Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

S.T.A.L.K.E.R. 2: Heart of Chornobyl

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,555
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
An article about the game's performance, they say it's so well optimized that the Xbox version maintains 60 fps* even though the game is using UE5 features like Lumen and Nanite. GSC is also thinking of adding extra ray tracing features on PC.

https://www.pcgameshardware.de/Stal...mescom-2024-Hands-on-Trailer-Release-1454333/
*at dynamic downscaling to 540p
60 frames is 60 frames.
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,448
Location
Land of Danes
Codex 2013 Codex 2014
Not sure if it was posted here, but very interesting interview with the founder of GSC (Sergiy Grigorovich). Early company days (he was 16 y.o. when founded the company). About what he was up to between 2011 and now. Why he dissolved company back in 2011. His personal life. Relations with former members of GSC. With his brother Evgeny who is now CEO. Setting up investing fund. And how he is helping Ukrainian Army nowadays to fend off the aggressor with his own money:

https://mezha.media/en/articles/ser...an-armed-forces-and-the-culture-of-donations/

(it is a bit broken English - might be machine translation).
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
485

2024-10-07-20-58-50-S-T-A-L-K-E-R-2-Heart-of-Chornobyl-coming-November-20th-Page-77-rpgcodex.png


Lmao, I'm almost sorry for the actual ukrainians having to bear through the gung ho westernoid zogling propaganda pigs zogsplaining to them how ukraine can still win. Every ukrainian emigree that I know has come to terms with the facts and knows that the old country is done for, they just want to be able to work and be left alone. But some white nigger from the west will come at them and be like "bro ukraine will prevail just like Stalker 2". Nigga it will not. Let the poor xoxol suffer in silence.
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,448
Location
Land of Danes
Codex 2013 Codex 2014
EDIT::

Gerrard it is to you, I am responding, not to the retard below you.

Yes, they seemed to try and monetize the fricking hell out of the franchise back in the date (360+ books from STALKER sitting in some former Moscow affiliated office that they have no rights now )

I can understand the community outrage back in 2010-12 with his weird decisions.

At the same time I can relate it to Polish founded CDPRed and Michal Kicinski - one of the founders - breaking down and burning out and leaving the company (while retaining ownership in stocks). Though Sergei seems to be actually smarter guy. He burned out from gaming industry but decided to pursue other goals, including very specific business goal (he probably lost interest in games).

Anyways, looks like he found the new noble goal for his life goal achievement and his brother is running STALKER 2 as CEO to deliver.

Win-win to me. I wish both of them stellar success (and I am buying STALKER 2 full price - first time since Cyberblyat 77)
 

Hace El Oso

Arcane
Patron
Joined
Jan 5, 2020
Messages
3,726
Location
Bogotá
I can understand the community outrage back in 2010-12 with his weird decisions.

At the same time I can relate it to Polish founded CDPRed and Michal Kicinski - one of the founders - breaking down and burning out and leaving the company (while retaining ownership in stocks). Though Sergei seems to be actually smarter guy. He burned out from gaming industry but decided to pursue other goals, including very specific business goal (he probably lost interest in games).

Ahh, of course. He ‘burned out and broke down’ and urgently had to rest on his shekel pile, tending a bonsai tree’investment fund’ to realign his chakras. The face of No Man’s Sky, Sean Murray, and DayZ, Dean Hall, had similar ‘attacks’ that also required such treatment.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,847
I can understand the community outrage back in 2010-12 with his weird decisions.

At the same time I can relate it to Polish founded CDPRed and Michal Kicinski - one of the founders - breaking down and burning out and leaving the company (while retaining ownership in stocks). Though Sergei seems to be actually smarter guy. He burned out from gaming industry but decided to pursue other goals, including very specific business goal (he probably lost interest in games).

Ahh, of course. He ‘burned out and broke down’ and urgently had to rest on his shekel pile, tending a bonsai tree’investment fund’ to realign his chakras. The face of No Man’s Sky, Sean Murray, and DayZ, Dean Hall, had similar ‘attacks’ that also required such treatment.
Isn't the guy a billionaire?
Or is that Marcin Iwinski?
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,847
A shame they had to ruin it and did not remain true to the atmosphere and vision of the originals and decided to go full ultra realistic.
Gameplay also is not that good so far.
Far too cinematic and Metro-like.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,261
My main concern is whatever they will actually deliver "weird" part of the zone. Most of "weird" stuff in the zone was established in Stalker 1 and next games barely did anything with that. I don't even remember and new weird stuff.

If this will be another wow electric field. wow gravity field, wow "copy pase stalker 1 stuff" and provide nothing new i might just as well skip it. Because weirdness was the most interesting part of stalker for me.

A shame they had to ruin it and did not remain true to the atmosphere and vision of the originals and decided to go full ultra realistic.
Gameplay also is not that good so far.
Far too cinematic and Metro-like.

What does it even mean ? STALKER always was going into ultra realistic and most of the most popular mods were even more realistic.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,847
My main concern is whatever they will actually deliver "weird" part of the zone. Most of "weird" stuff in the zone was established in Stalker 1 and next games barely did anything with that. I don't even remember and new weird stuff.

If this will be another wow electric field. wow gravity field, wow "copy pase stalker 1 stuff" and provide nothing new i might just as well skip it. Because weirdness was the most interesting part of stalker for me.

A shame they had to ruin it and did not remain true to the atmosphere and vision of the originals and decided to go full ultra realistic.
Gameplay also is not that good so far.
Far too cinematic and Metro-like.

What does it even mean ? STALKER always was going into ultra realistic and most of the most popular mods were even more realistic.
Yes, there is a plethora of mods that do that, but I am referring specifically to the "atmosphere" of The Zone, the bleak grayness of the post communist locations you visit that seems to be lacking in this game.

As for the "weird" part you mentioned, I seem to remember that some of the scientists in the bunker near Jupiter (in Call of Pripyat) speculated that The Zone is indeed a living organism and is actually in the process of expanding...
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
485

Looks bad visually. Something about the lighting is very off, makes it look unrealisitc, plasticky. Literally reminds me of Doom 3 lighting. No astmosphere, just being generic and modernvideogamey. The original Stalker made me feel like I'm in Eastern Europe, Stalker 2 makes me feel like I'm in Unreal Engine 5.

Soul:
Stalker-Misery.jpg


Soulless:
stalker_mill-scaled-e1674196142586.jpg
 

randir14

Augur
Joined
Mar 15, 2012
Messages
762
I guess today was "final preview day" since multiple channels put out videos. This one has a few different gameplay clips and quest descriptions. He also says he's worried how stable the game will be at launch since the build he played was buggy. Interestingly one example was "inconsistent quick saves" which the original games also had a problem with.

 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,906
"I admit I've never played the originals"
"It's been 15 years since the first game, Call of Pripyat"

I can't watch this shit, I'll get an ulcer. Please don't post anything until someone who actually knows the series posts their feedback.
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,902
Location
Terra Australis
"I admit I've never played the originals"
"It's been 15 years since the first game, Call of Pripyat"

I can't watch this shit, I'll get an ulcer. Please don't post anything until someone who actually knows the series posts their feedback.


This is exactly who this game was made for. Suck it up, buttercup!
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,867
Location
Mosqueow
Yeah, Grigorovich himself have to ride his Porshe Cayenne all the way to GSC HQ while dodging iskanders. Terrible working conditions.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom