We already played a game called Tomb Raider where you mostly aren't raiding tombs.Not having to play like a thief in a game called Thief is by far my favorite.
I heard it before, but it always makes me wanting to burn down Eidos Montreal.can no longer jum at will....the developers thought it was immersion breaking. Rope arrows are also limited to pre-set points.
"That gameplay doesn't work anymore."- Thief 4 devsAh, to be living in 1998 again. Well, at least in gaming.
Keshik, why only gaming? It's not like much else has improved since then.
We need a codex troll that PUKES VOMIT, but this will do for now.Garrett's new visual design was made to reflect the mroe dynamic action oriented gameplay, similar to the design of Altair in Assassin's Creed(also designed by Cantin). The new Garrett's movement was made to reflect that of a ballet dancer, which according to the developers is "the most quickest, strongest way to move"
The French language is actually a fabrication. The French is a psychic species who hide this ability fromWe need a codex troll that PUKES VOMIT, but this will do for now.Garrett's new visual design was made to reflect the mroe dynamic action oriented gameplay, similar to the design of Altair in Assassin's Creed(also designed by Cantin). The new Garrett's movement was made to reflect that of a ballet dancer, which according to the developers is "the most quickest, strongest way to move"
also most quickest is grammatically incorrect, learn2english french
The series had already died. This is some grotesque zombie raised from it's corpse.
And just like all the retarded characters in zombie movies who think "oh that's still my wife, I can't shoot her in the face", there will be plenty of gamers who think "it's still Thief, I'm sure the dna has been respected".
Time to bring out the heavy artillery!We need a codex troll that PUKES VOMIT, but this will do for now.Garrett's new visual design was made to reflect the mroe dynamic action oriented gameplay, similar to the design of Altair in Assassin's Creed(also designed by Cantin). The new Garrett's movement was made to reflect that of a ballet dancer, which according to the developers is "the most quickest, strongest way to move"