Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter Shroud of the Avatar - Lord British's Not-Ultima Online 2

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,434
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
That's because you never played Ultima IV - V - VI - VII Part 1* - VII Part II* and VIII (FUCK THE HATERS).

Then you would be filled with FUCKING RAGE!!!

*And saw the decline of combat lol.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,434
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
This........ possibly would be a great time for D. W. Bradley to do something. But I don't know how that would work out.

As long as he doesn't want to make a MMO. :lol:
 

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
This........ possibly would be a great time for D. W. Bradley to do something. But I don't know how that would work out.

As long as he doesn't want to make a MMO. :lol:

He seems to have gone the George Lucas route... All obsessed with "new technology" and not caring enough about what made his original work so popular... In both cases it seems like they just do not understand the reasons for their original success.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,434
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
This........ possibly would be a great time for D. W. Bradley to do something. But I don't know how that would work out.

As long as he doesn't want to make a MMO. :lol:

He seems to have gone the George Lucas route... All obsessed with "new technology" and not caring enough about what made his original work so popular... In both cases it seems like they just do not understand the reasons for their original success.

So he also caught Molyneux disease? We need to find a cure for this :(
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
Hmmmm... Ultima Online is still considered one of the greats among older MMO enthusiasts. Classless character development, player housing, in-depth crafting, and sandbox gameplay are the holy grail for a hard core of old-school online gamers.

I've greatly enjoyed several MMOs in the past, all of them pre-WoW, and couldn't care less that some Codexians hate them categorically. However, this Kickstarter contains almost no truly substantive information for those who have years of playing MMOs under their belts. For example:

Meaningful PVP that also minimizes griefing:

An incentive-driven system will draw players into the challenge and intrigue of the PVP experience, whether they become the hunter or the hunted!

The real-life equivalent of this statement would be, "I have a massive penis, guys. Promise." Unless said penis is whipped out as proof, no one will believe you, and well they shouldn't.

Also, the pledge tiers are ridiculous. $500 for the deed to a hut? $1,500 for a house in town? $3,000 for a house in the city? You gotta be shittin' me. This is by far... by FAR... the most blatant bribe-based series of pledge tiers I've ever seen on any video game Kickstarter. Star Citizen can't even remotely hold a candle to this. Truly an outstanding cash grab. Lord British is now also the honorary King of the Jews.
 

BobtheTree

Savant
Joined
Nov 22, 2011
Messages
389
This........ possibly would be a great time for D. W. Bradley to do something. But I don't know how that would work out.

As long as he doesn't want to make a MMO. :lol:

He seems to have gone the George Lucas route... All obsessed with "new technology" and not caring enough about what made his original work so popular... In both cases it seems like they just do not understand the reasons for their original success.

So he also caught Molyneux disease? We need to find a cure for this :(
Console market/MMO crash. :obviously:
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,434
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
I personally love Ultima Online. Why dd he have to lie? Had he said straight out I want to make a better Ultima Online I possibly would have backed this. The whole OMG! But! But! It also has a whole classic full single player game, even though we will have to spend so much developer time on the MMO part! But trust us! The Single player game and story will be AWESOME.

Sorry no.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,434
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
and so our plan is to create a game where, nominally, you as a potential prey are safe from PvP; you’re not someone anybody can just walk up to and gank. However, there are story segments of the game, times and places in the game where you’ll be encouraged to do activities which will open you to be the target of PvP. And so…imagine, for example…I’ll give a hypothetical scenario. A hypothetical scenario would be that you’re really trying to earn a bunch of money in this game, and one of the ways it will be very profitable to make money in the game is to run a piece of what I would broadly describe as contraband across the country. Well, it might pay really well, but you also are explained to, well in advance, that by the way, this is contraband, and as soon as you pick up the contraband and start running across the world with it, you’ll be flagged as someone who is operating outside the law, is running this contraband, and in fact it will invoke other players — known to you or otherwise — they will be told “by the way, this player’s running contraband from the east coast to the west coast; look out…there’s a bounty if you manage to catch him.” And so now we’ve put you into the ‘fox and rabbit’ scenario, that now feels like fun PvP (I would hope), because you’re engaging in it in the proper spirit, which is that it’s now a ‘cops and robbers’ portion of the game, with real people instead of just NPCs.

http://sota.ultimacodex.com/2013/03/player-versus-player-meaningful-encounters/

Keep working on that incredible Single Player game stor... er MMO.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Weeee.png
 

LizardKing

Scholar
Joined
Apr 12, 2012
Messages
126
The more I know, the less I want to know.
If he just made a pure single player game using the best design principles of U4-U7, he would get millions with no effort.
Trying to please two crowds (single player and MMO) just doesn't work.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
I doubt he's attempting to please the single player crowd as anyone with half a brain can see that, at best, this is UO2.
 

groke

Arcane
Patron
Joined
Dec 28, 2011
Messages
2,395
Location
SAVE THIS CHARACTER? NO.
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera BattleTech I'm very into cock and ball torture
I personally love Ultima Online. Why dd he have to lie? Had he said straight out I want to make a better Ultima Online I possibly would have backed this.

I agree, but I don't think Garriot could even pull that off. From what he's said this sounds like Trammel 2: Electric Boogaloo.

The only MMO I've played that really emulated the feel of pre-Trammel UO is Haven and Hearth, and Garriot certainly doesn't have the balls to release a game with that sort of player freedom.
 

FrancoTAU

Cipher
Joined
Oct 21, 2005
Messages
2,507
Location
Brooklyn, NY
What is DW Bradley doing these days? He seemed to be obsessed with tinkering with Dungeon Lords for years despite no one caring about the original game
 

BigWeather

Augur
Joined
Apr 8, 2007
Messages
271
Don't know why but I actually feel sad about this one. :(

I'm still pledged at $25, but, me too man. Sad. Maybe I need to let go of the past or something, but I still have a great attachment to the Ultima series. Not because of the combat (other RPGs did that far better), not because of the dialogue, not because of the graphics. I love Ultima for the really cool world cohesiveness and lore that spans Ultima IV through VII Serpent Isle. I love Ultima for the runic alphabet and the cool way that the magic was based on reagents and runic spell words. I love Ultima for the sweeping story arcs that addressed finding the virtues, dealing with their corruption by others, xenophobia, cults, and addiction. While in time Nultima may get some of those things it's obvious it is starting over and may never get there, and whatever there is won't really be Ultima. I'm not even sure that if he went PC-only, single-player, party-based, turn-based, top-down graphics it'd be the same. It'd help, and I'd throw probably $400 towards it (the Developer tier), but it still wouldn't be the same. And that makes me sad.

Now, that said, who is going to make a dungeon crawling rogue-like with not only deadly monsters but also deadly environmental hazards and traps, all played with a realistic turn-based system a la Wizard's Crown?! Because I'm IN for that!
 

taxalot

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
10,100
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
I do admit that my 25$ have been spent out of nostalgia, but i still do not regret it. I am hoping from that an old school RPG with the things that made the Ultima series great. it might be wishful thinking, but nobody but Garriott has pulled this off so far. I know the odds do not look good, but still, he deserves a try.

We'll see how that turns out. I hope you guys are all wrong and I can then laugh at your face. :thumbsup:
 

IDtenT

Menace to sobriety!
Patron
Joined
Jan 21, 2012
Messages
14,728
Location
South Africa; My pronouns are: Banal/Shit/Boring
Divinity: Original Sin
I'm out as far as considering a pledge. I don't even understand the point even if the game interested me. It looks like it's F2P with micro transactions all on top of only getting 1/5th of the game to start out. You'd still have to buy the 4 planned expansions plus micro transactions for your house or whatever. Why would I pledge 40 bucks for a free game that's going to nickel and dime me regardless of me pledging at the normal people levels? Even if the game sounded like heaven to you, it would still make more sense to just wait for the finished product before trying it out.

Am I missing something?
I don't think it's completely F2P. It's more like Guild Wars.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,676
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://www.wired.com/gamelife/2012/07/ultima-forever/

"Garriott’s current company Portalarium is also developing a spiritual successor to his past work called Ultimate RPG/New Britannia. The company said this week that it had secured $7 million from investors to support this and other game projects."

On Facebook:

Kenneth Kully said:
Garriott said something interesting to me, namely that the Kickstarter is intended to help "accelerate" (his exact term) development of the game. I interpret that to mean that Portalarium has sufficient funds to complete the game, but that a successful Kickstarter drive will serve to a) build enthusiasm for the game, b) start getting fan feedback about it, and c) allow them to grow the team so as to get it out the door sooner

+M
 

Dhralei

Learned
Patron
Joined
Oct 14, 2012
Messages
80
Codex 2012 Codex 2013 Codex 2014 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
GUYS! GUYS! GUYS! What if... I mean this is off topic, but what if somebody can convince Brian Reynolds to do an Alpha Centauri Kickstarter? GUYS! Somebody needs to contact him ASAP. That could rival all the proceeds so far.

I would happily gut someone (or throw money at the screen) to see this happen...

He doesn't own the rights to Alpha Centauri. EA does.

Aw Bugger :0/5:
 

Bony

Learned
Queued
Joined
Dec 25, 2012
Messages
295
If Garriott secured 7 mill i wonder how much Chris Roberts secured from private investors...... and he got 8 mill from pledges alone, fuck.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,676
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
If Garriott secured 7 mill i wonder how much Chris Roberts secured from private investors...... and he got 8 mill from pledges alone, fuck.

Well, that's the thing. Chris Roberts got a good sum from the crowd, possibly on parity with what he had received from investors.

Garriott hasn't and won't. Which makes the entire situation much more ridiculous.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,154
Location
Platypus Planet
Not interested in some MMO shit. I haven't the patience to suffer real people and their insignificant problems in my video games.
 
Joined
Oct 19, 2010
Messages
3,524
Never nice to see it "confirmed" but I didn't doubt that this is what was happening. They have a working alpha and that takes money. Only time will tell as to whether or not he's working on something which publishers wouldn't be willing to fund directly (or at least with the budget he's aiming for)

About time this was sent to the MMO forum though
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,676
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Never nice to see it "confirmed" but I didn't doubt that this is what was happening. They have a working alpha and that takes money. Only time will tell as to whether or not he's working on something which publishers wouldn't be willing to fund directly (or at least with the budget he's aiming for)

About time this was sent to the MMO forum though

It's not exactly an MMO though. You won't play on servers with hundreds or thousands of players.

It's a multiplayer game with optional "persistent elements". The closest analogue I can think of is Diablo 3 with its auction house.

It's a hard one to categorize, I'll admit.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom