Elwro
Arcane
What are you guys even talking about. Every boss in Dark Souls has a bonfire within 30 seconds of running, with the exception of Seath and Gwyn. You don't need to fight everyone; you don't need to parry anyone.
Gargoyles, Bed of Chaos, Four Kings, Sif, Nito, Pinwheel (PTD only), Manus...What are you guys even talking about. Every boss in Dark Souls has a bonfire within 30 seconds of running, with the exception of Seath and Gwyn. You don't need to fight everyone; you don't need to parry anyone.
By 2015 Namco sold 8 millions of copies (DS + DS2 + SotFS), 40% of which came from PC. Considering that DS came out on PC a whole year later, you know which platform generated the most hype and sales (not doubt boosting sales for other platforms too).As for consoletards 'not knowing' about DS before it became famous on PC (which is by itself a debatable claim), I see you haven't heard about the little title called 'Demon's Souls', which originated the series; then again, you wouldn't, if you're only interested in PC titles, but then your beliefs about what console players know and don't know aren't worth shit.
I will have to check Pinwheel but with all the others once you know the shortcuts and choose the correct bonfire you can run to the boss without fighting anyone.Gargoyles, Bed of Chaos, Four Kings, Sif, Nito, Pinwheel (PTD only), Manus...What are you guys even talking about. Every boss in Dark Souls has a bonfire within 30 seconds of running, with the exception of Seath and Gwyn. You don't need to fight everyone; you don't need to parry anyone.
By the time Dark Souls was released in 2011, Demon's Souls had sold over a million copies on the Playstation 3 for which it was an exclusive. Although these sales would eventually be overshadowed by Dark Souls' combined sales on PS3 and PC, Demon's Souls was an unexpected success for From Software and generated anticipation for its sequel.By 2015 Namco sold 8 millions of copies (DS + DS2 + SotFS), 40% of which came from PC. Considering that DS came out on PC a whole year later, you know which platform generated the most hype and sales (not doubt boosting sales for other platforms too).
And Demon Souls was never popular. No one was talking about it. Consoletards were too busy playing cinematic experience that Sony was feeding them with.
Besides, consoletards didn't even know this game existed until it came to PC and became famous.
I understand that your name is LITERALLY "latelistener", but everyone and their mother was talking about Demon's Souls and Dark Souls well before the PC port of DS.And Demon Souls was never popular. No one was talking about it.
In my first run of Dark Souls, I died more times to the Gaping Dragon than to any other boss, whereas I defeated Smough & Ornstein on my first try.For me, ironically, the fights people complained about the most were very easy for me: Nito, Seath, BoC, pinwheel, etc. I think the most trouble I had was with the gargoyle because I was a scrub and the vagina demon who i ended up killing with arrows like a little bitch.
Pinwheel is supposed to be the number 1 target for a person roleplaying a Cleric. Which, apparently, is someone Myiazaki hates with a passion, because you're constantly thrown under the bus because of it. Although, you do get access to prime equipment if you decide to roleplay all the way, and display mercy.Pinwheel isn't hard though. People don't complain about pinwheel because he's difficult, they complain about him because he's a joke.
Nito is hard if you don't have poise. If you have poise and an halberd he's hilariously easy. You just spin to win and that damages Nito while keeping the ads off of you. You have so much poise that you can't get stunned.
Or just use a holy weapon to get rid of the ads, either tactic works.
Pinwheel is supposed to be the number 1 target for a person roleplaying a Cleric. Which, apparently, is someone Myiazaki hates with a passion, because you're constantly thrown under the bus because of it.
Seath is easy until you want to cut off his tail...
Excuse me, I thought this was the Codex yet you seem to imply there's another way to play a RPG.I think you are being autistic in your analysis, the same way that people complain that Baldur's Gate games are too easy if you are min-maxing munchkin.
You should look around to beating the game without those 2 attack buttons. I usually say that you haven't really beat Dark Souls unless you've done 2 runs.Dark Souls has created an itch hard to scratch for it's amazing how addicting and deep they made a combat with just two attack buttons.
Excuse me, I thought this was the Codex yet you seem to imply there's another way to play a RPG.I think you are being autistic in your analysis, the same way that people complain that Baldur's Gate games are too easy if you are min-maxing munchkin.
Jokes aside, I just wanted a warrior who could hit fast and many times, so End and Dex were the natural choices until I noticed diminishing marginal returns. I didn't intend to break the game, that's just how it is.
I suggest you quickly replay through the beginning of the game one day, just to make sure you're not just a better player yourself.Why did they make the game easier as the player progresses?