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South Park: The Stick of Truth (PRE-RELEASE DISCUSSION)

undecaf

Arcane
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Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
The studio’s unfortunate reputation for shipping buggy products is the only concern left to alleviate, though I can say that I encountered no quirks or problems during my 2.5-hour hands-on time.

They are - for the first time to my knowledge - using an engine they've worked with before (and one they built themselves, at that) so it's kind of a test for them (or should be, at least), and remembering the relative stability of DS3 they should and I'm just way too drunk to sperg all this shit down for who ever you are or I am or what ever the fuck this fog in my eyes or you in your post means... Cheers, anyway.

:brodex:
 

Bruma Hobo

Lurker
Joined
Dec 29, 2011
Messages
2,481
Looks decent enough, even if it's just a Paper Mario clone with fart jokes. With some decent exploration and non-combat gameplay it coul become a good game.
 

Outmind

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Joined
May 22, 2011
Messages
211
Is it just me, or do the mechanics of the game look and feel very similar to Dragonfable?
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
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Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
Is it just me, or do the mechanics of the game look and feel very similar to Dragonfable?
no idea what you mean by dragonfable but the combat mechanics with quicktime events mixed with tb are fairly common in jrpgs, most prominently paper mario.
 

Outmind

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May 22, 2011
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211
It is a browser based game by the people that made adventure quest.
 
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Berekän

A life wasted
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I wasn't really looking forward to this but that 13 min video makes it look very nice.
 
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Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
From the gameplay video it looks funny, I hope Cartman will remain for the most of the game.
It probably won’t be balanced but it’s South Park, so who cares. I know which class will be the first to go though :cool:.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,745
Watched video, that early combat sure is full of a lot of hard counters. :M

Starting to lean more towards "will get when discounted enough" (as opposed to not at all). Not because of graphics or length, but because I don't want to support crude libertarians too much.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
From the gameplay video it looks funny, I hope Cartman will remain for the most of the game.
It probably won’t be balanced but it’s South Park, so who cares. I know which class will be the first to go though :cool:.
I so gonna play as an agent of Zionism.:lol:
 

Deleted member 7219

Guest
I'm just hoping Ubisoft and South Park Studios won't take all the money and leave Obsidian in the shit.
 

Snozgobler

Educated
Joined
Feb 7, 2014
Messages
97
I'm just hoping Ubisoft and South Park Studios won't take all the money and leave Obsidian in the shit.
I wonder if it will be based on Metacritic scores like FO:NV was! Though with all the praise the game has been getting in the press, maybe it should be to get a better bonus :p
 

Outmind

Augur
Joined
May 22, 2011
Messages
211
Watched video, that early combat sure is full of a lot of hard counters. :M

Starting to lean more towards "will get when discounted enough" (as opposed to not at all). Not because of graphics or length, but because I don't want to support crude libertarians too much.


What did they say the length was gonna be? I'm guessing 10 hours tops?
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
For $60 it better be at least 20 hours long, and I'd hope for something more like 30-40. Especially considering how long it's been in development.
 

pakoito

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Jun 7, 2012
Messages
3,161
For $60 it better be at least 20 hours long, and I'd hope for something more like 30-40. Especially considering how long it's been in development.
I paid €15 for it. $60 for a game is just cute.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
For $60 it better be at least 20 hours long, and I'd hope for something more like 30-40. Especially considering how long it's been in development.
I paid €15 for it. $60 for a game is just cute.
Not all of us can use your magical voodoo currency.

I'll probably just wait til it goes on sale to pick it up.
 
Joined
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For $60 it better be at least 20 hours long, and I'd hope for something more like 30-40. Especially considering how long it's been in development.
I paid €15 for it. $60 for a game is just cute.
Not all of us can use your magical voodoo currency.

I'll probably just wait til it goes on sale to pick it up.
Contact the Russians!!
 

Deleted member 7219

Guest
They have spent years making this game. They've delayed it several times. Why would it only be 10 hours long?
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
They have spent years making this game. They've delayed it several times. Why would it only be 10 hours long?
Because Outmind is a dumbfuck who makes shit up on the go.
 

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