Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 28,565
KKK must flow
Soo... how exactly is he holding that gun?
KKK must flow
I'm totally flooding this thread with Black Isle's majesty.
Fix'd.IWD is indeed a beautiful game.
Also nice to see someone still playing in original resolution like me.
Your screens made me want to restart the game. I would probably want to play the game with less than six characters, because I find RTWP terribly hectic and annoying the more characters I have to control. How viable is your four character approach? Do you have to cheese your way through? Without a printed manual and extensive AD&D experience I wouldn't want to gimp myself too hard.snip
Playing with four characters is very viable. The game is not too hard so four characters are enough to go through it. I would not recommend the way I did it (I deliberately did a pure "fighter-cleric-thief-wizard" party because... I felt like it), pure cleric and pure thief are a waste of potential you'd rather play a fighter/cleric (for a spellcasting tank that actually hits back) and fighter/thief (for a really good archer). Mono-classed thief, in particular, is really a waste in D&D, that's why I dual classed mine into a fighter after 6 levels of thief. I really wanted to start with a "pure" D&D party, but I knew that a "pure" thief with its measly 2 attacks per round with a short bow, crappy THAC0 and shitty tank potential wouldn't cut it, or at the very least, piss me off to no end. I also used the "max hit points per level" option which may be considered "cheesy" but really helps when playing a reduced party. Plus, with 2ed D&D, it only affects the first ten levels.How viable is your four character approach?
Dunno, had that for more than a year, maybe two. Maybe you're right, I don't deny it. What's the best it runs games like DX:HR, S.T.A.L.K.E.R. and other "new" games on highest settings very well for 5 hours or so without any problems.Your GPU is dying.
Thanks for the input. I started a game with a fighter, a fighter I'm going to dual into cleric, a fighter/thief and a mage. I also played around with the auto-pause settings for the first time (and I've played IE games since around 2003) and it's much more enjoyable now. Let's see if I'll be able to finish it this time.Playing with four characters is very viable. The game is not too hard so four characters are enough to go through it. I would not recommend the way I did it (I deliberately did a pure "fighter-cleric-thief-wizard" party because... I felt like it), pure cleric and pure thief are a waste of potential you'd rather play a fighter/cleric (for a spellcasting tank that actually hits back) and fighter/thief (for a really good archer). Mono-classed thief, in particular, is really a waste in D&D, that's why I dual classed mine into a fighter after 6 levels of thief. I really wanted to start with a "pure" D&D party, but I knew that a "pure" thief with it's measly 2 attacks per round with a short bow, crappy THAC0 and shitty tank potential wouldn't cut it, or at the very least, piss me off to no end. I also used the "max hit points per level" option which may be considered "cheesy" but really helps when playing a reduced party. Plus, with 2ed D&D, it only affects the first ten levels.How viable is your four character approach?
Anyway, the "four on the floor" approach should be manageable even if you are not a D&D expert, just make sure you spend some time "re-rolling" at character creation to get really good stats.
Very prosperian.
Your GPU is dying.
Soo... how exactly is he holding that gun?