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The day has come - Bethesda wants to revive another classic

racofer

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Durwyn said:
If Bethesda rapes one of the following:

-Arcanum
-Planescape
-Ultima
-VtM

... I'll keel myself.

021406_rage.jpg
 
Joined
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GOD STOP MAKE IT STOP

It's like a terrible dream you can never wake up from.

It's like watching all your childhood friends be maimed, raped, and murdered and you are totally helpless.

IF THEY TOUCH TORMENT OR ARCANUM OR ANY OF THIS SHIT THEN HOW ANYONE CAN CLAIM THERE IS A GOD IS BEYOND ME
 

OSK

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Liberal said:
And even Bethesda can't make an Oblivion clone out of either of those games. See, they are city based, if I may say so. No way to alter that, without making Warcraft-esque retcons.

They could just do what they did with Fallout 3, and move the game setting to the other side of the continent.
 

Durwyn

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aries202 said:
Didn't Atari get the license for all D&D related settings back from Interplay in 2008? (except maybe the rights/license to the BG1 and BG2?) If it is so, shouldn't it mean that Bethesda can't touch Planescape: Torment, Arcanum and other games that will require a D&D license - since Atari has the license from Hasbro?

And it can't be Planescape; Wizards of the Coast have deleted/eliminated/ the planes from the Forgotten Realms as I've read somewhere. (maybe even here - on the Codex...)

Impossible is nothing if you have enough cash. Bethesda has it, at least i think so. But to be honest, I always expect the worse from them, so Planescape was my first thought. There are limits of how horrible blasphemy can be done.
 

DraQ

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Bethesda Softworks:
Enslaving the classics with necromancy.

Admiral jimbob said:
Planescape: Torment 2: Vhailor's Vengeance

As the legendary armour-clad enforcer of justice, you find yourself awakened after a century-long slumber by a mysterious force voiced by David Hayter. All you know is that the hero you once followed has been condemned to fight in some war between demons or some shit, and, with axe in hand, you set out to put things right and rescue the Nameless Hero who saved the universe (didn't he? Emil, check that out if you get the chance. Actually, nah, don't bother). And all who stand before you will learn that fate carries an executioner's axe.

Quests will include "collect 5 special ingredients to lay the ghost of Deionarra to rest", and "a shady fellow in the Smokin' Body Bar has asked me to find out what can change the nature of a man. I should use my mini Modron's built-in GPS to find the cult which allegedly knows the answer".
:shock:
*watches with morbid fascination*
 

Qwinn

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Um, okay, at the risk of getting covered in nerdrage goo, it really finally needs to be said: You guys are out of control with the Bethesda hate, seriously.

Morrowind was a great game for its time. Admit it. Even without mods, it was a great game.

And Fallout 3 is not -nearly- as bad a game as you people make it sound like (I'm about halfway through at this point, and despite some flaws I have -thoroughly- enjoyed parts of it, and it had some very successful and original innovations like the radio deal).

I can empathize with all the Oblivion hate in the world, that was probably the most disappointing game I've ever played, but only because Morrowind had given me high hopes for it.

That justifies Oblivion hate, though, not all-encompassing Bethesda hate. And no matter how often you guys say it... face it, Fallout 3 is -not- simply Oblivion with guns. It may not be the Fallout you wanted, but the two games ain't the same.

Qwinn
 

Worm King

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Messages
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Admiral jimbob said:
Planescape: Torment 2: Vhailor's Vengeance

As the legendary armour-clad enforcer of justice, you find yourself awakened after a century-long slumber by a mysterious force voiced by David Hayter. All you know is that the hero you once followed has been condemned to fight in some war between demons or some shit, and, with axe in hand, you set out to put things right and rescue the Nameless Hero who saved the universe (didn't he? Emil, check that out if you get the chance. Actually, nah, don't bother). And all who stand before you will learn that fate carries an executioner's axe.

Quests will include "collect 5 special ingredients to lay the ghost of Deionarra to rest", and "a shady fellow in the Smokin' Body Bar has asked me to find out what can change the nature of a man. I should use my mini Modron's built-in GPS to find the cult which allegedly knows the answer".

Planescape: Torment 2: Throne of Darkness

In a place where demons and angels walked the streets and Gods waged eternal wars, an ancient evil arises. One man with no memory, chosen through a prophecy of the mysterious elves, must stop the ensuing chaos and

*explosions, screams, magic*

save the world of Planescape.


Coming to Wii this Fall. Rated E for Everyone.
 

Pastel

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Messages
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I really hope it's Planescape Torment, but the chances of that are minor. I don't think they'll go for a D&D RPG.
But I would love to watch Bethesda make PST2.
 

Kingston

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I lack the wit to put something hilarious here
Oh God!

It's like we're stuck in a cave huddled around a fire and we have to choose who to sacrifice to the horrible beast that lumbers outside.

I can't imagine Arcanum or Planescape getting thrown out. Arcanum was never successful and didn't receive much critical appraisal either. Planescape would be too weird a setting for their audience, plus I don't think they wanna mess around with DnD ("It's Dnd? That's for nerds, I'm not getting that game!).

Ultima is a possibility, I guess. EA gets Bethesda to make the game and they share profits? I can't see EA selling off the trademark completely, as they could still make countless spin-offs or a new MMO with it.

Vampire the Masquerade is a possibility, too. They've done so many vampire quests in the ES series, so they might want to make a full-blown game. Still, the whole night-time aspect kills free-roaming a bit, and Bethesda love to show off day-night cycles. Plus vampires might seem too emo, so they'd have to spice it up with more explosions.

They could be making a non-RPG game, too.
 

Worm King

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The new edition of Vampire has been raped already by White Wolf themselves, so no biggy.
 

Darth Roxor

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The Midkemia Scrolls: Krondor.

50 years after the defeat of Delekhan under the ruins of Sheta... Sena... Nesa... an important city, Owyn, grand ninjawizard at the court of king Locklear must stop a new threat started by what it seems, an undead apparition of his long-lost friend Gorath, whose remains have been salvaged by Powerful Necromancers (TM), and with a new, second life in undeath are now seeking vengeance upon the kingdom that sent him to his death!

Epic battles, vastly improved Oblivion engine with the Even Moar Bloom (TM) feature, hundreds of NPCs with unique personalities and 4897568456984756 square km of land to explore in search for the Holy Macguffin guarded by the fanatic order of the Nighthawks, who worship it like a sacred relic!
 

racofer

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Just out of curiosity...... does Bethardo has any relationship (directly or indirectly) with Lucasarts? Because a thought just crossed my mind....
 
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372
How about:

- Darklands
- Wizardry
- Might and Magic
- King's Quest
- Quest for Glory
- Bard's Tale / Dragon Wars
- Magic Candle
- Betrayal at Krondor
- Dungeon Master
- X-COM
- Grimoire! (HA!)
 

Deleted member 7219

Guest
All you little faggots crying about Bethesda reviving Planescape or Arcanum: it's not going to happen. Get a fucking grip, dry your eyes and stop bawling.
 

Darth Roxor

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racofer said:
Matt7895 said:
All you little faggots crying about Bethesda reviving Fallout: it's not going to happen. Get a fucking grip, dry your eyes and stop bawling.

[intelligence] It indeed is very unlikely, since Fallout already got revived!
 

DraQ

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Kingston said:
Oh God!

It's like we're stuck in a cave huddled around a fire and we have to choose who to sacrifice to the horrible beast that lumbers outside.

I can't imagine Arcanum or Planescape getting thrown out.
I can totally see the Planescape just picking up a wicked-looking mace and walking out on it's own, though.
 

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