ind33d
Learned
- Joined
- Jun 23, 2020
- Messages
- 1,806
starfield being like beta destiny 1 and just getting random shit patched in until the game is good is absolutely the direction to go
wowYou can change the color.
No. Todd said in an interview that I linkd a few pages back that they decided from the beginning NOT having vehicles to "control how fast you discover things". So.... no, they just patched it to make less glaring the issue, but they wholly intended for the game to have lot of "walking grind" between POI, probably to pad the length of the game.i wonder if the POI system was originally supposed to assume the player had a buggy and the points of interest were meant to be farther apart instead of six feet away from your landing zone. that's probably why they didn't notice the POIs repeating so often
Well it sold a lot better at least.So did this turn out better than Fallout 76?
Yea faction questlines are the best thing about the game, especially if they keep the caliber of rewards (the best ship in the game for completing Rangers, lessgo).So it's basically another faction questline with a home planet, to sit alongside UC and Freestar. That's great since the faction questlines were the good part of the game, if they can just add a few more in over the next year or two then we're off.
Yea lack of vehicles was such a glaring omission in the vanilla, like holy shit, running everywhere like a fucking Kenyan marathoner.
Wonder when a good time to start a new playthrough in preparation for Shittered Space is. I don't want to use my existing save because I've forgotten half the game and what my character build is so it's probably best to start fresh, but knowing Bethesda the expansion will be integrated weird as fuck and require you to be a very specific level or it'll be too easy/too hard.
Way better. Sort of feels similar to a Halo warthog. Only thing is the turret isn't calibrated for higher level areas.Better than the Mako, then?