mediocrepoet
Philosoraptor in Residence
I should clarify, the Daigo parry still blows my mind when I see it. I can't do that shit, even when I was at the height of my fighting game prowess and treated them like a second full time job.
A point that I forgot to make is that I think that dumbing down fighting games, or even changing them to remove the technical barrier that involves manual dexterity, won't just potentially make it inviting for quadriplegics or whoever you're trying to appeal to, it'll also kill interest for fans of traditional fighting games. I may not be able to log the hours I used to to be good at these games, but they still appeal to me. But as soon as you start talking about Smash Bros tier simplifications, my eyes glaze over. It can be a fun game, but you'd have to be delusional to think these are anywhere near the same sorts of thing.
The amusing thing is, fighting games have actually gotten easier to play but just not to zombified degrees like what the other guy up there is proposing.
That could be, I haven't been ridiculously into a fighting game since SF III Third Strike and Virtua Fighter 4 Evo. I wanted to love SF4, but bounced off it relatively quickly and never got into SFV. I also hate dial a combo games which seem to be more common than ever before.