Black Angel
Arcane
Proof?Again, are we 100% absolutely sure that Manus *is* THE Furtive Pygmy?
Yeah.
Proof?Again, are we 100% absolutely sure that Manus *is* THE Furtive Pygmy?
Yeah.
Prologue:
Then, from the Dark, They came And found the Souls of Lords within the flame.
Nito, the first of the dead The Witch of Izalith, and her daughters of chaos Gwyn, the Lord of Sunlight, and his faithful knights
And the furtive (stealthy / making effort to avoid attention) pygmy, so easily forgotten"
Kaathe:
After the advent of fire, the ancient lords found the three souls. But your progenitor (the originator / the earliest ancestor / patient zero so to speak) found a fourth, unique soul. The Dark Soul. Your ancestor claimed the Dark Soul and waited for Fire to subside.
Marvelous Chester:
Believe it or not… Oolacile has brought the Abyss upon itself. Fooled by that toothy serpent, they upturned the grave of primeval (the earliest incarnation of / ancient) man, and incited his ornery wrath.
The prologue says the Pygmy found the Dark Soul, Kaathe says the one who found the Dark Soul is man's original ancestor, and Chester says the first ancestor of man is the one who was roused by the residents of Oolacile. If A = B, and B = C, then A = C.
Once again, that Redditor missed the part where Chester didn't specify if it was *a* primeval man or *the* primeval man, and Fromsoft acknowledged this with the Ringed City DLC.According to a redditor:
Prologue:
Then, from the Dark, They came And found the Souls of Lords within the flame.
Nito, the first of the dead The Witch of Izalith, and her daughters of chaos Gwyn, the Lord of Sunlight, and his faithful knights
And the furtive (stealthy / making effort to avoid attention) pygmy, so easily forgotten"
Kaathe:
After the advent of fire, the ancient lords found the three souls. But your progenitor (the originator / the earliest ancestor / patient zero so to speak) found a fourth, unique soul. The Dark Soul. Your ancestor claimed the Dark Soul and waited for Fire to subside.
Marvelous Chester:
Believe it or not… Oolacile has brought the Abyss upon itself. Fooled by that toothy serpent, they upturned the grave of primeval (the earliest incarnation of / ancient) man, and incited his ornery wrath.
The prologue says the Pygmy found the Dark Soul, Kaathe says the one who found the Dark Soul is man's original ancestor, and Chester says the first ancestor of man is the one who was roused by the residents of Oolacile. If A = B, and B = C, then A = C.
Yeah, the "BANNED" one.Starting your post with "according to reddit" unironically should grant you some tag.
That's debatable. The room where you fight Ornstein and Smough has two separate lifts, one for giants and the other for humans. Also, it bears noticing that all the lifts in the game can be activated and used by regular humans. It only makes sense to design infrastructure with the bigger individuals in mind, since the smaller humans aren't going to be negatively affected by the larger lifts.I always thought that the beginning intro was a bedtime story told from the perspective of the rulers. Meaning either giants, or the witches. Humans, in general, were treated worse than cattle.
Gwyn had an elevator specifically made for them. Discrimination.
Nito had their men sacrifice their women and children to him. To the point where so many died that it became a "fountain" of humanity.
Seath experimented on them, with little oversight.
Gwyndolyn lied to them, turning them against each other.
In my mind I'm thinking that if you don't care about who's using the elevator, you're making 2 large ones and call it a day.That's debatable. The room where you fight Ornstein and Smough has two separate lifts, one for giants and the other for humans. Also, it bears noticing that all the lifts in the game can be activated and used by regular humans. It only makes sense to design infrastructure with the bigger individuals in mind, since the smaller humans aren't going to be negatively affected by the larger lifts.
Gwyn's not human. You're making my point.It also bears mentioning that despite his deprived state, Gwyn is still guarding the first flame and hanging on despite being little more than a crazed, rotting corpse.
This is correct. And you're entirely right. The Age of Dark could be worse than the Age of Fire. And that's what's great about Dark Souls from a narrative standpoint. You don't really know at the end if you've made the right choice or not.Also, I don't buy into the Age of Dark being a good thing
Implying worth.Implying classism. And many others.
If you're having problems against Elana, you're probably severely underleveled. Either that or your stats distribution isn't optimized for the weapon you're using.Last playthrough I did of Dark Souls 2 years ago, I got stuck on Elana, the Squallid Queen. I started another playthrough and took a decently sized break but just hopped back on and did like 20 tries again. At a certain point I thought fuck it, she gets to summon another boss? I get to summon an npc. So I just beat her with Steelheart Ellie. It kind of feels like cheating. I don't feel very accomplished...
That's Mytha, the Baneful Queen. I don't mind you getting it wrong especially with Dark Souls 2's less inspired bosses. I guess I should have been clearer that I'm on the first DLC, Crown of the Sunken King. Elana summons Velstadt, the boss with the bell hammer, potentially multiple times. Feels fair to me to summon an npc that only uses Caestuses and deals 6 damage. Real aggro sponge though. She had Velstadt on her the entire time I was wailing on Elana. I always knew she'd be basically a cake walk without her summons.I don't remember Elana being particularly hard, even if you don't drain poison from her arena. Don't feel bad about summoning, there will be plenty of opportunities to git gud and prove your worth.
And good luck with the next location, it's x100 times harder than Elana.
damn lol. Completely forgot about her.That's Mytha, the Baneful Queen.I don't remember Elana being particularly hard, even if you don't drain poison from her arena. Don't feel bad about summoning, there will be plenty of opportunities to git gud and prove your worth.
And good luck with the next location, it's x100 times harder than Elana.
Didn't Londor debunk that hoax, by proving a society of conscious hollows is possible?Also, I don't buy into the Age of Dark being a good thing, since we know for a fact that humans became sentient after fire was discovered, and that being hollow is their "natural" state - so a new Age of Dark is unlikely to be beneficial to humans...
A society composed of undead, not a society composed of undead that were hollowed.Didn't Londor debunk that hoax, by proving a hollows society is possible?
I think you're wrong. The whole lore around Londor is about a society of hollows, not just undead. They even explain (partially) how they made it through indoctrination and "silence".A society composed of undead, not a society composed of undead that were hollowed.Didn't Londor debunk that hoax, by proving a hollows society is possible?
That's the important distinction.
I think the lore doesn't make a proper distinction between states of "hollowing". There's people like the male and female Undead Merchants that are "half-hollow", not completely mindless but clearly going loopy, and then there's most of the human opponents you encounter that can be best described as "fully-hollow", and are little more than rabid zombies.I think you're wrong. The whole lore around Londor is about a society of hollows, not just undead. They even explain (partially) how they made it through indoctrination and "silence".
Yeah I found Elena to be a poorly designed fight.That's Mytha, the Baneful Queen. I don't mind you getting it wrong especially with Dark Souls 2's less inspired bosses. I guess I should have been clearer that I'm on the first DLC, Crown of the Sunken King. Elana summons Velstadt, the boss with the bell hammer, potentially multiple times. Feels fair to me to summon an npc that only uses Caestuses and deals 6 damage. Real aggro sponge though. She had Velstadt on her the entire time I was wailing on Elana. I always knew she'd be basically a cake walk without her summons.I don't remember Elana being particularly hard, even if you don't drain poison from her arena. Don't feel bad about summoning, there will be plenty of opportunities to git gud and prove your worth.
And good luck with the next location, it's x100 times harder than Elana.
But Londor is called the "Land of Hollows", not the Land of Undead. All it's lore is about how they managed to have a functioning society of conscious hollows, not undead. I see where you're coming from with the stages of hollowing stuff, but the game is clear. You can interpret it as "stages" or as each hollow being more or less prone to canibalism or whatnot, but the game is clear.I think the lore doesn't make a proper distinction between states of "hollowing". There's people like the male and female Undead Merchants that are "half-hollow", not completely mindless but clearly going loopy, and then there's most of the human opponents you encounter that can be best described as "fully-hollow", and are little more than rabid zombies.I think you're wrong. The whole lore around Londor is about a society of hollows, not just undead. They even explain (partially) how they made it through indoctrination and "silence".
What I meant is that before the discovery of the First Flame both humans and the gods were "fully-hollow", and it was the souls they drew from the fire that gifted them sentience. Remember the intro to DS1 when the narrator says "And from the Dark they came" juxtaposed on top of the scene of the Lords being draw to the First Flame.
I think this mostly applies when we're talking about NPC's dialogue; indeed, it makes them feel very much alive, presenting us with what THEY themselves think of. However, when it comes to what they're saying in the intro cinematic, I think the narration here is pretty much reliable, as a sort of the world's historical, somewhat borderline myth's recount. And when the NPCs simply repeat what we've known from the intro cinematic, we could put a little more trust in them compared to others.That's what is great about Souls lore, it's all unreliable narration, so what's right and wrong is in the eye of the beholder.
Or perhaps Fromsoft shat the bed upon trying to came up with something a little bit more faithful to the original lore and a more organic continuation of the events as it has unfolded in the previous games, so instead they came up with whatever the hell they've came up with.But Londor is called the "Land of Hollows", not the Land of Undead. All it's lore is about how they managed to have a functioning society of conscious hollows, not undead. I see where you're coming from with the stages of hollowing stuff, but the game is clear. You can interpret it as "stages" or as each hollow being more or less prone to canibalism or whatnot, but the game is clear.I think the lore doesn't make a proper distinction between states of "hollowing". There's people like the male and female Undead Merchants that are "half-hollow", not completely mindless but clearly going loopy, and then there's most of the human opponents you encounter that can be best described as "fully-hollow", and are little more than rabid zombies.I think you're wrong. The whole lore around Londor is about a society of hollows, not just undead. They even explain (partially) how they made it through indoctrination and "silence".
What I meant is that before the discovery of the First Flame both humans and the gods were "fully-hollow", and it was the souls they drew from the fire that gifted them sentience. Remember the intro to DS1 when the narrator says "And from the Dark they came" juxtaposed on top of the scene of the Lords being draw to the First Flame.
About DS1 intro: again, unreliable narration. It's a resume that compresses time and omit a lot of details that we came to know in subsequent games (like the whole Ringed City stuff), so with almost everything else in the game, it's incomplete and prone to different interpretations on purpose.
You haven't played many games, don't you?Dark Souls crowned as 'Ultimate game of all time' at Golden Joystick Awards:
https://www.gamesradar.com/dark-sou...me-of-all-time-at-the-golden-joystick-awards/
And... I agree. Nothing else released in the last 20 years was hard, initially unapproachable, not-shit, and at the same time grew a cult following that still lasts.
- Dark Souls (Winner)
- Doom (1993)
- The Legend of Zelda: Breath of the Wild
- Half-Life 2
- Minecraft
- Street Fighter II
- Tetris
- The Last of Us
- Super Mario 64
- Metal Gear Solid
- Halo: Combat Evolved
- Super Mario Bros. 3
- Grand Theft Auto V
- Portal
- Call of Duty 4: Modern Warfare
- Pac Man
- Super Mario Kart
- Space Invaders
- Sim City (1989)
- Pokémon GO