mana.
 

Metro

Arcane
Beg Auditor
Joined
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Messages
27,792
Tu'Tarans are those lizard people -- you can find them in a village (among other places) in the second big overland map of Act II.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Tu'Tarans are those lizard people -- you can find them in a village (among other places) in the second big overland map of Act II.
Yeah I found those guys, and their ridiculous damage resistance. Blowing up the toxic tanks quest was fun, if tough because fucking swarming what is this shit. Forget where I left off, had djinn left to find or something, now testing bullshit glaive/focus outlander.
 

SwiftCrack

Arcane
Joined
Oct 3, 2012
Messages
1,836
So I'm playing this game atm and I gotta say it's captivating.

Level 21 berserker; specced fully in the left tree (the one where you start). Just tore up the act 1 boss.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Tu'Tarans are those lizard people -- you can find them in a village (among other places) in the second big overland map of Act II.
Yeah I found those guys, and their ridiculous damage resistance. Blowing up the toxic tanks quest was fun, if tough because fucking swarming what is this shit. Forget where I left off, had djinn left to find or something, now testing bullshit glaive/focus outlander.

Another 'broken/easy' spec is Prismastic bolt Embermage. Just get all the elemental brands to go with it.
 

Nael

Arcane
Joined
Dec 12, 2005
Messages
11,384
Location
Indy
The cel-shaded art style and dumb, out of place steampunk stuff really turns me off from this series. Shame, because the gameplay itself is top-notch.

Will probably get when it's 5$ or less.

I agree. Anything that has that color palette like WOW makes me want to puke.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
I've put about 10 hours into this. It's starting to get pretty tedious, but I think that might have something to do with playing on Elite. Every monster is so HP/damage bloated to the extreme, especially bosses. Boss battles become a battle of attrition where your attacks take off a almost invisible sliver of damage while theirs smash you in half. The only way I can possibly survive as a Berserker is with that Shadow skill that turns you into a wolf that dashes and drains 5% HP. Without it I wouldn't be able to do anything without chugging potions every 5 seconds.

So yeah to put it in a word, it's tedious. I also have grown to dislike this style of skill tree, where you either have to put points into shitty low level skills, or horde them up until high levels where you can start putting them into higher level skills. If nothing else, I think Diablo 3 got the skill system right. If TL2 allowed full respecs, and not just the previous 3 skills, it might be different. But it still sucks. And the skills that I've seen are pretty boring to boot.
 

Gregz

Arcane
Joined
Jul 31, 2011
Messages
8,969
Location
The Desert Wasteland
I've put about 10 hours into this. It's starting to get pretty tedious, but I think that might have something to do with playing on Elite. Every monster is so HP/damage bloated to the extreme, especially bosses. Boss battles become a battle of attrition where your attacks take off a almost invisible sliver of damage while theirs smash you in half. The only way I can possibly survive as a Berserker is with that Shadow skill that turns you into a wolf that dashes and drains 5% HP. Without it I wouldn't be able to do anything without chugging potions every 5 seconds.

So yeah to put it in a word, it's tedious. I also have grown to dislike this style of skill tree, where you either have to put points into shitty low level skills, or horde them up until high levels where you can start putting them into higher level skills. If nothing else, I think Diablo 3 got the skill system right. If TL2 allowed full respecs, and not just the previous 3 skills, it might be different. But it still sucks. And the skills that I've seen are pretty boring to boot.

Elite is probably designed for a 2nd or 3rd playthrough, after you've farmed a bunch of epic gear to twink a build with. Running Elite on your first playthrough with random drops can't be too fun. I'd dial it back a step, enjoy yourself. Games are supposed to be fun...you're not gonna win KKKs telling us you beat TL2 on Elite anyway.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
^ That. I mentioned it before but I really don't recommend Elite on a first playthrough. It's what I did and I do regret it a bit. It becomes more of a grind and burns you out on the game. There's no 'e-shame' on playing on veteran or even normal for the sake of fun. And you can always share gear with your elite characters (just not between hardcore and non-hardcore). Agreed that you're better off just starting over on normal or veteran with a new class and trying stuff out. You can make a few 'mistakes' in spec and attributes on lower difficulties but elite you're pretty much screwed if you don't have a good build pre-planned. After I beat the game once on Elite HC for the acheesement (sad, I know) I'll probably never play Elite again Never mind the tedium but on Elite NG+ I routinely get one/two shot. It's just not fun.

Ran across some blogger's interview with Max a few days after TL2 release and he had some good questions:

Will Runic make a Torchlight 3?
Yes. However I don’t know if it will expressly be a Torchlight game but with more, in the sense that Torchlight 2 was the same as Torchlight 1 but with more. I would imagine the next iteration in the Torchlight universe would involve a twist, and I don’t know what that would be just yet. Our team have made the Diablos, Mythos, now we’ve worked on the Torchlights and they’ve all been action RPGs. We’re eager to break that mold a little bit.

So a move to a completely different genre?
Nah, I’d just say a related genre. We’re not going to do a puzzle game or anything.

Well maybe you can make that lovely game you were talking about when we spoke at E3. You said “I would want to bring in a little bit of Torchlight, a bit of Minecraft, a little more resource-based play; and then little more cooperative
stuff to bend the genres. Get you to do more than just resources or just loot.” That sounds FANTASTIC!
Still totally want to do that—absolutely.

http://eat-games.tumblr.com/post/32824468588/max-schaefer-torchlight2-launch-interview

So in the distant future Torchlight 3 looking to be closer to something like Terraria perhaps.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,295
Elite is probably designed for a 2nd or 3rd playthrough, after you've farmed a bunch of epic gear to twink a build with. Running Elite on your first playthrough with random drops can't be too fun. I'd dial it back a step, enjoy yourself. Games are supposed to be fun...you're not gonna win KKKs telling us you beat TL2 on Elite anyway.
It has nothing to do with gear on Elite, just go for level based magic damage.
 
Joined
Mar 18, 2009
Messages
7,631
So, my Outlander has been made a bit less awesome finally.
*Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier

Whatever, Sandstorm still kicks ass.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,154
Location
Platypus Planet
Wow, seems like a pointless nerf. I mean Glaive was pretty damn powerful, but that change just makes it useless. They should've fixed the scaling of the spell. As it is it's stupid to go beyond 5 skill points since the mana / damage ratio isn't worth it. Soon it's not gonna be worth 5 skill points either, let alone 1.
 

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