Name three remakes that are better than the originals. And if you're gonna say one of the Resident Evils, think again before I click on that popamole button.
>Give an example that prove me wrong
>But you can't use X because it proves me wrong
Well fuck you
- REmake
- REmake 2
- Pokemon FireRed
- Pokemon SoulSilver
- Link's Awekening DX
- AM2R
- Twin Snakes (anyone that disagrees sucks cock by choice)
Resident Evil 1's remake is superior.
If you're into monochrome, yes
"Oh no, le heckin vibrant colors in my dark horror game set in a creepy decaying mansion/evil laboratory!"
The remake's art direction is ugly style over substance shite, and furthermore the mansion isn't decaying. It was at full operation just weeks prior to the events in the game. I guess you can't read? Biochem Laboratories in particular
need to be sterile by design, otherwise your work is null and void.
I am not impressed by high level of detail and graphical fidelity. If that were the case I'd be content with all modern games. The original looks superior, the remake sure it is sharper and has some cool additional details, but it is just ugly and stupid. it doesn't actually look like a real place at all, but a brown and grey plastic doll house for somedrunkguy to fiddle with Jill and live out his pathetic fantasies. The original does represent a real place, because real places have more than 3 shades of the color spectrum and aren't meticulously designed to be as spooky as possible (and failing in that goal). I think the devs were mesmerized by Silent Hill when they shouldn't have been. That was its own unique IP.
Resident Evil 2 remake is also not superior to the original. Though I much prefer 1 and 3, that game was peak TASTEFUL style, while RE2R is just a hollow shell soulless remake with a bit better effort and respect put it than usual, making it an OK remake, largely only because the gameplay is marginally better.
As for your other remake examples:
Links Awakening DX is not a remake, not even close. it's the exact same game but it has color added and an additional small dungeon. Still, at least you didn't mention the actual Links Awakening remake on the switch. What a complete and total abomination that is,
AMR2 is fan-made. Can't comment on the quality but I don't really rate Metroid in general. Anyway, fanmade so I would exclude this. Though many fans can often have no talent nor brains, ultimately they and smaller-sized projects have a superior track record in the past 20 years than larger game studios (can't rely on graphics to part numbskulls with their cash, either good gameplay or a stupid gimmick is needed alongside dumping the entire budget in to marketing and graphics, while there's barely a game underneath, e.g Stray).
Twin Snakes I didn't play, because it looks like total shit. Another case of style over substance and cram everything without regard in because it was cool in that other game. Why the fuck is Snake doing backflips off of missiles? Sure the original had some bizzaro elements on rare occasion but it never crossed the line quite like this.
It is clear to me you were not a serious gamer of the 90s, only branching away from your N64 in the early 2000s to the equally shitty gamecube which featured, oddly, these shitty PS classic remakes. Kind of ironic, was like the gamecube was where 90s brilliance went to the slaughter (though to be fair the PS2 wasn't much belter in that regard either, but it was largely better). RE4 is an exception even though it's also filled with similar decline elements regarding the finer details (art/believability/sound/style etc), because it doesn't take itself seriously and the gameplay is by and large the highlight above all else.
My experience is the only semi-worthy remake is Spyro the Fucking Dragon (original. Pretty decent game for what it is). I had like two criticisms, otherwise it is hugely respectful to the source material. Medievil also I suppose. Main issue was both these games was the brilliant intro FMVs of both once again lost all tasteful personality and style.
Don't get me wrong, the first two Resident Evil remakes are not bad, but it's clear you lack appreciation and understanding of the classics.
SS1 Remake let's wait and see. Things don't look promising based on how long its been and the industry has consistently shat on the classics, but I believe everyone deserves a chance, and I also believe SS1 has a fuckton of room for improvement and is pretty much the one single game in the history of the thousands of games I've played that actually
needs any kind of remake (well, along with Ultima Underworld). I'll point to the obvious controls, interface, cyberspace, lack of detail and graphics as to why, but I expect a lot of gameplay design improvement too (which they will most likely fuck up).
I sure as shit won't be paying for it though until it is confirmed by trusted sources to be good.