The CPU boost on the console will be 3.2, so something like R7 1700 for 150$ is very comparable.
The CPU boost on the console will be 3.2, so something like R7 1700 for 150$ is very comparable.
There's also a thing called IPC (instructions per cycle) which newer CPU's have more than the old ones, so Zen 2 leaves that CPU behind as it is 2 generations older.
That's why the newer CPUs are generaly faster even if they have same cores and clock speed, because of the IPC.
also you have to add psu and a case, so 50+50 and more comparable cpu another 50, that is 850$.
850$ just to have same hardware.....now comes in the optimizations, which at minimum, double the PC requirements.
btw it was confirmed by Sony that devkit design is real and it's what the devs have, it's beefy like that because the heat needs to get out, which means it will be STRONK
Two days after the PS5 comes out, you'll see Youtube videos "How to build a PS5-like PC for 400$ with benchmarks that compare to the actual thing.
Quote me on that.
You're not wrong but you're not right either. TSMC has marketed 20-30% density improvements from their current 7nm process to their improved 7nm process. The law will be upheld for a few years from now, we'll truly peak out and hit diminishing returns hard in about 2 to 4 years. You're not wrong that current CPUs will still stay relevant for a while from now, though.1) Moores law, the CPU in PS5 still will be relevant 10 years from now, as the improvements in CPUs will be even less pronounced that we had before, CPUs went from 22nm to 14 to 7, theres only 5 and 3nm left, and the perfomance gain goin from 7nm to 3nm will be much less than going from 22nm to 7nm.
Isn't the adventage or Ryzen is that is brings the same power as intel for much lower price and less power consumption?Worth noting high-end Intels at 14nm still beat Ryzen in gaming despite Ryzen being 7nm. This might change as more console ports use more threads, but it's not as simple as "7nm is better." Also I just watched the Digital Foundry video linked to above and he said the "confirmed" boost clock is around 3ghz on the console chip. If confirmed that's a good bit below the PC specs of even a 3600 (though again console optimizations make up for that in a lot of ways).
Worth noting high-end Intels at 14nm still beat Ryzen in gaming despite Ryzen being 7nm. This might change as more console ports use more threads, but it's not as simple as "7nm is better." Also I just watched the Digital Foundry video linked to above and he said the "confirmed" boost clock is around 3ghz on the console chip. If confirmed that's a good bit below the PC specs of even a 3600 (though again console optimizations make up for that in a lot of ways).
While they do, the difference is nothing Intel can brag about, I would totaly go for the lowest Ryzen, as it costs peanuts.
The 'weakened' one is still a 3.2ghz, usualy CPUs come today with around 4ghz stock, 800mhz is very little at this point, a 10% difference at 60 fps is 8-7, if ps5 will aim for 30 fps with high graphical fidelity that difference is lessened to 3-4 fps.
The 'weakened' one is still a 3.2ghz, usualy CPUs come today with around 4ghz stock, 800mhz is very little at this point, a 10% difference at 60 fps is 8-7, if ps5 will aim for 30 fps with high graphical fidelity that difference is lessened to 3-4 fps.
My boost clock is 4.8Ghz. And yes, I'm sure it'll be fine for a console, not saying otherwise. You're repeated "this is going to blow a high-end PC away!" bullshit is what I'm refuting.
Depends on what you mean by 'high end pc', if you pay 2000$ for it, it will be better than ps5, but if you want to build a PC for 800$ and expecting it to be better than ps5, than it won't happen.
digital foundry says exactly the same thing