Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

So, anyone playing League of Legends?

Mystary!

Arcane
Joined
Oct 12, 2006
Messages
2,633
Location
Holmia
Define harass? He's got that nuke and stun, both keep people far away from you and any minions they would like to attack.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
Except I can't just be shitting out 200 mana every time ashe walks forward to peg me with a single arrow (Which apparently has more range than my fucking nuke). And you use the nuke to farm AP. If you're not... why even play Veigar? Aside from that, you got the AoE nuke, but unless you land a stun it's not going to hit, and even then not for enough damage to matter before you're level 9 or so.

I just don't get why you'd put someone like that in a solo lane when you could put... pretty much any other ranged hero there, who can use their mana to spam nukes on the enemy hero or heals on themselves, and screw their early game to hell. Sending Veigar solo mid is like sending a melee carry solo mid. They're going to have no lane presence and have shit farm. I suppose it's different when you've got a pile of runes so you have arbitrary amounts of mana to spam shit with.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,763
Location
Copenhagen
DamnedRegistrations said:
Except I can't just be shitting out 200 mana every time ashe walks forward to peg me with a single arrow (Which apparently has more range than my fucking nuke). And you use the nuke to farm AP. If you're not... why even play Veigar? Aside from that, you got the AoE nuke, but unless you land a stun it's not going to hit, and even then not for enough damage to matter before you're level 9 or so.

I just don't get why you'd put someone like that in a solo lane when you could put... pretty much any other ranged hero there, who can use their mana to spam nukes on the enemy hero or heals on themselves, and screw their early game to hell. Sending Veigar solo mid is like sending a melee carry solo mid. They're going to have no lane presence and have shit farm. I suppose it's different when you've got a pile of runes so you have arbitrary amounts of mana to spam shit with.

This is going to sound awfully arrogant, but are you really arguing that AP Carries mid are a bad idea against the current meta of some of the best players in the world?

That said, your points:

Playing Veigar defensively is no sweat. Ashe moves towards you? Stun + Meteor and run your ass away. Do it enough, she walks away. She doesn't, she's dead. Doran's Ring will help keep your mana up.

Veigar needs a lane with farm. His abilities require it. As said before, solo top is a terrible idea. It's basically mid but ganking you is easier. And if they don't have a jungler you'll be facing two champs, something veigar is ill-equipped to handle. Bot? Well, if he goes bot he's gonna hock the team's support and that lane loses it's aggression, plus your ranged AD carry will be mid facing off some beasty AP Carry. Veigar is mid for these reasons.

BUT, Veigar is not a Tier 1 champ. He is mana-intensive and gives very little to the team compared to champs like Annie (who does the same as him but better) or Brand (who deals more damage and is vicious in a lane).

In short, you're right about one thing; playing Veigar mid is tough, because he is not an excellent champ in low or high tiers. It is possible however, and at level 6 you should be able to take down most people in your lane no sweat with a full round of nuking + Ignite. Especially if you farmed well. And it is sweet satisfaction to play a fed and farmed Veigar.

That said, if you don't feel like going mid with Veigar, why do so? At your current level a LARGE range of stuff is possible. Just go into another lane and give the mid to someone else. As I recall people pretty much fight to go mid.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
That's the thing, I've had in like half my games someone saying VEIGAR MID the second I try to go to a side lane. Nobody is jungling. And then in mid I'm getting plastered by people with spamable nukes. At level 3, assuming I went 1/1/1 for skills, my meteor is going to do what, 120 damage, assuming no magic resistance? For 180 mana. Given that health pots recover twice what mana pots do, it's safe to assume you'll run out of mana doing that before they run out of hp. And thats assuming your enemy didn't get their nuke and an auto attack off themselves, and their nuke is going to be level 2 and cost a lot less mana for the damage dealt. Before level 3 you don't even have that shitty option to you, and assuming you spend the next 2 levels putting points into your meteor, your farm is going to be absolute shit since it's CD will be too long, assuming you even had mana to spend on it. I just don't see how you'll end up accomplishing anything against a player of even remotely equal skill. I suppose I'd have to see someone playing him mid against another ranged hero.

Veigar aside, why have both an AP and AD carry as opposed to two of one or the other? Your enemy can't know what you're going for if you make the carries late picks, and from what I can tell the items would be a wash, with equal benefit for both offensive and defensive auras being more effective with a single damage type to worry about.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
Except then the enemy can get shit like the -MR aura and the spellvamp aura items. And if they get lichbane then all your MR won't do squat against that.

Just played a game as Kassadin on the 3v3 map. Was interesting. Blink range is really short though.
 

Mystary!

Arcane
Joined
Oct 12, 2006
Messages
2,633
Location
Holmia
Well good luck having only AD carries. This happens way to often in 3v3, people go Xin, Tryn, Yi. One tank with Thornmail can pretty much solo them. Thornmail costs 2000, enough lifesteal (one bloodthirster isnt enough) cost myabe three times that, so it would take alot longer for them to counter your counter and theyre usually too busy building Phantom Dancers and Infinities Edge before realizing theyre killing themselves hitting you.
 

Markman

da Blitz master
Patron
Joined
Dec 31, 2002
Messages
3,737
Location
Sthlm, Swe
Serpent in the Staglands Codex USB, 2014 Shadorwun: Hong Kong
If you need wins just go Mundo, Olaf, Xin, Irelia on 3vs3. Mundo is unbeatable on Twisted Treeline.

With Veigar positioning is everything. Start with Dorans ring and Flash/ghost as summoner spells. Rush Catalyst and then build what you want. Archangels, Hat, Rod of ages, whatever.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
What about that Stark's Fervor that gives 20% lifesteal aura though? And though it's more expensive (Not by much) it does other crap too. Between that thing, a Black Cleaver, magic resistance and some armor penetration the Thornmail's going to be dishing out a lot less damage relative to lifesteal effects than you'd expect. All you'd need is another lifesteal item to start gaining health again.
 

Teepo

Scholar
Joined
Jun 24, 2011
Messages
892
Tryndamere is a late game rapist. (levels 14 and above.) Before that though he is pretty weak. On 3 v 3 he is one of the best choices. 5 v 5 if trynda is up against a team with a lot of stuns, he is fucked.

GP has autoslow? Are you fucking me? That is amazing. I'm talking about he nerf where they removed his excecute minion move, nerfed his ult, and compensated meagerly with by reworking his steroid. Also didn't they make his heal more of a early game thing?

Did they buff him since then?

Honestly, I would not recomend buying any champs. You go against a champ you don't know and they seem OP but in reality they're just a different play style.

For example, first time I came across Nasus I was like "This guy is unkillable!" And I bought him. Then months later I realized he was a tank and he has no projectiles. Needless to say the guy isn't easy to play.(tanks usually aren't.)

If you're new I would enjoy every week rotation to try new champs,and refrain from buying until you become more familiarized.
 

Markman

da Blitz master
Patron
Joined
Dec 31, 2002
Messages
3,737
Location
Sthlm, Swe
Serpent in the Staglands Codex USB, 2014 Shadorwun: Hong Kong
Nasus is late game mega tank 2-shotting squishies. Sweet champ but also needs a bit decent team. Not easy to play.

And Yorick is useless. i dont think ive seen him getting more then 2 kills in game. Whats his secret? Wheres his burst? How do you play this guy? Hes just throwing ghosts and hoping something cool will happen.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Markman said:
Nasus is late game mega tank 2-shotting squishies. Sweet champ but also needs a bit decent team. Not easy to play.

And Yorick is useless. i dont think ive seen him getting more then 2 kills in game. Whats his secret? Wheres his burst? How do you play this guy? Hes just throwing ghosts and hoping something cool will happen.

Nasus is extremely vulnerable to a ranged character with a slow (ashe, anyone else with red buff or frozen mallet, any AP with rylais) kiting him about. He's fun when he works though.

Yorick is right up there with Ezfail on the list of champions that bring no value to the team whatsoever.
 

Phage

Arcane
Manlet
Joined
Jan 10, 2010
Messages
4,696
Finally hit lvl 20. Spent 15k IP on runes. Can finally jungle with Amumu. Quite awesome.
 

kingcomrade

Kingcomrade
Edgy
Joined
Oct 16, 2005
Messages
26,884
Location
Cognitive Elite HQ
I tried out Fiddlesticks and I <3 him.

A question about Teemo. Are his mushroom mines mostly for maphacks or do people try to set mine traps that one shot people in the woods?
 

Phage

Arcane
Manlet
Joined
Jan 10, 2010
Messages
4,696
A bit of both. Though to be honest they shouldn't be one shotting anyone who isn't already pretty damn wounded.
 

Markman

da Blitz master
Patron
Joined
Dec 31, 2002
Messages
3,737
Location
Sthlm, Swe
Serpent in the Staglands Codex USB, 2014 Shadorwun: Hong Kong
Teemos shrooms are for vision and damage/slow. He likes to bait fools into them and are perfect when looking for a place for a teamfight. AP Teemo is the most annoying fuck in the game.
 

Phage

Arcane
Manlet
Joined
Jan 10, 2010
Messages
4,696
I have to say from my experience that title belongs to pre-nerf evelyn, lol
 

Phage

Arcane
Manlet
Joined
Jan 10, 2010
Messages
4,696
=(
You have to admit that when you're summoner level 15 (as were most people in the games I was in) with a bunch of people you've never met, it's pretty hard to coordinate a proper response to a stealth champ that can stun and unleash a fuckton of burst.

Also since I started a month ago, long after the massive Twitch nerfs, I've never had any issue against him whatsoever.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,154
Location
Platypus Planet
Well, yeah, but that's kind of what they are meant for too. Cleaning up unorganized dudes. Janitors. But against organized teams with proper wards and shit they aren't gonna be able to do much.
Dunno about the Twitches you faced against though. I dominated pretty hard with him at low levels. He's not that hard to play, but he's a roamer. You have to constantly roam from lane to lane ganking dudes. Also his ultimate is shit and should not be used. The arrows he shoots with his ultimate can be dodged by walking left and right.
He's a fun champ, but easily controlled by competent teams.
 

Phage

Arcane
Manlet
Joined
Jan 10, 2010
Messages
4,696
The twitches I faced kind of died a lot and fed us, to be honest.

Looking into learning jungle Cho'Goth so at ranked if amumu gets banned/picked by the other team I'll have another char who can fill the same role.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,763
Location
Copenhagen
Phage said:
The twitches I faced kind of died a lot and fed us, to be honest.

Looking into learning jungle Cho'Goth so at ranked if amumu gets banned/picked by the other team I'll have another char who can fill the same role.

Cho'Gath should not jungle. He should farm top like a boss! He's a waste in the jungle :)

Jarvan IV or Warwick are both better in the jungle and closer to the play-style of Amumu (going into the fray with a CC).
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,763
Location
Copenhagen
Phage said:
Cho'Goth is one of the best junglers in the game...

http://www.rog.clgaming.net/tier-lists/46-jungle/latest

I know it may be lame to post up tier lists, but he's regarded as the expert of jungling in LoL.

Go watch ranked-streams. Or even better; play a bunch of ranked with him in a top lane, and a top-tier jungler like Warwick in the jungle.

Say you have Cho'Gath in your jungle. Who's going to top? Probably Rumble or Gragas or an equivalent. Both have a similar role to Cho'Gath to fill in a team-fight. You end up short a tanky-DPS. I suppose you could have Warwick, Jarvan or GP in that top-lane instead, but seeing a Cho'Gath is better than them in top, and they are as good as Cho in the jungle, why would you?

Cho'Gath is on your list because he is an excellent jungler. I never disputed that. I said he shouldn't jungle. The reason I believe so is that while I can find people who jungle as well as Cho, I can't find anyone with the ability to top-lane quite like him, except for maybe Rumble (and in some regard Gragas).

Re-read: FUCKING LOL @ Gangplank and Amumu being bunched in with these guys: Xin Zhao, Udyr, Fiddlesticks, Shaco, Master Yi. That pretty much prooves my point; your list shows how good these guys are at jungling, not necesarrily if they should. No one in their right mind would bring guys like Shaco into a fucking ranked game. Gangplank and Amumu are probably the two fastest junglers in the game (barring Nunu), and Amumu is both a good ganker and valuable later on in the game.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom